Gunman Clive similar games & best alternatives
Gunman Clive
2014
Related articles
Quick resume
In the year of 18XX, the west is overrun by thugs and outlaws. A group of bandits have kidnapped Mayor Johnsons daughter and are spreading havok across the land. Only Gunman Clive can bring order to the west and save the girl!Jump and shoot your way across 16 diverse and challenging levels and fight massive bosses.
Global score
87/100
Genres
Action, Indie, Adventure, Platform, Shooter
Similar games
Pros
- Unique hand-drawn art style
- Challenging and varied platforming
- Multiple playable characters
- Excellent value for price
- Nostalgic gameplay reminiscent of classic platformers
Cons
- Short game length
- Some repetitive music
- Lack of multiplayer or social features
- Slippery platforming controls reported by some
- Minimal story and narrative depth
Motivations
-
Autonomy
Game with the same Autonomy vibe
3"Players can choose from multiple characters with unique abilities and weapons, and select difficulty modifiers, allowing some control over gameplay experience."
Juicy Realm
"Players can choose between three characters with different abilities and select difficulty levels, allowing some control over gameplay style."
-
Competence
Game with the same Competence vibe
4"The game offers challenging platforming and boss fights requiring skill mastery and pattern recognition."
Shovel Knight: Treasure Trove
"The game features challenging platforming and boss fights requiring skill, timing, and pattern recognition, with achievements rewarding mastery."
-
Competition
Game with the same Competition vibe
-3"Focus is on personal progress and achievement hunting rather than competing against others; no multiplayer or ranked modes mentioned."
7 Wonders: Ancient Alien Makeover
"Focus is on individual play and personal achievement rather than competing against others; no multiplayer or ranked modes."
-
Continuation
Game with the same Continuation vibe
2"Short game length but with replayability through unlockable characters and difficulty modes encourages repeated play sessions."
Noitu Love 2: Devolution
"Short game length but replayability is encouraged through multiple characters, hard modes, and achievement challenges."
-
Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player experience with no cooperative or multiplayer elements."
Demon Turf: Queens Edition
"Entirely single-player experience with no cooperative or multiplayer elements."
-
Creativity
Game with the same Creativity vibe
2"Level design includes creative and varied environments with some new 3D elements, but gameplay follows classic platformer conventions."
Castle of Illusion
"Unique hand-drawn art style and level design with varied mechanics per level, though gameplay follows classic platformer conventions."
-
Domination
Game with the same Domination vibe
-5"No elements of exerting control over others; purely individual gameplay."
Flight Control HD
"No elements of exerting control over others; gameplay is individual and balanced."
-
Escapism
Game with the same Escapism vibe
3"Players immerse in a stylized Wild West fantasy world with narrative and atmosphere that provide distraction from real life."
Dead Horizon: Origin
"Provides a nostalgic, stylized wild west fantasy world that offers distraction and stress relief through engaging gameplay."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and nostalgia without external pressure or obligation."
PAC-MAN™ Championship Edition DX+
"Players engage voluntarily for fun and nostalgia without external pressure or obligation."
-
Experimenting
Game with the same Experimenting vibe
2"Game introduces new mechanics progressively and encourages trying different strategies to master levels."
Neon Beats
"Players can try different characters and weapons, and levels introduce new mechanics, encouraging exploration of gameplay variations."
-
Exploration
Game with the same Exploration vibe
1"Levels are distinct and varied but linear; limited open exploration or discovery."
Electronic Super Joy
"Levels are short and linear with some variety in mechanics, but limited open exploration or discovery."
-
Expression
Game with the same Expression vibe
-3"Limited customization; players select characters but no significant avatar or environment personalization."
Tiny Brains
"Limited customization; players select characters but no avatar personalization or cosmetic modifications."
-
Fantasy
Game with the same Fantasy vibe
4"Set in a stylized Old West with fictionalized events and characters, providing imaginative roleplaying experiences."
Tin Star
"Set in a stylized wild west with cartoonish characters and exaggerated scenarios, offering an imaginative fictional experience."
-
Fellowship
Game with the same Fellowship vibe
-5"No social or community features; strictly single-player."
Septerra Core
"No social or community features; strictly single-player."
-
Growth
Game with the same Growth vibe
3"Players improve skills through mastering controls, exploring secrets, and completing challenges at higher difficulties."
MURI
"Players improve skills through mastering challenging levels and bosses, and unlocking achievements."
-
Health
Game with the same Health vibe
-4"Typical sedentary gameplay with no physical activity elements."
VALKYRIE DRIVE -BHIKKHUNI-
"Typical sedentary gameplay with no physical activity elements."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and precise controls; not suited for casual background play."
Oozi: Earth Adventure
"Requires focused attention due to challenging platforming and precise controls; not suited for casual background play."
-
Intimacy
Game with the same Intimacy vibe
-5"No social interactions or relationship-building features."
Travellin Cats in Japan
"No social interactions or relationship-building features."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements; purely individual gameplay."
The Swapper
"No leadership or group management elements; purely individual gameplay."
-
Progression
Game with the same Progression vibe
3"Players collect weapons, power-ups, and unlock achievements, showing progression."
METAL SLUG 3
"Players collect weapon power-ups and health items, and unlock characters and achievements, showing measurable progression."
-
Relaxation
Game with the same Relaxation vibe
1"Some players find the game relaxing and nostalgic, but difficulty spikes and trial-and-error can cause frustration."
Indiana Jones® and the Emperor's Tomb™
"While some find the game relaxing and nostalgic, the difficulty and restarts can cause frustration and tension."
-
Sensation
Game with the same Sensation vibe
2"Colorful visuals and catchy music provide sensory enjoyment, though some find music repetitive."
Tasty Blue
"Unique visual style and soundtrack provide sensory enjoyment, though some find music repetitive."
-
Status
Game with the same Status vibe
-4"No social recognition or visibility features; achievements are personal and not publicly ranked."
Sekiro™: Shadows Die Twice - GOTY Edition
"No social recognition or visibility features; achievements are personal and not publicly ranked."
-
Story
Game with the same Story vibe
1"Basic narrative framing with mission objectives; story is minimal but present."
Comanche 4
"Basic narrative framing the rescue mission, but story is minimal and not a major focus."
-
Strategy
Game with the same Strategy vibe
2"Boss fights require pattern recognition and timing; some planning needed but gameplay is mostly straightforward."
DuckTales: Remastered
"Players must plan jumps, attacks, and power-up usage; boss fights require pattern recognition and timing."
-
Thrill
Game with the same Thrill vibe
3"Challenging platforming and boss fights create suspense and excitement, with risk of failure."
20XX
"Challenging platforming and boss fights create suspense and excitement, with risk of death and restart."
-
Value
Game with the same Value vibe
5"Many reviews praise the game as a great value for its low price and high replayability."
Stardust Skate
"Excellent value for price; many reviewers praise the game as a steal given its quality and content."
-
Violence
Game with the same Violence vibe
3"Gameplay centers on shooting and destroying enemy chickens and bosses, with cartoonish violence."
Chicken Invaders 2
"Gameplay centers on shooting enemies and boss fights, with cartoonish violence and combat."
-
Survival
Game with the same Survival vibe
3"Players must avoid death and manage health to progress through challenging levels."
Shovel Knight: Shovel of Hope
"Players must avoid death and manage health carefully to progress through challenging levels."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Value, Competence. It leans lower than usual among comparable games on Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026