Normality similar games & best alternatives
Normality
2015
Related articles
Quick resume
A sinister force now controls the city of Neutropolis. A once-thriving city full of beauty and light, Neutropolis has been reduced to a a stagnant pit of apathy.
Global score
72/100
Genres
Action, Adventure, Puzzle, Point-and-click
Similar games
Pros
- Unique 90s first-person point-and-click adventure
- Engaging dystopian story with humor
- Challenging and rewarding puzzles
- Nostalgic retro graphics and sound
- Low price and availability with trading cards
Cons
- Dated graphics and controls
- Some frustrating puzzle design
- Uk voice acting criticized, us patch preferred
- Lack of modern gameplay conveniences
- Limited appeal beyond nostalgia fans
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players have freedom to explore locations and solve puzzles at their own pace, typical of point-and-click adventures."
The Journey Down: Chapter Three
"Players have freedom to explore a dystopian world and solve puzzles with some non-linear interaction, though within the constraints of a point-and-click adventure."
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Competence
Game with the same Competence vibe
2"Puzzles require logical thinking and provide moderate challenge, with mostly straightforward solutions."
Kathy Rain
"Puzzles require logical thinking and problem solving, with some difficulty and occasional frustration, providing a moderate challenge."
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Competition
Game with the same Competition vibe
-5"No evidence of competitive elements; focus is on individual exploration and puzzle solving."
Karma. Incarnation 1
"No evidence of competitive elements; focus is on single-player exploration and puzzle solving."
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Continuation
Game with the same Continuation vibe
1"Players enjoy replaying for nostalgia and fun, but the game is relatively short and some find it repetitive, limiting long habitual play."
Bud Spencer & Terence Hill - Slaps And Beans
"Some players report long play sessions and nostalgia-driven replay, but others find it frustrating or abandon early."
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Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player experience with no multiplayer or cooperative features."
Loddlenaut
"Entirely single-player experience with no multiplayer or cooperative features."
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Creativity
Game with the same Creativity vibe
1"Players interact with environment and solve puzzles creatively, but within a fixed narrative and level design."
Brothers: A Tale of Two Sons Remake
"Players interact with the environment and puzzles creatively, but within predefined game structures and narrative."
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Domination
Game with the same Domination vibe
-5"No social dominance or power over others; purely individual gameplay."
Cookie Clicker
"No social dominance or power over others; purely individual gameplay."
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Escapism
Game with the same Escapism vibe
3"Players use the game for nostalgia and distraction, escaping real life through challenging gameplay and humor."
Bubsy Two-Fur
"Players use the game to escape real-life stress and immerse in a dystopian, surreal world with humor and nostalgia."
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Expectation
Game with the same Expectation vibe
-3"Players engage voluntarily out of personal interest and nostalgia, not obligation or pressure."
THE KING OF FIGHTERS XIV STEAM EDITION
"Most players engage voluntarily out of personal interest or nostalgia; no obligation or external pressure noted."
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Experimenting
Game with the same Experimenting vibe
2"Players explore different puzzle solutions and mechanics, though some puzzles are straightforward."
Monochroma
"Players explore puzzles and game mechanics, sometimes trying unconventional solutions, though within a fixed game design."
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Exploration
Game with the same Exploration vibe
4"Exploring a richly detailed city and uncovering hidden stories and collectibles is a core aspect."
Stray
"Strong emphasis on exploring a detailed dystopian city and discovering secrets and story elements."
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Expression
Game with the same Expression vibe
-3"Limited customization or self-expression; players use preset characters and environments without modification."
Adventures of Shuggy
"Limited customization or self-expression; players use preset characters and environments without modification."
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Fantasy
Game with the same Fantasy vibe
3"Set in a dystopian, surreal corporate world with exaggerated characters and events, blending fiction and satire."
Suits: A Business RPG
"Set in a dystopian alternate reality with surreal and imaginative elements, blending humor and fiction."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; gameplay is solitary."
Sekiro™: Shadows Die Twice - GOTY Edition
"No social or community features; gameplay is solitary."
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Growth
Game with the same Growth vibe
2"Players develop problem-solving skills and learn puzzle logic during gameplay."
Kelvin and the Infamous Machine
"Players develop problem-solving skills and learn game logic through puzzle progression."
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Health
Game with the same Health vibe
-5"No physical activity or health-related gameplay elements; sedentary play."
NORCO
"No physical activity or health-related gameplay aspects; sedentary play."
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Idle
Game with the same Idle vibe
-3"Requires focused attention to solve puzzles and navigate; not designed for casual or background play."
LISA: The First
"Requires focused attention to solve puzzles and navigate; not suitable for casual or background play."
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Intimacy
Game with the same Intimacy vibe
-5"No close social interactions or emotional connections with other players."
Axiom Verge
"No close social interactions or emotional connections with other players."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; single-player experience."
Five Nights at Freddy's: Security Breach
"No leadership or group management roles; single-player experience."
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Progression
Game with the same Progression vibe
3"Players collect items and solve puzzles to advance the story and unlock new areas."
The Journey Down: Chapter Two
"Players collect items and solve puzzles to advance the story and unlock new areas."
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Relaxation
Game with the same Relaxation vibe
1"Some players find humor and charm relaxing; others find puzzles frustrating and mentally taxing."
macdows 95
"Some players find humor and nostalgia relaxing, but others experience frustration due to controls and puzzle difficulty."
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Sensation
Game with the same Sensation vibe
1"Visuals are dated but detailed; sound and animations add mild sensory enjoyment."
CivCity: Rome
"Visuals and audio provide retro sensory stimulation, though graphics are dated and some find them unpleasant."
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Status
Game with the same Status vibe
-5"No social recognition or status systems present."
Crying Suns
"No social recognition or status systems present."
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Story
Game with the same Story vibe
4"Strong narrative focus with humorous dialogue and character interactions; story drives player engagement."
The Baconing
"Strong narrative focus with dystopian themes, humor, and character interactions driving player engagement."
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Strategy
Game with the same Strategy vibe
2"Requires logical thinking and puzzle-solving strategies, though not deeply complex."
The Darkside Detective: A Fumble in the Dark
"Requires logical thinking and puzzle-solving strategy, though not deeply complex."
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Thrill
Game with the same Thrill vibe
-2"Low suspense or risk; gameplay is more contemplative and puzzle-focused than thrilling."
Machinarium
"Minimal suspense or risk; gameplay is more contemplative and puzzle-focused than thrilling."
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Value
Game with the same Value vibe
2"Generally considered good value for fans of the genre, especially at sale prices."
ETHER VAPOR Remaster
"Generally considered good value for nostalgic fans and adventure genre enthusiasts at a low price."
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Violence
Game with the same Violence vibe
-5"No combat or destructive gameplay; focused on puzzle solving and exploration."
The Inheritance of Crimson Manor
"No combat or destructive gameplay; focused on exploration and puzzle solving."
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Survival
Game with the same Survival vibe
-5"No survival or threat avoidance mechanics; stable game environment."
Runaway, A Road Adventure
"No survival mechanics or threat avoidance; stable game environment."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. It leans lower than usual among comparable games on Relaxation, Creativity, Thrill.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026