Evil Bank Manager similar games & best alternatives
Evil Bank Manager
2018
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Quick resume
What could be better than having a million dollars, a billion? This will not make you all powerful in the world, your goal will not only be to make lots of money, but to print money and become a Federal reserve system
Global score
76/100
Genres
Indie, Simulator, Strategy
Similar games
Pros
- Multiple strategic paths to victory
- Engaging economic and political simulation
- Large historical map with diverse regions
- Challenging ai opponents
- Good value for price
Cons
- Late-game repetitiveness and snowballing
- Limited tutorial and ui issues
- No multiplayer or cooperative modes
- Some bugs and balance issues
- Lack of detailed statistics and graphs
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose nations, strategies, and manage economy and diplomacy with multiple options."
Age of Conquest IV
"Players can choose starting country, bank type, and multiple strategic paths to victory, allowing freedom in decision-making."
-
Competence
Game with the same Competence vibe
3"Game requires skill in combat, logistics, building, and coordination; players learn and improve over many hours."
Foxhole
"Requires planning, managing investments, loans, diplomacy, and warfare; skill improves with understanding game mechanics."
-
Competition
Game with the same Competition vibe
4"Competition against AI teams and drivers with rankings, championships, and leaderboards; player compares performance to others."
F1® Manager 2022
"Competes against AI banks for dominance, with rankings and victory conditions based on outperforming others."
-
Continuation
Game with the same Continuation vibe
2"Addictive gameplay with some players playing for hours, but some find it repetitive and stop quickly."
Super Mega Neo Pug
"Some players find it addictive for several hours but note late-game repetitiveness and eventual boredom."
-
Cooperation
Game with the same Cooperation vibe
-4"Gameplay is focused on individual management and racing; no multiplayer or cooperative elements mentioned."
Dog Sled Saga
"Gameplay focuses on individual bank management and competition; no multiplayer or cooperative modes currently."
-
Creativity
Game with the same Creativity vibe
3"Players experiment with different strategies, factions, and market manipulations to find unique paths to victory."
Offworld Trading Company
"Players create unique strategies and choose different ways to win, including war, diplomacy, or economic dominance."
-
Domination
Game with the same Domination vibe
4"Players exert control and superiority over competitors via sabotage, hitmen, and market manipulation."
Casino Inc.
"Game centers on dominating competitors financially and politically, including sabotage and war funding."
-
Escapism
Game with the same Escapism vibe
3"The detailed socio-economic simulation provides an immersive escape into a complex historical world, appealing to players seeking distraction and engagement."
Victoria 3
"Provides distraction and immersion in a complex economic and political simulation distinct from real life."
-
Expectation
Game with the same Expectation vibe
-3"Players engage voluntarily out of interest and intrinsic motivation rather than obligation."
Occupy Mars: The Game
"Players engage voluntarily out of interest and intrinsic motivation rather than obligation."
-
Experimenting
Game with the same Experimenting vibe
3"Open levels and multiple paths encourage trying different strategies and tactics."
Sniper Elite 3
"Multiple strategies and victory paths encourage trying new approaches and tactics."
-
Exploration
Game with the same Exploration vibe
2"The game features a large world map with multiple regions to discover and conquer, encouraging exploration."
KAISERPUNK
"Exploring different countries and regions on a large historical map is part of gameplay."
-
Expression
Game with the same Expression vibe
-2"Limited cosmetic customization; focus is on strategic choices rather than avatar or environment personalization."
Offworld Trading Company
"Limited cosmetic customization; focus is on strategic choices rather than avatar or environment personalization."
-
Fantasy
Game with the same Fantasy vibe
-3"Game focuses on historical realism and educational content rather than imaginative fiction."
The Oregon Trail
"Game is grounded in historical and economic realism rather than imaginative fiction."
-
Fellowship
Game with the same Fellowship vibe
-4"Primarily single player experience with minimal social interaction or community features."
Sins Of The Demon RPG
"Primarily single-player with minimal social interaction or community features."
-
Growth
Game with the same Growth vibe
4"Players learn complex mechanics, improve strategic skills, and develop understanding of historical and economic systems."
Making History: The Great War
"Players learn economic systems, strategic planning, and improve skills managing complex mechanics."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related features."
THE ENIGMA MACHINE
"Sedentary gameplay with no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention during turns and management; not designed for idle or background play."
Galactic Civilizations III
"Requires focused attention and active management each turn; not designed for idle play."
-
Intimacy
Game with the same Intimacy vibe
-5"No social or emotional relationship building; interactions are limited to AI opponents."
Shadowhand: RPG Card Game
"No social or emotional relationship building; interactions are limited to competitive AI."
-
Leadership
Game with the same Leadership vibe
3"Players lead their empire and fleets, making strategic decisions and guiding development."
Distant Worlds 2
"Players lead their bank’s departments and make strategic decisions guiding their empire."
-
Progression
Game with the same Progression vibe
4"Progression through unit upgrades, resource management, and campaign advancement is central to gameplay."
Battle Realms: Zen Edition
"Progression through acquiring assets, upgrading departments, and expanding influence is core gameplay."
-
Relaxation
Game with the same Relaxation vibe
1"While some find it engaging and satisfying, the game also includes challenging and tense moments, especially in late game."
Touhou Artificial Dream in Arcadia
"Some find the game meditative and intellectually engaging, though late-game can be repetitive and tense."
-
Sensation
Game with the same Sensation vibe
1"Enjoyable music and visuals provide moderate sensory stimulation."
SC2VN - The eSports Visual Novel
"Enjoyable music and interface provide moderate sensory stimulation; not focused on intense sensory thrills."
-
Status
Game with the same Status vibe
3"Leaderboards and global rankings provide recognition and status among players."
1982
"Leaderboards and rankings provide recognition within the game context."
-
Story
Game with the same Story vibe
2"The game has an alternate history narrative and setting with some story elements, but no deep overarching plot or character interaction."
KAISERPUNK
"Game has historical context and events but lacks deep narrative or character-driven story."
-
Strategy
Game with the same Strategy vibe
5"Strong emphasis on strategic planning, resource management, and tactical decision-making."
rymdkapsel
"Strong emphasis on strategic planning, resource management, and tactical decision-making."
-
Thrill
Game with the same Thrill vibe
2"Some suspense in battles and story, but overall controlled and predictable gameplay."
South Park™: The Stick of Truth™
"Some suspense from competition and war outcomes, but overall controlled and predictable gameplay."
-
Value
Game with the same Value vibe
3"Generally considered good value especially on sale, with many hours of engaging gameplay for the price."
Iris and the Giant
"Generally considered good value for price with several hours of engaging gameplay."
-
Violence
Game with the same Violence vibe
2"Includes horror violence and threats, but no emphasis on combat or destruction."
Father's Day
"Includes indirect violence through funding wars and sabotage, but no direct combat control."
-
Survival
Game with the same Survival vibe
3"Players must manage risks, avoid bankruptcy, and survive competitive market pressures."
Capitalism 2
"Players must manage risks and avoid bankruptcy or elimination by competitors."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. It leans lower than usual among comparable games on Fellowship, Cooperation, Fantasy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026