Luck be a Landlord similar games & best alternatives
Luck be a Landlord
2023
Related articles
Quick resume
Luck be a Landlord is a roguelike deckbuilder about using a slot machine to earn rent money and defeat capitalism. This game does not contain any real-world currency gambling or microtransactions.
Global score
93/100
Genres
Indie, Simulator, Strategy, Role-playing (RPG), Arcade, Puzzle, Card & Board Game
Similar games
Pros
- Addictive and engaging gameplay
- Unique slot machine deckbuilding mechanics
- Frequent developer updates and mod support
- Good balance of luck and strategy
- Pleasant pixel art and soundtrack
Cons
- Heavy reliance on rng can frustrate some players
- Limited content depth beyond initial floors
- Some achievements require excessive grinding
- Lack of multiplayer or social features
- Endless mode balance issues reduce challenge
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have significant control over build choices, inventory management, and character selection, enabling personal strategy and decision-making."
God Of Weapons
"Players make strategic choices about which symbols and items to add or remove from their slot machine, adapting builds and synergies dynamically."
-
Competence
Game with the same Competence vibe
3"Game requires strategic thinking and skillful use of abilities to overcome challenges, despite RNG elements."
Elder Sign: Omens
"Players develop skill in managing symbol synergies and adapting to RNG, with a learning curve that rewards strategic thinking despite luck elements."
-
Competition
Game with the same Competition vibe
-3"Focus is on personal progression and overcoming game challenges rather than direct competition or leaderboards."
The Hand of Merlin
"Focus is on personal progression and overcoming game challenges rather than direct competition or leaderboards."
-
Continuation
Game with the same Continuation vibe
4"Many players report habitual and long play sessions, with addictive gameplay and repeated returns despite frustration."
Marvel Rivals
"Many players report addictive gameplay with repeated runs and habitual play sessions, often returning for more despite RNG frustrations."
-
Cooperation
Game with the same Cooperation vibe
-5"The game is a single-player experience with no cooperative multiplayer elements."
NINJA GAIDEN Σ [NINJA GAIDEN: Master Collection]
"The game is a single-player experience with no cooperative multiplayer elements."
-
Creativity
Game with the same Creativity vibe
3"Players customize builds and slot machine symbols to create combos, but overall structure and mechanics are predefined."
Slots & Daggers
"Players create unique slot machine builds by combining symbols and items, experimenting with synergies and strategies."
-
Domination
Game with the same Domination vibe
-5"Interactions are single-player; no social dominance or power over others."
Rift Wizard
"Interactions are player versus environment with no social dominance or power over others."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a relaxing distraction and stress relief, often playing for hours to unwind."
Industry Idle
"Players use the game as a relaxing distraction and stress relief, often playing to zone out or unwind."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or pressure."
Dogpile
"Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or pressure."
-
Experimenting
Game with the same Experimenting vibe
4"Game encourages trying new cards, strategies, and adapting to RNG and different leaders, fostering experimentation."
Ratropolis
"The game encourages trying new symbol combinations and adapting strategies to RNG outcomes."
-
Exploration
Game with the same Exploration vibe
2"Unlocking new building sets and environments provides some discovery, though gameplay areas are limited."
URBO
"Players discover new synergies and unlock floors, though the environment is a single screen with limited spatial exploration."
-
Expression
Game with the same Expression vibe
2"Character customization is limited to equipment and item choices; no avatar personalization or cosmetic modifications."
Dungeons of Aether
"Customization is limited to slot machine symbol and item choices; no avatar or cosmetic personalization."
-
Fantasy
Game with the same Fantasy vibe
1"The game has a whimsical, stylized theme with anthropomorphic cats in a capitalist setting, blending light fantasy with realistic elements."
100 Capitalist Cats
"The game has a whimsical anti-capitalist theme with anthropomorphic animals and exaggerated scenarios, but grounded in a stylized reality."
-
Fellowship
Game with the same Fellowship vibe
-5"No social or community gameplay elements; entirely solo experience."
The Happyhills Homicide
"No social or community gameplay elements; purely solo experience."
-
Growth
Game with the same Growth vibe
3"Players develop strategic skills and knowledge over time, improving mastery."
The Battle of Polytopia
"Players learn synergies, improve strategic thinking, and develop mastery over time."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related features."
THE ENIGMA MACHINE
"Sedentary gameplay with no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and active decision-making during runs; not a background or idle game."
Dice & Fold
"Requires active attention and decision-making during runs; not a background or idle game."
-
Intimacy
Game with the same Intimacy vibe
-5"No social or emotional relationship building; solo play only."
SteamWorld Dig
"No social or emotional relationship building; solo play only."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles present."
Tiny Pasture
"No leadership or group management roles present."
-
Progression
Game with the same Progression vibe
4"Players collect items, unlock characters and abilities, and progress through increasingly difficult levels."
Rayman® Origins
"Players unlock floors, items, and essences, progressing through increasingly difficult challenges."
-
Relaxation
Game with the same Relaxation vibe
4"Many players find the game relaxing and soothing with calming music and satisfying feedback."
Cell to Singularity - Evolution Never Ends
"Many players find the game relaxing and enjoyable, with satisfying feedback loops and music."
-
Sensation
Game with the same Sensation vibe
3"The game features appealing graphics, animations, and sound effects that provide sensory enjoyment."
NEOVERSE
"The game features appealing pixel art, animations, and a catchy soundtrack that enhance sensory enjoyment."
-
Status
Game with the same Status vibe
-5"No social status or recognition systems; achievements are personal and not publicly ranked."
Out of Sight
"No social status or recognition systems; achievements are personal and not publicly ranked."
-
Story
Game with the same Story vibe
1"Minimal narrative; some lore and humor add flavor but no deep story immersion."
Pickle Clicker
"Minimal narrative with thematic elements and lore hinted through symbols and items, but no deep story immersion."
-
Strategy
Game with the same Strategy vibe
4"Strategic deck building, movement choices, and combat tactics are important despite RNG"
100% Orange Juice
"Strong emphasis on strategic deckbuilding, synergy optimization, and adapting to RNG constraints."
-
Thrill
Game with the same Thrill vibe
3"Tension from RNG and challenging episodes creates suspense and excitement."
Dicey Dungeons
"The tension of managing RNG and narrowly meeting rent payments creates suspense and excitement."
-
Value
Game with the same Value vibe
3"Players generally feel the game offers good value for its price, especially given its depth and replayability."
Morphblade
"Players generally feel the game offers good value for its price, especially given its depth and replayability."
-
Violence
Game with the same Violence vibe
1"Some non-lethal and lethal takedowns of guards; violence is minimal and stylized."
Shadow Burglar
"Some symbolic violence (e.g., guillotine executions of landlords) is present but stylized and minimal."
-
Survival
Game with the same Survival vibe
3"Players must avoid failure and manage resources to continue runs and pay rent, creating survival tension."
Uncle Chop's Rocket Shop
"Players must manage resources and avoid failure by paying rent on time, creating a survival-like pressure."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Relaxation. It leans lower than usual among comparable games on Fantasy, Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026