100% Orange Juice similar games & best alternatives
100% Orange Juice
2014
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Quick resume
100% Orange Juice is a digital multiplayer board game populated by developer Orange Juice's all-star cast. Characters from Flying Red Barrel, QP Shooting, Suguri and Sora come together with all-new characters to duke it out... with dice.
Global score
91/100
Genres
Indie, Strategy, Turn-based strategy (TBS), Card & Board Game
Similar games
Pros
- Fun and engaging multiplayer gameplay
- Frequent updates and events
- Wide variety of characters and cards
- Active and friendly community
- Extensive customization options
Cons
- High reliance on rng can frustrate players
- Dlc-heavy with many paid characters
- No local multiplayer support
- Steep learning curve for new players
- Ai can be difficult and sometimes unfair
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players choose characters, weapons, upgrades, and tactical approaches freely; multiple paths and strategies available."
Shardpunk
"Players choose characters, cards, and paths freely, with strategic decisions on movement and combat"
-
Competence
Game with the same Competence vibe
3"Game involves skillful aiming and strategic deckbuilding, but RNG elements reduce pure skill dominance."
Peglin
"Requires skillful card deck building, character selection, and tactical decisions despite RNG elements"
-
Competition
Game with the same Competition vibe
5"Strong competitive multiplayer focus with ranked matches, leaderboards, and skill-based combat."
Bean Battles
"Strong focus on player versus player combat, leaderboards, and competitive multiplayer matches"
-
Continuation
Game with the same Continuation vibe
4"Players report long play sessions, habitual play, and high engagement with ongoing updates and content."
HumanitZ
"Players report long playtimes, repeated sessions, and ongoing engagement with updates and events"
-
Cooperation
Game with the same Cooperation vibe
3"Includes cooperative multiplayer mode for up to two players, encouraging teamwork."
Alien Breed: Impact
"Includes cooperative mode against bosses and encourages teamwork in that mode"
-
Creativity
Game with the same Creativity vibe
3"Players customize decks, upgrade cards, and personalize characters and base, enabling creative strategic and aesthetic choices."
Marvel's Midnight Suns
"Players customize decks and characters, and use cards creatively to influence gameplay"
-
Domination
Game with the same Domination vibe
4"Gameplay involves outplaying and overpowering opponents with weapons and tactics, fostering dominance over others."
Mashed
"Gameplay involves defeating opponents, stealing stars, and exerting power over others"
-
Escapism
Game with the same Escapism vibe
3"Players use the game for fun, stress relief, and social interaction, escaping real life."
Worms Clan Wars
"Players use the game for fun, stress relief, and social interaction, escaping real life"
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and social reasons, not out of obligation or pressure."
Human Fall Flat
"Players engage voluntarily for fun and social reasons, not out of obligation or pressure"
-
Experimenting
Game with the same Experimenting vibe
4"Players experiment with different characters, item synergies, and dice strategies to find effective combos."
Dice & Fold
"Players experiment with different characters, cards, and strategies to find effective combos"
-
Exploration
Game with the same Exploration vibe
2"Board expansions and dynamic paths encourage some discovery, though maps are limited in number."
LEGO® Party!
"Variety of maps and board layouts encourage some exploration and discovery"
-
Expression
Game with the same Expression vibe
4"Extensive character customization with many unlockable heads and cosmetic items."
BattleBlock Theater®
"Extensive character customization with skins, colors, and cosmetic items"
-
Fantasy
Game with the same Fantasy vibe
4"Anime-inspired characters and lore provide a strong imaginative and fictional experience."
Eternal Return
"Anime-style characters and fantastical elements create an imaginative fictional experience"
-
Fellowship
Game with the same Fellowship vibe
4"Strong community and social play aspects with friends and online multiplayer."
The Greatest Penguin Heist of All Time
"Strong community, online multiplayer, and social interaction with friends and strangers"
-
Growth
Game with the same Growth vibe
3"Players learn game mechanics, develop strategies, and improve skills over time."
Age of History 3
"Players learn game mechanics, develop strategies, and improve skills over time"
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity involved"
Planetbase
"Sedentary gameplay with no physical activity involved"
-
Idle
Game with the same Idle vibe
-3"Requires focused attention during turns and combat; not designed for passive or background play."
For The King
"Requires focused attention during turns and combat, not suitable for passive play"
-
Intimacy
Game with the same Intimacy vibe
2"Some social interactions and friendships formed, but mostly casual multiplayer connections."
Frog Fighters
"Some social bonding and friendships formed, but mostly casual multiplayer interactions"
-
Leadership
Game with the same Leadership vibe
-2"No explicit leadership roles; players act individually or cooperatively without formal hierarchy."
Mashed
"No explicit leadership roles; players act independently or cooperatively without hierarchy"
-
Progression
Game with the same Progression vibe
4"Character leveling, skill upgrades, and item collection drive player progression."
Shadows: Awakening
"Leveling up characters, unlocking items, and collecting stars and cards drive progression"
-
Relaxation
Game with the same Relaxation vibe
1"Some players find the game relaxing and enjoyable, though others note grind and RNG frustration causing tension."
For The Warp
"Some players find it relaxing, others experience frustration due to RNG and competition"
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Sensation
Game with the same Sensation vibe
2"Colorful anime visuals and soundtracks provide sensory enjoyment, though not highly intense stimulation."
Hyperdimension Neptunia Re;Birth3 V Generation
"Colorful anime visuals and music provide sensory enjoyment, but not intense stimulation"
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Status
Game with the same Status vibe
3"Online rankings and achievements offer recognition and social status."
Simply Chess
"Online rankings and achievements provide recognition and social status"
-
Story
Game with the same Story vibe
2"Campaign mode offers narrative immersion with plot and characters, though multiplayer is more context-free."
Skillshot City
"Campaign mode with character stories exists but is secondary to multiplayer gameplay"
-
Strategy
Game with the same Strategy vibe
4"Strong emphasis on strategic deckbuilding, synergy optimization, and adapting to RNG constraints."
Luck be a Landlord
"Strategic deck building, movement choices, and combat tactics are important despite RNG"
-
Thrill
Game with the same Thrill vibe
3"Uncertainty from dice rolls and player actions creates suspense and excitement."
RISK: Global Domination
"Excitement from unpredictable dice rolls and sudden game-changing events"
-
Value
Game with the same Value vibe
4"Players feel they get good value for price with frequent updates, no microtransactions, and long playtime."
Nevergrind Online
"Low price, frequent updates, and long playtime provide good value for money"
-
Violence
Game with the same Violence vibe
2"Combat involves defeating enemies and bosses, but in a cartoonish, non-graphic manner."
PAC-MAN WORLD 2 Re-PAC
"Combat involves attacking and defeating opponents but in a cartoonish, non-graphic style"
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Survival
Game with the same Survival vibe
1"Some resource and risk management in gameplay, but low threat environment overall."
Football Simulator
"Players manage HP and revive mechanics but overall low threat environment"
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Domination, Story. It leans lower than usual among comparable games on Leadership.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026