Fly Punch Boom: First Impact! similar games & best alternatives

Fly Punch Boom: First Impact!

PC (Microsoft Windows) • 2020

Should you play it?

The DEMO for the WILDEST ANIME FIGHT, Fly Punch Boom! Fly super fast, smash your friends through skyscrapers and break the planet with one punch! Up to 4 players local & online. Now with workshop for INFINITE CHARACTERS!

What works
  • Unique and fun multiplayer combat
  • Easy to learn controls
  • Strong anime-inspired style and soundtrack
  • Custom character creation and workshop support
  • Free demo accessible to all
Things to keep in mind
  • Limited content and characters in demo
  • Combat can feel shallow and repetitive
  • Paid version criticized for forced installation and ads
  • Online mode limited to 1v1, lacking 4-player online
  • Some technical issues and input delays reported

What to play next

Top picks

Games that feel the closest overall

  • Ben and Ed - Blood Party

  • DogeFight

  • MicroWorks

  • Sky Noon

  • Fighties

  • Soldat

  • Holodrive

  • The Ultimatest Battle

  • GRIP: Combat Racing

Hidden Gems

Less popular games with surprisingly high similarity

  • Fighties

  • Soccer Rage

  • AQtion

If you liked…

Recommendations by what you enjoyed most

  • Fantasy

    ONE PIECE: PIRATE WARRIORS 4

  • Competition

    Ironsight

  • Creativity

    Redmatch 2

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Fly Punch Boom: First Impact!: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Fellowship, Status, Domination. Here, the score leans higher than usual among comparable games on Fantasy. It leans lower than usual among comparable games on Leadership, Relaxation.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    3

    "Players have freedom to choose actions and strategies in chaotic multiplayer matches, though some routines exist."

    Capsule for Skeleton Hell Skeleton Hell

    "Players have freedom to move and choose attacks in chaotic aerial combat, though combat options are limited and somewhat scripted."

  • Competence

    Game with the same Competence vibe

    2

    "Combat involves timing-based QTEs and some strategy with cards and costume strengths, but overall combat is simple and repetitive."

    Capsule for Costume Quest 2 Costume Quest 2

    "Requires skill in timing QTEs and quick button presses, but combat is simplified and partly based on button mashing."

  • Competition

    Game with the same Competition vibe

    4

    "Strong competitive multiplayer focus with ranked modes, skill-based matches, and player vs player combat."

    Capsule for Ironsight Ironsight

    "Strong multiplayer focus with direct player-vs-player battles and ranking/leveling systems."

  • Continuation

    Game with the same Continuation vibe

    1

    "Players enjoy short sessions and party play, but some mention limited content and repetitive gameplay reducing long-term engagement."

    Capsule for Regular Human Basketball Regular Human Basketball

    "Players enjoy short bursts of multiplayer fun, but solo content and long-term engagement are limited."

  • Cooperation

    Game with the same Cooperation vibe

    2

    "Supports team modes (2v2) and cooperative play locally and online, but primarily competitive rather than cooperative."

    Capsule for Lethal League Lethal League

    "Supports multiplayer modes including 2v2, encouraging teamwork and shared goals."

  • Creativity

    Game with the same Creativity vibe

    4

    "Supports custom maps, skins, and game modifiers via Steam Workshop, enabling player creativity and customization."

    Capsule for Redmatch 2 Redmatch 2

    "Includes Steam Workshop support for custom characters, allowing player creativity and modification."

  • Domination

    Game with the same Domination vibe

    1

    "Some competitive elements exist but no strong evidence of domination or trash talk; interactions appear balanced."

    Capsule for RDS - The Official Drift Videogame RDS - The Official Drift Videogame

    "Competitive elements exist but interactions appear balanced without strong emphasis on domination or trash talk."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players enjoy colorful anime world and fast-paced combat as a form of stress relief and distraction."

    Capsule for Phantom Breaker: Battle Grounds Classic Phantom Breaker: Battle Grounds Classic

    "Provides fast-paced, chaotic anime-inspired combat that offers distraction and stress relief."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for fun and social reasons rather than obligation or pressure."

    Capsule for Kaion Tale MMORPG Kaion Tale MMORPG

    "Players engage voluntarily for fun and social reasons rather than obligation or pressure."

  • Experimenting

    Game with the same Experimenting vibe

    3

    "Encourages trying different characters and combo routes; players explore mechanics and timing."

    Capsule for Blade Strangers Blade Strangers

    "Encourages trying different characters, moves, and custom content, though core mechanics are simple."

  • Exploration

    Game with the same Exploration vibe

    1

    "Some variety in missions and maps but limited environment variety and destructibility"

    Capsule for Gunner, HEAT, PC! Gunner, HEAT, PC!

    "Limited stage variety and content in demo, but destructible environments add some novelty."

  • Expression

    Game with the same Expression vibe

    3

    "Customization of characters and use of workshop content allows for self-expression."

    Capsule for D'LIRIUM D'LIRIUM

    "Customization through character creation and workshop mods supports player self-expression."

  • Fantasy

    Game with the same Fantasy vibe

    5

    "Strong fantasy element with anime-based characters, transformations, and over-the-top combat in an imaginative world."

    Capsule for ONE PIECE: PIRATE WARRIORS 4 ONE PIECE: PIRATE WARRIORS 4

    "Strong anime and shonen-inspired fantasy theme with exaggerated, over-the-top combat and visuals."

  • Fellowship

    Game with the same Fellowship vibe

    3

    "Active community and multiplayer foster social connection and group play."

    Capsule for Swords 'n Magic and Stuff Swords 'n Magic and Stuff

    "Community and multiplayer focus foster social connection and group play."

  • Growth

    Game with the same Growth vibe

    2

    "Players develop skills in aiming, timing, and resource management; some progression through levels."

    Capsule for CHRONOSHOT CHRONOSHOT

    "Players develop skills in timing and strategy, and progress through leveling and unlocks."

  • Health

    Game with the same Health vibe

    -5

    "Typical sedentary video game with no physical activity involved."

    Capsule for Really Big Sky Really Big Sky

    "Typical sedentary video game with no physical activity involved."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires active attention and fast reactions during matches; not suited for idle or background play."

    Capsule for Kopanito All-Stars Soccer Kopanito All-Stars Soccer

    "Requires active attention and quick reactions during matches, not suited for idle play."

  • Intimacy

    Game with the same Intimacy vibe

    1

    "Social multiplayer allows friendly interactions but limited evidence of deep emotional connections."

    Capsule for Lonely Mountains: Snow Riders Lonely Mountains: Snow Riders

    "Social multiplayer play encourages friendly interactions but not deep emotional connections."

  • Leadership

    Game with the same Leadership vibe

    -2

    "No clear leadership roles; gameplay is mostly individual or cooperative without formal leadership."

    Capsule for RoboSquare RoboSquare

    "No strong leadership roles; gameplay is mostly individual or cooperative without hierarchy."

  • Progression

    Game with the same Progression vibe

    3

    "Includes leveling up, achievements, and unlocking characters with abilities, supporting progression."

    Capsule for Alpha Runner Alpha Runner

    "Includes character unlocks, leveling, and cosmetic upgrades that reward continued play."

  • Relaxation

    Game with the same Relaxation vibe

    -2

    "Fast-paced and intense gameplay creates excitement rather than calm relaxation."

    Capsule for INVERSUS Deluxe INVERSUS Deluxe

    "Fast-paced, high-energy gameplay creates excitement rather than calm or relaxation."

  • Sensation

    Game with the same Sensation vibe

    4

    "Vibrant visuals, dynamic camera angles, and energetic soundtrack provide strong sensory stimulation."

    Capsule for Astebreed: Definitive Edition Astebreed: Definitive Edition

    "Vibrant visuals, dynamic camera, and energetic soundtrack provide strong sensory stimulation."

  • Status

    Game with the same Status vibe

    2

    "Leaderboards and competitive ranks provide some social recognition, though not a major focus."

    Capsule for Topple Tactics Topple Tactics

    "Ranking and leaderboards offer some social recognition, though not a primary focus."

  • Story

    Game with the same Story vibe

    -3

    "Minimal narrative focus; gameplay centers on isolated matches and user-created content rather than overarching plots."

    Capsule for Worms Armageddon Worms Armageddon

    "Minimal narrative content; gameplay centers on isolated matches and multiplayer chaos."

  • Strategy

    Game with the same Strategy vibe

    1

    "Some strategic elements in move selection and timing, but overall gameplay is simple and accessible with limited complexity."

    Capsule for Verdict Guilty - 유죄 평결 Verdict Guilty - 유죄 평결

    "Some strategic elements in timing and move prediction, but largely simple rock-paper-scissors mechanics."

  • Thrill

    Game with the same Thrill vibe

    3

    "Fast-paced combat and suspenseful moments create excitement and tension relief."

    Capsule for Shotgun Farmers Shotgun Farmers

    "Fast-paced combat and cinematic moments create tension and excitement."

  • Value

    Game with the same Value vibe

    4

    "Free demo with good quality content provides strong perceived value; players motivated to buy full game."

    Capsule for Unsolved Case Unsolved Case

    "Free-to-play demo with enjoyable content; full game offers more but some complaints about paid version."

  • Violence

    Game with the same Violence vibe

    4

    "Focus on combat, destruction of enemies, and intense action sequences."

    Capsule for Astebreed: Definitive Edition Astebreed: Definitive Edition

    "Focus on combat, destruction, and exaggerated violent finishing moves."

  • Survival

    Game with the same Survival vibe

    1

    "Players try to avoid being shot and survive in matches, but no complex survival mechanics."

    Capsule for 360 No Scope Arena 360 No Scope Arena

    "Players try to avoid defeat in matches, but gameplay is more about spectacle than survival tension."

Last update: 10/07/2026