Curse That Magic Cat! similar games & best alternatives

Curse That Magic Cat!

PC (Microsoft Windows) • 2021

Should you play it?

Magnus the Wizard has cursed you, turning you into a cat! Lift your curse and take your revenge by meowing, hiding, destroying things, and collecting spell books to break the spell. Curse That Magic Cat! is a lighthearted, single-player game made by students at SMU Guildhall.

What works
  • Cute and charming cat gameplay
  • Free to play
  • Simple and accessible controls
  • Short and lighthearted
  • Unlockable skins and achievements
Things to keep in mind
  • Limited content and short length
  • Some control and camera issues
  • Basic ai and level design
  • Minor bugs and glitches
  • Lack of multiplayer or social features

What to play next

Top picks

Games that feel the closest overall

  • Meowjiro

  • Cat Goes Fishing

  • Snake Pass

  • The Howler

  • MewnBase

  • Ad Fundum

  • Castle of Illusion

  • Drop Alive

  • The Witch's Cauldron

Hidden Gems

Less popular games with surprisingly high similarity

  • Ad Fundum

  • The Witch's Cauldron

  • myPOPGOES

If you liked…

Recommendations by what you enjoyed most

  • Value

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Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Curse That Magic Cat!: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Thrill, Competition. Here, the score leans higher than usual among comparable games on Competition, Survival, Thrill.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    3

    "Players freely click cats and choose when and how to interact, showing control over actions despite simple mechanics."

    Capsule for Cats Cats

    "Players control a cat character freely exploring, hiding, and destroying objects with some freedom in approach."

  • Competence

    Game with the same Competence vibe

    2

    "Game is easy to learn but hard to master with some skill needed to react to beats and obstacles; lacks deep gameplay complexity."

    Capsule for Music Racer Music Racer

    "Game is easy to learn but has some challenge in mastering controls and achieving 3-star ratings; some players find controls clunky."

  • Competition

    Game with the same Competition vibe

    2

    "Competition is indirect and simulated; players set up contests between characters but do not compete directly against others."

    Capsule for Ultimate Arena Ultimate Arena

    "Competition exists in racing the wizard to collect spellbooks first, but it is casual and limited to single-player challenge."

  • Continuation

    Game with the same Continuation vibe

    1

    "Short game with some replay value for achievements but generally a one-time experience."

    Capsule for DISTRAINT: Deluxe Edition DISTRAINT: Deluxe Edition

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  • Cooperation

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    "Single-player game with no cooperative or multiplayer elements."

    Capsule for Punch Club Punch Club

    "Single-player game with no cooperative or multiplayer elements."

  • Creativity

    Game with the same Creativity vibe

    2

    "Players can experiment with physics, cause chaos with explosives, and find creative ways to clean or mess up."

    Capsule for Viscera Cleanup Detail: Santa's Rampage Viscera Cleanup Detail: Santa's Rampage

    "Players can cause chaos by breaking objects and use potions with different effects, allowing some creative play styles."

  • Domination

    Game with the same Domination vibe

    -5

    "No evidence of exerting control over others; gameplay is personal and stealth-focused."

    Capsule for Assassin’s Creed® Chronicles: China Assassin’s Creed® Chronicles: China

    "No evidence of exerting control over others; gameplay focuses on individual stealth and challenge."

  • Escapism

    Game with the same Escapism vibe

    4

    "The relaxing, charming gameplay and cute cats provide a pleasant escape from real-life stress."

    Capsule for A Building Full of Cats A Building Full of Cats

    "Lighthearted, cute cat gameplay provides stress relief and distraction from real life."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for fun and relaxation; no indication of obligation or pressure."

    Capsule for Stitchlings Stitchlings

    "Players engage voluntarily for fun and relaxation; no indication of obligation or pressure."

  • Experimenting

    Game with the same Experimenting vibe

    2

    "Players explore different classes and strategies, and manage resources like potions, showing some experimentation."

    Capsule for Legend of Edda: Pegasus Legend of Edda: Pegasus

    "Players try different strategies to collect books, use potions, and cause destruction; some experimentation encouraged."

  • Exploration

    Game with the same Exploration vibe

    2

    "Players explore different rooms and areas within the house, uncovering notes and secrets."

    Capsule for Don't Be Afraid Don't Be Afraid

    "Players explore wizard's house, find hidden skins and books, and discover interactive objects."

  • Expression

    Game with the same Expression vibe

    2

    "Limited cosmetic customization mainly via cat outfits and accessories, allowing some self-expression."

    Capsule for while True: learn() while True: learn()

    "Unlockable cat skins allow some degree of self-expression and customization."

  • Fantasy

    Game with the same Fantasy vibe

    4

    "The game features a fantasy setting with cursed cats, a castle, and a story involving magic and transformation."

    Capsule for A Castle Full of Cats A Castle Full of Cats

    "Fantasy setting with magic, curses, and a wizard transforming the player into a cat."

  • Fellowship

    Game with the same Fellowship vibe

    -5

    "No social or community features; strictly single-player experience."

    Capsule for Surviving Mars Surviving Mars

    "No social or community features; strictly single-player experience."

  • Growth

    Game with the same Growth vibe

    1

    "Some learning curve in mastering controls and achievements, but mostly repetitive tasks."

    Capsule for Lawnmower Game Lawnmower Game

    "Some skill development in mastering controls and strategies for 3-star achievements."

  • Health

    Game with the same Health vibe

    -5

    "Purely sedentary gameplay with no physical activity."

    Capsule for Fireworks Mania - An Explosive Simulator Fireworks Mania - An Explosive Simulator

    "Purely sedentary gameplay with no physical activity."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires player attention and interaction; not a background or idle game."

    Capsule for RATSHAKER™ RATSHAKER™

    "Requires player attention to stealth and timing; not a background or idle game."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No social or emotional connection features."

    Capsule for Demolition Company Gold Edition Demolition Company Gold Edition

    "No social or emotional connection features."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or group management elements."

    Capsule for High On Life High On Life

    "No leadership or group management elements."

  • Progression

    Game with the same Progression vibe

    2

    "Progression through unlocking levels, collecting coins, and acquiring cosmetic skins."

    Capsule for King Rabbit - Puzzle King Rabbit - Puzzle

    "Progression through collecting spellbooks, unlocking skins, and achieving stars on levels."

  • Relaxation

    Game with the same Relaxation vibe

    3

    "Generally a lighthearted and enjoyable experience with some tension from stealth but overall relaxing."

    Capsule for Devolverland Expo Devolverland Expo

    "Generally light and cute gameplay with some tension from stealth but overall relaxing."

  • Sensation

    Game with the same Sensation vibe

    2

    "Pleasant graphics, animations, and sound effects provide sensory enjoyment."

    Capsule for Solitairica Solitairica

    "Pleasant visuals, sounds, and cat animations provide sensory enjoyment."

  • Status

    Game with the same Status vibe

    -5

    "No social recognition or ranking systems."

    Capsule for GIGANTIC ARMY GIGANTIC ARMY

    "No social recognition or ranking systems."

  • Story

    Game with the same Story vibe

    1

    "Simple narrative about a wizard escaping a tower; story elements present but minimal."

    Capsule for Penimorta Penimorta

    "Simple narrative about a wizard curse and collecting books; story is minimal but present."

  • Strategy

    Game with the same Strategy vibe

    2

    "Requires planning movement and kill chains to maintain combos and maximize scores."

    Capsule for Guns and Nuns: Storming Hell Guns and Nuns: Storming Hell

    "Requires planning routes, timing, and potion use to outsmart the wizard and maximize scores."

  • Thrill

    Game with the same Thrill vibe

    2

    "Some suspense and tension from stealth and horror elements, though not highly intense or frightening."

    Capsule for Impasto Impasto

    "Some suspense from stealth and racing the wizard, but overall low stakes and lighthearted."

  • Value

    Game with the same Value vibe

    5

    "Free game with good entertainment value for short play sessions."

    Capsule for You Have 10 Seconds You Have 10 Seconds

    "Free game with decent entertainment value for short play sessions."

  • Violence

    Game with the same Violence vibe

    -3

    "Destruction is cartoonish and humorous rather than violent or aggressive."

    Capsule for Donut County Donut County

    "Destruction is playful and non-violent, focused on breaking objects rather than harm."

  • Survival

    Game with the same Survival vibe

    1

    "Some avoidance of threats and timed escape sequences add mild survival elements."

    Capsule for The Sand Man The Sand Man

    "Avoiding capture by the wizard adds a mild survival element."

Last update: 09/07/2026