GOHOME similar games & best alternatives
Should you play it?
This is a third-person horror game set in a residential area in 2000s Japan. It's the complete version of the free horror game GOHOME, which was released in 2019 and caused a boom. The map has been doubled, and six more ghosts, including hidden characters, have been added to the game.
What works
- Unique and bizarre art style
- Atmospheric and psychedelic horror experience
- Challenging puzzles
- Memorable soundtrack
- Intriguing and mysterious story elements
Things to keep in mind
- Short game length and low replayability
- Technical issues and poor optimization
- Confusing objectives and trial-and-error gameplay
- High price relative to content
- Frustrating controls and performance problems
What to play next
Top picks
Games that feel the closest overall
Hidden Gems
Less popular games with surprisingly high similarity
If you liked…
Recommendations by what you enjoyed most
Similarity map
Explore nearby similar games and see why they’re close.
GOHOME: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Leadership. It leans lower than usual among comparable games on Value, Continuation, Relaxation.
Why this game works
A motivational profile of the game, with the closest similar game for each player motivation.
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Autonomy
Game with the same Autonomy vibe
3"Players explore surreal environments and solve puzzles with some freedom to choose paths and endings."
"Players navigate a surreal environment with trial-and-error puzzle solving and some freedom in exploration, though objectives can be unclear."
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Competence
Game with the same Competence vibe
2"The game includes challenging platforming and puzzles that require skill and timing, though some sections are frustrating and trial-and-error based."
"The game is challenging with difficult puzzles and instant death mechanics requiring skill and patience, but also involves frustrating trial and error."
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Competition
Game with the same Competition vibe
-5"No evidence of competitive or ranked play; focus is on personal experience and story progression."
"No evidence of competitive or ranked play; focus is on individual experience and personal progress."
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Continuation
Game with the same Continuation vibe
-3"Short playtime (~10-20 minutes), low replayability; players easily disengage after completion."
"Short game length and low replayability reported; some players quickly disengage after completion."
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Cooperation
Game with the same Cooperation vibe
-5"Single-player experience with no multiplayer or cooperative elements mentioned."
"Single-player experience with no multiplayer or cooperative elements mentioned."
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Creativity
Game with the same Creativity vibe
4"Unique art style, world design, and character aesthetics; players explore and discover secrets in a surreal environment."
"Unique, bizarre art style and surreal design with creative puzzles and atmosphere; players explore and interpret symbolism."
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Domination
Game with the same Domination vibe
-5"No evidence of exerting control or superiority over others; experience is solitary and personal."
"No indication of exerting control or superiority over others; experience is solitary and personal."
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Escapism
Game with the same Escapism vibe
4"Strong escapist qualities with surreal, psychedelic environments and abstract storytelling that distract from reality."
"Strong escapist elements through surreal horror, psychedelic visuals, and abstract storytelling."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest in unique horror experience, not out of obligation."
"Players engage voluntarily out of curiosity or interest in unique horror experience, not out of obligation."
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Experimenting
Game with the same Experimenting vibe
3"Players experiment with puzzle solutions and exploration; some trial and error involved to discover correct actions."
"Players experiment with trial-and-error to solve puzzles and discover secrets in a non-linear, unpredictable environment."
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Exploration
Game with the same Exploration vibe
3"Exploration of multiple environments with hidden items and secrets, though within a limited map structure."
"Exploration of strange, varied environments with hidden secrets and multiple areas, though some navigation is confusing."
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Expression
Game with the same Expression vibe
-4"No customization or avatar personalization; presentation is fixed and standardized."
"No customization or avatar personalization; presentation is fixed and stylized by the developer."
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Fantasy
Game with the same Fantasy vibe
5"Highly imaginative and psychedelic fantasy world with surreal creatures and story."
"Highly imaginative, surreal horror setting with supernatural creatures and psychedelic elements."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; experience is solitary."
"No social or community features; experience is solitary."
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Growth
Game with the same Growth vibe
2"Players develop puzzle-solving skills and learn game mechanics, though limited by short length."
"Players develop skills through puzzle solving and learning game mechanics, though progress is limited by short length."
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Health
Game with the same Health vibe
-5"No physical activity involved; sedentary gameplay."
"No physical activity involved; sedentary gameplay."
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Idle
Game with the same Idle vibe
-3"Requires focused attention due to challenging puzzles and combat; not suited for casual or background play."
"Requires focused attention due to challenging puzzles and instant death mechanics; not casual or background play."
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Intimacy
Game with the same Intimacy vibe
-5"No evidence of forming close relationships or emotional social interactions."
"No evidence of forming close relationships or emotional social interactions."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements; single-player experience."
"No leadership or group management elements; single-player experience."
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Progression
Game with the same Progression vibe
1"Limited item collection and puzzle completion provide some sense of progression."
"Some progression through puzzle completion and unlocking new areas, but limited by short game length and static resources."
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Relaxation
Game with the same Relaxation vibe
-3"Game induces tension and frustration; relaxation is limited and often countered by challenge stress."
"Game induces tension and frustration due to difficulty and trial-and-error, limiting relaxation."
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Sensation
Game with the same Sensation vibe
4"Strong sensory stimulation through unique visuals, sound design, and music; psychedelic and creepy aesthetic."
"Strong sensory stimulation from unique art style, unsettling sounds, and psychedelic visuals."
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Status
Game with the same Status vibe
-5"No social recognition or status systems present."
"No social recognition or status systems present."
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Story
Game with the same Story vibe
2"There is a narrative and quests, but story is described as simple and sometimes confusing."
"There is a narrative with symbolism and mystery, but it is ambiguous and not straightforward."
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Strategy
Game with the same Strategy vibe
2"Requires planning and problem solving to navigate puzzles and monster encounters, though some puzzles rely on trial-and-error."
"Requires problem solving and planning to overcome puzzles and avoid enemies, though some elements rely on trial and error."
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Thrill
Game with the same Thrill vibe
4"Horror elements, suspense, and jump scares create tension and thrill throughout the game."
"Jump scares, suspense, and horror elements create tension and thrill throughout the game."
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Value
Game with the same Value vibe
-3"Many players feel the game is overpriced for its short length despite high quality."
"Many players feel the game is overpriced for its short length and technical issues."
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Violence
Game with the same Violence vibe
3"Gameplay involves shooting enemies and sending attacks to opponents, emphasizing combat and destruction."
"Gameplay involves avoiding and escaping from hostile creatures with some combat elements (e.g. hitting an enemy), emphasizing survival through confrontation."
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Survival
Game with the same Survival vibe
4"Core gameplay revolves around avoiding death, managing threats, and surviving hostile environments."
"Core gameplay revolves around avoiding death, managing threats, and progressing through dangerous environments."
Last update: 13/07/2026