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Prey similar games & best alternatives

Prey

PC (Microsoft Windows), Xbox One, PlayStation 4 • 2017

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Quick resume

In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted.

Global score

91/100

Genres

Action, Adventure, Shooter, Role-playing (RPG), Puzzle

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    Pros

    • High player agency and freedom
    • Deep immersive sim gameplay
    • Rich story and worldbuilding
    • Multiple playstyles and endings
    • Excellent atmosphere and audio design

    Cons

    • Some players find combat repetitive
    • Occasional bugs and technical issues
    • Story pacing uneven for some
    • Lack of multiplayer or social features
    • Some frustration with backtracking

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      5

      "Players have full freedom to choose character builds, playstyles, and how to approach quests and story, with multiple solutions and consequences."

      Capsule for Fallout: A Post Nuclear Role Playing Game Fallout: A Post Nuclear Role Playing Game

      "Players have extensive freedom to choose how to approach objectives, explore, and develop character builds with multiple solutions to problems."

    • Competence

      Game with the same Competence vibe

      4

      "The game offers challenging tactical combat, skill mastery, and progression systems that reward effective play and strategic thinking."

      Capsule for Gordian Quest Gordian Quest

      "The game offers challenging combat, skill progression, and problem-solving that reward player mastery and strategic thinking."

    • Competition

      Game with the same Competition vibe

      -5

      "Focus is on single-player experience without competitive or ranked multiplayer elements."

      Capsule for Fallout 3: Game of the Year Edition Fallout 3: Game of the Year Edition

      "Focus is on single-player experience without competitive or ranked multiplayer elements."

    • Continuation

      Game with the same Continuation vibe

      4

      "Players report long sessions, multiple playthroughs, and high replayability due to branching storylines and exploration."

      Capsule for Roadwarden Roadwarden

      "Many players report long play sessions, multiple playthroughs, and high replayability due to branching paths and exploration."

    • Cooperation

      Game with the same Cooperation vibe

      -5

      "The game is primarily a solo experience with no multiplayer or cooperative gameplay elements."

      Capsule for Turing Complete Turing Complete

      "The game is primarily a solo experience with no significant cooperative gameplay."

    • Creativity

      Game with the same Creativity vibe

      5

      "Players can creatively solve problems via stealth, combat, hacking, or exploration with many options."

      Capsule for Deus Ex: Game of the Year Edition Deus Ex: Game of the Year Edition

      "Players can creatively use abilities, weapons, and environment to solve problems and explore, with many gameplay styles supported."

    • Domination

      Game with the same Domination vibe

      -5

      "Interactions emphasize moral choices and consequences rather than exerting control over others."

      Capsule for Dread Delusion Dread Delusion

      "Interactions are balanced and player choices emphasize moral dilemmas rather than exerting control over others."

    • Escapism

      Game with the same Escapism vibe

      4

      "Immersive sci-fi story offers escape from reality through narrative and atmosphere."

      Capsule for Dysfunctional Systems: Learning to Manage Chaos Dysfunctional Systems: Learning to Manage Chaos

      "Immersive sci-fi setting and narrative provide strong escape from reality and engrossing atmosphere."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of interest and intrinsic motivation, with no external pressure or obligation."

      Capsule for Old Skies Old Skies

      "Players engage voluntarily out of interest and intrinsic motivation, with no external pressure or obligation."

    • Experimenting

      Game with the same Experimenting vibe

      5

      "Game encourages experimentation with different skills, augmentations, and mission approaches."

      Capsule for Deus Ex: Game of the Year Edition Deus Ex: Game of the Year Edition

      "Game encourages experimentation with different skills, powers, and approaches to challenges."

    • Exploration

      Game with the same Exploration vibe

      5

      "Exploration is a core element with many secrets, hidden passages, and collectibles encouraging curiosity."

      Capsule for Alwa's Awakening Alwa's Awakening

      "Exploration is a core element with richly detailed environments, secrets, and lore rewarding curiosity."

    • Expression

      Game with the same Expression vibe

      3

      "Character choice and build customization allow for personal expression within gameplay."

      Capsule for Army of Ruin Army of Ruin

      "Character build customization and choice of abilities allow personal expression within gameplay."

    • Fantasy

      Game with the same Fantasy vibe

      4

      "Set in a sci-fi universe with imaginative fiction, space travel, and speculative technology."

      Capsule for Space Pilgrim Episode IV: Sol Space Pilgrim Episode IV: Sol

      "Set in a sci-fi universe with alien powers and speculative technology, providing imaginative fiction."

    • Fellowship

      Game with the same Fellowship vibe

      -5

      "Minimal social interaction; experience is solitary and narrative focused."

      Capsule for fault - milestone two side:above fault - milestone two side:above

      "Minimal social interaction; focus is on solitary play and personal narrative experience."

    • Growth

      Game with the same Growth vibe

      4

      "Players develop skills, learn enemy patterns, and improve through challenging gameplay and progression."

      Capsule for KINGDOM HEARTS -HD 1.5+2.5 ReMIX- KINGDOM HEARTS -HD 1.5+2.5 ReMIX-

      "Players develop skills, learn enemy behaviors, and improve through gameplay progression."

    • Health

      Game with the same Health vibe

      -5

      "Primarily sedentary gameplay with no physical activity or health-related mechanics."

      Capsule for DARK SOULS™ III DARK SOULS™ III

      "Primarily sedentary gameplay with no physical activity or health-related mechanics."

    • Idle

      Game with the same Idle vibe

      -4

      "Requires focused attention and active engagement throughout play sessions."

      Capsule for Deus Ex: Game of the Year Edition Deus Ex: Game of the Year Edition

      "Requires focused attention and active engagement throughout play sessions."

    • Intimacy

      Game with the same Intimacy vibe

      -5

      "Limited to narrative interactions without forming close social relationships."

      Capsule for Sorcery! Parts 1 and 2 Sorcery! Parts 1 and 2

      "Limited to no close social relationships; interactions mostly narrative and environmental."

    • Leadership

      Game with the same Leadership vibe

      -5

      "No leadership or group management mechanics; player acts independently."

      Capsule for Gunpoint Gunpoint

      "No leadership or group management mechanics; player acts independently."

    • Progression

      Game with the same Progression vibe

      5

      "Strong progression system with leveling, skill unlocking, item collection, and character upgrades."

      Capsule for Freestyle 2: Street Basketball Freestyle 2: Street Basketball

      "Strong progression system with skill upgrades, item collection, and character development."

    • Relaxation

      Game with the same Relaxation vibe

      2

      "Atmosphere is immersive and sometimes tense, but overall balanced with moments of calm exploration"

      Capsule for Master Reboot Master Reboot

      "Atmosphere can be tense and suspenseful but also allows moments of calm exploration."

    • Sensation

      Game with the same Sensation vibe

      3

      "Engaging audio-visual design and soundtrack provide sensory stimulation."

      Capsule for Fallout 3 Fallout 3

      "Engaging audio-visual design with immersive sound and detailed environments provide sensory stimulation."

    • Status

      Game with the same Status vibe

      -5

      "No social status or recognition mechanics; focus is on individual experience."

      Capsule for Paradise Killer Paradise Killer

      "No social status or recognition mechanics; focus is on individual experience."

    • Story

      Game with the same Story vibe

      5

      "Rich narrative with memorable characters, plot twists, and immersive storytelling integrated into gameplay."

      Capsule for Portal 2 Portal 2

      "Rich narrative with deep lore, multiple endings, and story elements integrated into gameplay and environment."

    • Strategy

      Game with the same Strategy vibe

      4

      "Requires planning, problem solving, and tactical decision making."

      Capsule for Vangers Vangers

      "Requires planning, problem solving, and tactical decision making to overcome challenges."

    • Thrill

      Game with the same Thrill vibe

      3

      "Tense encounters and suspenseful atmosphere provide moments of thrill and excitement."

      Capsule for Inkshade Inkshade

      "Tense moments and suspenseful encounters provide excitement and adrenaline."

    • Value

      Game with the same Value vibe

      4

      "Players report high value for time and money due to depth, length, and replayability."

      Capsule for Hero-U: Rogue to Redemption Hero-U: Rogue to Redemption

      "Players report high value due to length, depth, and replayability relative to cost."

    • Violence

      Game with the same Violence vibe

      3

      "Combat and destruction are core gameplay elements, with shooting and alien attacks."

      Capsule for Natural Selection 2 Natural Selection 2

      "Combat and destruction of alien enemies are core gameplay elements."

    • Survival

      Game with the same Survival vibe

      4

      "Resource management, avoiding threats, and strategic defense are important gameplay elements."

      Capsule for Dying Light: The Beast Dying Light: The Beast

      "Resource management and survival against threats are important gameplay aspects."

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Story, Exploration. It leans lower than usual among comparable games on Competition.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Where to buy

    Last update: 30/04/2026