东方试闻广纪 ~ Perfect Memento of Touhou Question similar games & best alternatives

东方试闻广纪 ~ Perfect Memento of Touhou Question

PC (Microsoft Windows) • 2018

Should you play it?

You will face Hundreds of Touhou rumours of it's origin setting, Some of them are right, Others are totally lies. Do your best to judge them as Right or Wrong.

What works
  • Challenging and deep touhou trivia
  • Free to play
  • Educational for fans
  • Cute art style
  • Includes references to official works
Things to keep in mind
  • Poor english translation and typos
  • Some ambiguous or controversial questions
  • Game crashes and performance issues reported
  • Repetitive and lengthy quiz format
  • Limited appeal outside touhou fans

What to play next

Top picks

Games that feel the closest overall

  • Travellin Cats in Georgia

  • Stranded In Time

  • Hope Lake

  • Hero of the Kingdom II

  • Poop Clicker

  • FIND ALL 2: Middle Ages

  • Clover Tale

  • Broken Sword - Shadow of the Templars: Reforged

  • Tiny Lands

Hidden Gems

Less popular games with surprisingly high similarity

  • Stranded In Time

  • Hope Lake

  • Poop Clicker

If you liked…

Recommendations by what you enjoyed most

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

东方试闻广纪 ~ Perfect Memento of Touhou Question: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fantasy, Violence, Story, Thrill. Here, the score leans higher than usual among comparable games on Fantasy. It leans lower than usual among comparable games on Creativity, Expression.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    3

    "Players freely choose answers in a quiz format with no forced paths, allowing personal decision-making."

    Capsule for MEMOLOGY 2: OLD TIMES MEMOLOGY 2: OLD TIMES

    "Players freely choose to answer quiz questions at their own pace and decide how deeply to engage with the lore."

  • Competence

    Game with the same Competence vibe

    4

    "The game challenges players with varied questions and tracks performance, encouraging skill improvement."

    Capsule for Réussir : Code de la Route - Nouvelle Édition (French Highway Code) Réussir : Code de la Route - Nouvelle Édition (French Highway Code)

    "The game challenges players with difficult and obscure trivia questions, requiring skill and knowledge to succeed."

  • Competition

    Game with the same Competition vibe

    -2

    "Focus is primarily on personal problem solving and rule creation rather than direct competition, though leaderboards exist."

    Capsule for Bombe Bombe

    "Focus is on personal knowledge testing rather than direct competition or leaderboards."

  • Continuation

    Game with the same Continuation vibe

    1

    "Some players engage repeatedly to improve and complete the game; others find it frustrating and stop early."

    Capsule for Sophie's Curse Sophie's Curse

    "Some players engage repeatedly to improve scores, but others find the length and difficulty discouraging."

  • Cooperation

    Game with the same Cooperation vibe

    -5

    "Entirely single-player quiz experience with no cooperative or multiplayer elements."

    Capsule for MEMOLOGY 2: OLD TIMES MEMOLOGY 2: OLD TIMES

    "Single-player quiz experience with no cooperative or multiplayer elements."

  • Creativity

    Game with the same Creativity vibe

    -4

    "Players respond to fixed questions with limited customization or creation; some interpretative freedom in answers."

    Capsule for The Horrorscope The Horrorscope

    "Players respond to fixed questions; no creation or modification involved."

  • Domination

    Game with the same Domination vibe

    -5

    "No elements of exerting control or superiority over others; purely individual challenge."

    Capsule for Jump King Jump King

    "No elements of exerting control or superiority over others; purely individual challenge."

  • Escapism

    Game with the same Escapism vibe

    2

    "Players use the game as a fun distraction and stress relief, enjoying the Touhou universe and music."

    Capsule for Touhou Big Big Battle Touhou Big Big Battle

    "Fans use the game to immerse in Touhou lore and escape through deep engagement with the universe."

  • Expectation

    Game with the same Expectation vibe

    -3

    "Players generally engage voluntarily out of interest and passion rather than obligation or external pressure."

    Capsule for Total War: EMPIRE – Definitive Edition Total War: EMPIRE – Definitive Edition

    "Players engage voluntarily out of interest rather than obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

    -2

    "Gameplay is fixed quiz format with little novelty or experimentation possible."

    Capsule for MEMOLOGY 2: OLD TIMES MEMOLOGY 2: OLD TIMES

    "Gameplay is fixed quiz format with little room for experimentation or novel approaches."

  • Exploration

    Game with the same Exploration vibe

    3

    "Players discover new adventures, secrets, and lore in a large, detailed world."

    Capsule for Academagia: The Making of Mages Academagia: The Making of Mages

    "Players discover new lore and details about the Touhou universe through trivia questions."

  • Expression

    Game with the same Expression vibe

    -5

    "No customization or self-expression features; standardized presentation."

    Capsule for 100 Funny Cats 100 Funny Cats

    "No customization or personal expression; standardized quiz interface."

  • Fantasy

    Game with the same Fantasy vibe

    4

    "The game features a rich fictional universe with supernatural characters, brutal fatalities, and cinematic storytelling."

    Capsule for Mortal Kombat X Mortal Kombat X

    "The game centers on a fictional, fantastical universe with rich lore and characters."

  • Fellowship

    Game with the same Fellowship vibe

    -4

    "Minimal social interaction; primarily a solo experience."

    Capsule for Ratchet & Clank: Rift Apart Ratchet & Clank: Rift Apart

    "Minimal social interaction; primarily a solo experience."

  • Growth

    Game with the same Growth vibe

    4

    "Players develop skills, knowledge of lore, and character progression through gameplay and story."

    Capsule for Mass Effect™ Legendary Edition Mass Effect™ Legendary Edition

    "Players learn and deepen knowledge about Touhou lore, improving over time."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary, screen-based quiz game with no physical activity or health-related features."

    Capsule for MEMOLOGY: GOYDA MEMOLOGY: GOYDA

    "Sedentary, text-based quiz game with no physical activity involved."

  • Idle

    Game with the same Idle vibe

    2

    "Can be played in short sessions with relaxed pacing; some players use it as a casual time filler."

    Capsule for SLUDGE LIFE: The BIG MUD Sessions SLUDGE LIFE: The BIG MUD Sessions

    "Can be played in short bursts or longer sessions; some players use it as a casual time filler."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No social or emotional relationship building; purely individual engagement."

    Capsule for The Children of Clay The Children of Clay

    "No social or emotional relationship building; purely individual engagement."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or group management elements."

    Capsule for High On Life High On Life

    "No leadership or group management elements."

  • Progression

    Game with the same Progression vibe

    3

    "Players progress by completing puzzles and unlocking new levels and achievements."

    Capsule for Hexcells Plus Hexcells Plus

    "Players progress by answering questions correctly and unlocking achievements."

  • Relaxation

    Game with the same Relaxation vibe

    2

    "Some players find the game relaxing and enjoyable, though others find it frustrating or repetitive."

    Capsule for Roll'd Roll'd

    "Some players find the game relaxing and enjoyable, though others find it frustrating due to difficulty and translation issues."

  • Sensation

    Game with the same Sensation vibe

    1

    "Simple visual style and sound provide modest sensory stimulation; music is repetitive and sometimes irritating."

    Capsule for Monsti Monsti

    "Simple visuals and music provide mild sensory stimulation; some find music irritating."

  • Status

    Game with the same Status vibe

    -3

    "Limited social recognition; achievements exist but mostly personal accomplishment."

    Capsule for TRI: Of Friendship and Madness TRI: Of Friendship and Madness

    "Limited social recognition; achievements exist but mostly for personal satisfaction."

  • Story

    Game with the same Story vibe

    3

    "The game contains a hidden narrative and lore that players uncover through gameplay and mini-games."

    Capsule for Five Nights at Freddy's 2 Five Nights at Freddy's 2

    "The game immerses players in the Touhou narrative and lore through trivia questions."

  • Strategy

    Game with the same Strategy vibe

    2

    "Requires logical thinking and puzzle solving, though some puzzles lack clear logic."

    Capsule for Red Comrades Save the Galaxy: Reloaded Red Comrades Save the Galaxy: Reloaded

    "Requires some reasoning to answer tricky or ambiguous questions correctly."

  • Thrill

    Game with the same Thrill vibe

    -1

    "Low suspense or risk; gameplay is predictable and low tension."

    Capsule for Shipwreck Shipwreck

    "Low suspense; challenge comes from knowledge rather than risk or tension."

  • Value

    Game with the same Value vibe

    4

    "Free to play with substantial content; players appreciate the value despite bugs and translation flaws."

    Capsule for 拯救大魔王2 Rescue the Great Demon 2 拯救大魔王2 Rescue the Great Demon 2

    "Free to play with educational value for fans; some complaints about translation and bugs."

  • Violence

    Game with the same Violence vibe

    -5

    "No combat or destruction; gameplay is constructive and intellectual."

    Capsule for Lingo Lingo

    "No combat or destructive gameplay; purely intellectual quiz."

  • Survival

    Game with the same Survival vibe

    -5

    "No survival or threat elements; stable, safe puzzle environment."

    Capsule for ReThink ReThink

    "No survival or threat elements; stable quiz environment."

Last update: 10/07/2026