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Alice's Patchwork similar games & best alternatives

Alice's Patchwork

PC (Microsoft Windows), Android • 2016

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Quick resume

Assemble patchwork mosaics while you travel with Alice and the famous characters of Wonderland and Looking-Glass Land

Global score

83/100

Genres

Casual, Strategy, Indie, Puzzle

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    Pros

    • Relaxing and calming gameplay
    • Beautiful and colorful mosaic art
    • Good amount of puzzles and replayability
    • Accessible with relaxed mode option
    • Affordable price with frequent discounts

    Cons

    • Frustrating time limits for some players
    • Grinding required for some achievements
    • Random piece selection can cause difficulty spikes
    • Limited connection to alice in wonderland theme
    • No social or multiplayer features

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      3

      "Players can explore locations and solve puzzles at their own pace with hint and skip options, allowing some control over gameplay."

      Capsule for Stranded In Time Stranded In Time

      "Players can choose to play in timed or relaxed mode and decide how to approach puzzles, including using hints or retries."

    • Competence

      Game with the same Competence vibe

      4

      "The game offers a variety of puzzles with moderate to challenging difficulty, requiring problem solving and puzzle mastery."

      Capsule for New York Mysteries: Secrets of the Mafia Collector's Edition New York Mysteries: Secrets of the Mafia Collector's Edition

      "The game offers a range of puzzle difficulties and requires skillful placement and memorization to achieve perfect scores."

    • Competition

      Game with the same Competition vibe

      -3

      "Focus is on personal progress and self-set goals rather than competing against others."

      Capsule for Beltmatic Beltmatic

      "Focus is on personal progress and self-set goals rather than competing against others."

    • Continuation

      Game with the same Continuation vibe

      3

      "Many players report long playtimes and replayability due to many puzzles and star challenges."

      Capsule for Kitty Cat: Jigsaw Puzzles Kitty Cat: Jigsaw Puzzles

      "Many players report long playtimes and replaying puzzles to improve scores or grind coins."

    • Cooperation

      Game with the same Cooperation vibe

      -5

      "Single-player puzzle game with no cooperative elements."

      Capsule for Zup! F Zup! F

      "Single-player puzzle game with no cooperative elements."

    • Creativity

      Game with the same Creativity vibe

      2

      "Players combine objects and solve puzzles creatively within the game’s framework, but mostly use predefined structures and scenes."

      Capsule for Grim Legends 2: Song of the Dark Swan Grim Legends 2: Song of the Dark Swan

      "Players assemble mosaics with some variation in piece shapes and materials, but within predefined puzzles."

    • Domination

      Game with the same Domination vibe

      -5

      "No elements of exerting control or superiority over others."

      Capsule for Almost Home Now Almost Home Now

      "No elements of exerting control or superiority over others."

    • Escapism

      Game with the same Escapism vibe

      4

      "Many reviews highlight the relaxing, cozy atmosphere and stress-relieving qualities of the game."

      Capsule for TerraScape TerraScape

      "Many reviews highlight the relaxing, meditative, and stress-relieving qualities of the game."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for enjoyment and relaxation, not out of obligation."

      Capsule for Lightyear Frontier Lightyear Frontier

      "Players engage voluntarily for enjoyment and relaxation, not out of obligation."

    • Experimenting

      Game with the same Experimenting vibe

      1

      "Some experimentation with puzzle settings and piece rotation, but largely engaging in established puzzle-solving routines."

      Capsule for Pixel Puzzles Ultimate Jigsaw Puzzles Pixel Puzzles Ultimate Jigsaw Puzzles

      "Some experimentation with piece placement and puzzle strategies, but mostly within fixed puzzle constraints."

    • Exploration

      Game with the same Exploration vibe

      2

      "Players explore a wide variety of handcrafted puzzles and tile shapes, discovering new logical patterns."

      Capsule for Tametsi Tametsi

      "Players explore different themed worlds and puzzles, discovering new mosaic images."

    • Expression

      Game with the same Expression vibe

      -3

      "Limited customization; players work within predefined puzzle constraints and art style."

      Capsule for Railbound Railbound

      "Limited customization; players work within fixed puzzle images and pieces."

    • Fantasy

      Game with the same Fantasy vibe

      2

      "The game features imaginative themed puzzle boxes and a light narrative with some fantasy elements."

      Capsule for Boxes: Lost Fragments Boxes: Lost Fragments

      "The game is themed around Alice in Wonderland with imaginative mosaic art, though many puzzles are generic."

    • Fellowship

      Game with the same Fellowship vibe

      -5

      "No social or community features; purely single-player."

      Capsule for Go! Go! Nippon! ~My First Trip to Japan~ Go! Go! Nippon! ~My First Trip to Japan~

      "No social or community features; purely single-player."

    • Growth

      Game with the same Growth vibe

      3

      "Players develop puzzle-solving skills and learn new strategies over time."

      Capsule for Evergarden Evergarden

      "Players develop puzzle-solving skills and memorization strategies over time."

    • Health

      Game with the same Health vibe

      -5

      "Sedentary gameplay with no physical activity."

      Capsule for NEKOPARA Vol. 1 NEKOPARA Vol. 1

      "Sedentary gameplay with no physical activity."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention to solve puzzles and coordinate with others; not a background or idle game."

      Capsule for Human Fall Flat Human Fall Flat

      "Requires focused attention to place pieces and solve puzzles; not a background or idle game."

    • Intimacy

      Game with the same Intimacy vibe

      -5

      "No social or emotional relationship building."

      Capsule for Five Nights at Freddy's 2 Five Nights at Freddy's 2

      "No social or emotional relationship building."

    • Leadership

      Game with the same Leadership vibe

      -5

      "No leadership or group management elements."

      Capsule for High On Life High On Life

      "No leadership or group management elements."

    • Progression

      Game with the same Progression vibe

      4

      "Players collect puzzle pieces and unlock new worlds, showing clear progression and accumulation of achievements."

      Capsule for Braid Braid

      "Progression through unlocking worlds and puzzles by earning keys and coins."

    • Relaxation

      Game with the same Relaxation vibe

      4

      "Widely described as a relaxing and calming puzzle experience with soothing music and visuals."

      Capsule for Doors: Paradox Doors: Paradox

      "Widely described as a relaxing and calming puzzle experience, especially in relaxed mode."

    • Sensation

      Game with the same Sensation vibe

      3

      "Colorful visuals and pleasant music provide enjoyable sensory stimulation."

      Capsule for Slime Rancher Slime Rancher

      "Enjoyable colorful visuals and soothing music provide sensory pleasure."

    • Status

      Game with the same Status vibe

      -4

      "No social recognition or status systems; achievements are personal."

      Capsule for Finding Frankie Finding Frankie

      "No social recognition or status systems; achievements are personal."

    • Story

      Game with the same Story vibe

      1

      "Minimal narrative; the setting and artwork suggest a fairytale theme but no explicit story or plot."

      Capsule for 100 hidden mushrooms 100 hidden mushrooms

      "Light narrative theme based on Alice in Wonderland, but minimal story engagement."

    • Strategy

      Game with the same Strategy vibe

      3

      "Requires spatial reasoning and planning to place and orient pieces correctly."

      Capsule for Glass Masquerade 2: Illusions Glass Masquerade 2: Illusions

      "Requires planning and memorization to place pieces correctly and meet time/no-error goals."

    • Thrill

      Game with the same Thrill vibe

      1

      "Some tension from time limits and survival elements, but overall a calm experience."

      Capsule for A Highland Song A Highland Song

      "Some tension from time limits and challenge, but mostly a calm experience."

    • Value

      Game with the same Value vibe

      4

      "Players perceive good value for price with extensive content and replayability."

      Capsule for Age of History 3 Age of History 3

      "Many players find good value for price with extensive content and replayability."

    • Violence

      Game with the same Violence vibe

      -5

      "No violence; gameplay centers on constructive puzzle assembly."

      Capsule for Wilmot Works It Out Wilmot Works It Out

      "No violence; gameplay is constructive puzzle assembly."

    • Survival

      Game with the same Survival vibe

      -5

      "No survival or threat elements; stable and safe gameplay environment."

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      "No survival or threat elements; stable and safe gameplay environment."

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Competence. It leans lower than usual among comparable games on Story, Experimenting.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026