F.I.S.T.: Forged In Shadow Torch similar games & best alternatives
F.I.S.T.: Forged In Shadow Torch
2021
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Quick resume
F.I.S.T.: Forged In Shadow Torch is a Metroidvania action game featuring exploration, intense combat and challenging platforming.
Global score
87/100
Genres
Action, Adventure, Indie, Role-playing (RPG), Simulator, Sport, Platform
Similar games
Pros
- Beautiful graphics and animations
- Fluid and satisfying combat system
- Large, detailed map with secrets and collectibles
- Engaging exploration and backtracking
- Good value for price and content length
Cons
- Some technical issues and occasional crashes
- Combat can be clunky or frustrating at times
- Underwater sections and puzzles criticized
- Story is serviceable but not deeply compelling
- Limited fast travel points leading to tedious backtracking
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to explore the map, choose weapons and abilities, and approach combat with various combos and tactics."
Cookie Cutter: Overkill Edition
"Players have freedom to explore a large map, choose weapons and combos, and decide their approach to combat and exploration."
-
Competence
Game with the same Competence vibe
4"Combat requires skillful timing, parrying, and learning enemy patterns; bosses provide challenging tests of player ability."
AI LIMIT
"Combat requires skillful timing, learning combos, parrying, and pattern recognition; bosses provide challenging tests of player ability."
-
Competition
Game with the same Competition vibe
-3"Focus is on single-player experience with no evidence of competitive modes or leaderboards."
Tales of Zestiria
"Focus is on single-player experience with no evidence of competitive modes or leaderboards."
-
Continuation
Game with the same Continuation vibe
3"Many players report long playtimes, exploration, and achievement hunting, indicating habitual and extended engagement."
STAR WARS Jedi: Survivor™
"Players report long playtimes, backtracking, and exploration incentives encouraging extended engagement."
-
Cooperation
Game with the same Cooperation vibe
-5"The game is single-player with no cooperative multiplayer or teamwork elements."
Super Chibi Knight
"Game is a single-player Metroidvania with no cooperative multiplayer or teamwork elements."
-
Creativity
Game with the same Creativity vibe
3"Players can customize builds, switch weapons and skills, and experiment with different combat styles."
Black Myth: Wukong
"Players can customize weapon paint schemes and experiment with combos and weapon switching to create unique fighting styles."
-
Domination
Game with the same Domination vibe
-5"No evidence of exerting control or superiority over other players; interactions are single-player focused."
Deep Sky Derelicts
"No evidence of exerting control or superiority over other players; interactions are single-player focused."
-
Escapism
Game with the same Escapism vibe
4"Immersive world and gameplay provide strong distraction and escape from real life."
Brush Burial: Gutter World
"Immersive world, story, and gameplay provide a strong escape from real life stress and offer engaging distraction."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and enjoyment; no indications of obligation or external pressure."
Taora : Beginning
"Players engage voluntarily out of interest and enjoyment; no indications of obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
3"Players try different weapons, combos, and strategies to overcome tough challenges."
NINJA GAIDEN Σ [NINJA GAIDEN: Master Collection]
"Players try different combos, weapons, and explore new areas; some sequence breaking possible."
-
Exploration
Game with the same Exploration vibe
4"Large interconnected map with secrets and backtracking encourages discovery and curiosity-driven play."
Vomitoreum
"Large interconnected map with secrets, collectibles, and gating abilities encourages discovery and backtracking."
-
Expression
Game with the same Expression vibe
2"Weapon skins and character outfits allow for some self-expression, though mostly cosmetic."
BRAIN / OUT
"Weapon skins and paint schemes allow some degree of self-expression, though limited to cosmetic changes."
-
Fantasy
Game with the same Fantasy vibe
4"Imaginative setting with anthropomorphic animals, mechs, and boomerang combat creates a strong fantasy experience."
TY the Tasmanian Tiger 2
"Anthropomorphic animals in a dieselpunk world with exaggerated combat moves create a strong fantasy experience."
-
Fellowship
Game with the same Fellowship vibe
-4"Single-player game with minimal social interaction or community involvement."
Adventure Time: Pirates of the Enchiridion
"Single-player game with minimal social interaction or community involvement described."
-
Growth
Game with the same Growth vibe
4"Players learn combat combos, improve skills, and gain new abilities, supporting personal development and mastery."
AWAKEN - Astral Blade
"Players learn combos, master combat mechanics, and acquire new abilities that enhance gameplay and progression."
-
Health
Game with the same Health vibe
-4"Typical sedentary gaming experience with no physical activity or health-related features."
ARMORED CORE™ VI FIRES OF RUBICON™
"Typical sedentary gaming experience with no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-4"Requires focused attention and continuous engagement; not suitable for casual or background play."
Resident Evil
"Requires focused attention and continuous engagement; not suitable for casual or background play."
-
Intimacy
Game with the same Intimacy vibe
-4"No evidence of close social relationships or emotional sharing; primarily a solo experience."
Far Cry®
"No evidence of forming close relationships or emotional sharing; primarily a solo experience."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements; single-player gameplay."
Minit
"No leadership or group management elements; single-player focused gameplay."
-
Progression
Game with the same Progression vibe
4"Players collect items, weapons, and upgrades to advance through the game and overcome challenges."
Haydee 2
"Players collect items, unlock weapons and abilities, and complete challenges to advance and upgrade."
-
Relaxation
Game with the same Relaxation vibe
2"Generally enjoyable and smooth gameplay with some tension during boss fights and challenging sections."
DRAINUS
"Generally enjoyable and satisfying gameplay with some tension during boss fights and difficult sections."
-
Sensation
Game with the same Sensation vibe
4"High-quality graphics, animations, and sound design provide strong sensory stimulation."
Marvel's Spider-Man 2
"High-quality graphics, animations, sound effects, and music provide strong sensory stimulation."
-
Status
Game with the same Status vibe
-4"No social status or recognition systems; achievements are personal and not publicly ranked."
Hogwarts Legacy
"No social status or recognition systems; achievements are personal and not publicly ranked."
-
Story
Game with the same Story vibe
3"Narrative is present with cutscenes and lore, providing context and immersion though not deeply complex."
Sea Salt
"Narrative with characters and cutscenes is present and moderately engaging, though not deeply complex."
-
Strategy
Game with the same Strategy vibe
3"Combat and boss fights require tactical thinking; puzzles require problem solving and planning."
Darksiders™
"Combat and boss fights require learning patterns, timing, and planning combos; some puzzle elements present."
-
Thrill
Game with the same Thrill vibe
3"Boss fights and challenging platforming sections provide moments of suspense and excitement."
Castlevania: Lords of Shadow – Ultimate Edition
"Boss fights and difficult platforming sections provide moments of suspense and challenge."
-
Value
Game with the same Value vibe
4"Players report good value for price with many hours of content and replayability; minor complaints about content length."
HAAK
"Players report good content length and quality for price; seen as a worthwhile purchase."
-
Violence
Game with the same Violence vibe
3"Combat focused on sword fighting and boss battles; stylized violence is central to gameplay."
Ato
"Combat focused on melee attacks and defeating robotic enemies; stylized violence is central to gameplay."
-
Survival
Game with the same Survival vibe
2"Players must avoid damage and manage resources to survive enemy encounters."
Rocketbirds: Hardboiled Chicken
"Players must avoid damage and defeat enemies to survive; resource management is minimal but present."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Violence, Exploration, Sensation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026