Call of Tomsk-7 similar games & best alternatives
Call of Tomsk-7
2015
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Quick resume
Fight for your life in Call of Tomsk-7, a simple side-scrolling shooter. Horrifying monsters are pouring out of the forgotten and abandoned Soviet-era Tomsk-7 biological weapons facility. You must fight the creatures in a seemingly endless battle of attrition.
Global score
81/100
Genres
Action, Indie
Similar games
Pros
- Atmospheric post-apocalyptic setting
- Engaging soundtrack
- Low price with good value
- Challenging survival gameplay
- Unlockable hats and weapons
Cons
- Limited content and enemy variety
- Single map and repetitive gameplay
- No multiplayer or cooperative modes
- Basic graphics and animations
- Short playtime and limited progression
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players can customize loadouts, choose upgrades, and experiment with different ammo and weapons, allowing personal control over playstyle."
Let Them Come
"Players can choose equipment loadouts and decide when to call for ammo drops, allowing some control over play style."
-
Competence
Game with the same Competence vibe
3"Game involves skillful survival, combat, crafting, and progressing through increasingly difficult enemies."
CastleMiner Z
"Game involves skillful survival against waves of enemies with limited ammo and strategic use of weapons and items."
-
Competition
Game with the same Competition vibe
-3"Focus is on individual survival and personal challenge rather than competing against other players."
Saiko no sutoka
"Focus is on personal survival and score improvement rather than competing against other players."
-
Continuation
Game with the same Continuation vibe
2"Some players report addictive qualities and replay value through randomized levels and achievement hunting."
Broken Armor
"Some players report addictive qualities and replay value through unlocking items and improving scores."
-
Cooperation
Game with the same Cooperation vibe
-5"Game is single-player only with no cooperative or multiplayer modes."
Qvadriga
"Game is single-player only with no cooperative or multiplayer modes."
-
Creativity
Game with the same Creativity vibe
2"Players can unlock and use various skins and gifts that modify gameplay and appearance, adding some creative expression."
Zero Punctuation: Hatfall - Hatters Gonna Hat Edition
"Players can customize with unlockable hats and weapons that affect gameplay, adding some creative expression."
-
Domination
Game with the same Domination vibe
-5"No evidence of exerting control over others; interactions are balanced and focused on survival."
2Dark
"No evidence of exerting control over others; interactions are individual and survival-focused."
-
Escapism
Game with the same Escapism vibe
4"Immersive post-apocalyptic setting provides strong escapism from real life."
Dead State: Reanimated
"Atmospheric post-apocalyptic setting and immersive soundtrack provide strong escapism from real life."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and nostalgia without obligation or external pressure."
Pathway
"Players generally engage voluntarily for fun and nostalgia without external pressure."
-
Experimenting
Game with the same Experimenting vibe
2"Players can try different characters and weapons, and levels introduce new mechanics, encouraging exploration of gameplay variations."
Gunman Clive
"Unlocking different weapons and hats encourages trying new strategies and gameplay variations."
-
Exploration
Game with the same Exploration vibe
-4"Game features a single small map with limited enemy variety and no exploration elements."
Rocket Rats
"Game features a single map with limited environment variety and no exploration beyond left-right movement."
-
Expression
Game with the same Expression vibe
2"Players can unlock and equip hats and character skins, allowing some degree of self-expression."
Blood and Bacon
"Unlockable hats and outfits allow some degree of player self-expression."
-
Fantasy
Game with the same Fantasy vibe
3"Post-apocalyptic alternate history with Soviet cultural elements blends realistic and imaginative fiction."
ATOM RPG: Post-apocalyptic indie game
"Fictional post-Soviet apocalyptic world with mutated monsters and surreal elements."
-
Fellowship
Game with the same Fellowship vibe
-5"No multiplayer or community features; play is solitary."
Final Fantasy III (3D Remake)
"No multiplayer or community features; play is solitary."
-
Growth
Game with the same Growth vibe
2"Players learn survival skills, upgrade equipment, and improve resource management, indicating personal development."
Winter Burrow
"Players improve survival skills and unlock new gear, showing some progression and learning."
-
Health
Game with the same Health vibe
-5"Typical sedentary gameplay with no physical activity involved."
Rising Storm 2: Vietnam
"Typical sedentary gameplay with no physical activity involved."
-
Idle
Game with the same Idle vibe
-3"Requires continuous attention and focus due to survival threats and resource management."
Radiation Island
"Requires focused attention due to survival challenge and resource management."
-
Intimacy
Game with the same Intimacy vibe
-5"No social or emotional connections formed within the game."
Iron Lung
"No social or emotional connections formed within the game."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements present."
Touhou Tenkuushou ~ Hidden Star in Four Seasons.
"No leadership or group management elements present."
-
Progression
Game with the same Progression vibe
3"Unlocking weapons and hats through achievements provides a sense of progression."
Blackout Z: Slaughterhouse Edition
"Unlocking weapons, hats, and items through scoring provides a sense of progression."
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Relaxation
Game with the same Relaxation vibe
-2"Game is tense and challenging, requiring focus and quick reactions, not primarily for relaxation."
Sang-Froid - Tales of Werewolves
"Game is challenging and tense, requiring focus and quick reactions rather than relaxation."
-
Sensation
Game with the same Sensation vibe
3"Distinctive visual style and soundtrack provide sensory enjoyment and emotional engagement."
Gravity Bone
"Distinctive soundtrack and atmospheric visuals provide sensory engagement and emotional tone."
-
Status
Game with the same Status vibe
-4"No social recognition or ranking systems; achievements are personal and private."
Typer Shark! Deluxe
"No social recognition or ranking systems; achievements are personal and private."
-
Story
Game with the same Story vibe
1"Minimal narrative; some lore and context but mostly context-free survival gameplay."
Tin Can
"Minimal narrative present; some story elements in intro but mostly context-free survival gameplay."
-
Strategy
Game with the same Strategy vibe
3"Players must plan ammo use, prioritize targets, and manage resources strategically to survive."
The Brookhaven Experiment
"Players must plan ammo usage, item deployment, and positioning to survive waves of enemies."
-
Thrill
Game with the same Thrill vibe
3"Tension from limited resources, enemy encounters, and survival stakes create suspense."
The Final Station
"Survival against overwhelming enemies and resource scarcity creates suspense and tension."
-
Value
Game with the same Value vibe
4"Highly praised for low price and entertainment value relative to cost."
Montaro RE
"Highly praised for low price and entertainment value relative to cost."
-
Violence
Game with the same Violence vibe
4"Core gameplay involves shooting and destroying enemies and structures."
Cube Destroyer
"Core gameplay involves shooting and destroying monstrous enemies."
-
Survival
Game with the same Survival vibe
5"Central motivation is to survive increasingly difficult waves, manage resources, and avoid death."
Zombie Kill of the Week - Reborn
"Central motivation is to survive as long as possible against waves of hostile creatures."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Expression. It leans lower than usual among comparable games on Exploration, Growth.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026