Space Pilgrim Episode IV: Sol similar games & best alternatives
Space Pilgrim Episode IV: Sol
2016
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Quick resume
Locked away in the most secure prison in the galaxy, with little hope of escape, Gail Pilgrim faces the most difficult ordeals of her life. Her only hope lies in trusting those who she has come to regard as her friends.
Global score
89/100
Genres
Adventure, Indie, Role-playing (RPG)
Similar games
Pros
- Engaging sci-fi story and characters
- Logical and enjoyable puzzles
- Good value especially as a bundle
- Multiple endings and player choices
- Pleasant retro visuals and music
Cons
- Linear gameplay with limited player freedom
- Some puzzles can be confusing
- Lack of skip or fast-forward for dialogue
- Short game length per episode
- Minimal replay value beyond achievements
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players can make choices affecting story routes and endings, but gameplay is somewhat linear with puzzle solving and exploration."
Pocket Mirror ~ GoldenerTraum
"Players have some choice in decisions affecting minor story elements and endings, but gameplay is mostly linear point-and-click adventure."
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Competence
Game with the same Competence vibe
2"Puzzles require logical thinking and problem solving, but are generally straightforward and not highly challenging."
Blameless
"Puzzles provide some challenge and require problem solving, but are generally logical and not overly difficult."
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Competition
Game with the same Competition vibe
-5"No competitive elements; focus is on single-player story and puzzle solving."
The Journey Down: Chapter One
"No competitive elements or player vs player content; focus is on single-player story and puzzles."
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Continuation
Game with the same Continuation vibe
4"Players report engaging story and humor that encourage playing through all five episodes in one or few sittings."
Tales of Monkey Island: Complete Season
"Players report engaging story and characters that encourage playing through entire series and multiple episodes."
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Cooperation
Game with the same Cooperation vibe
-5"Single-player experience with no multiplayer or cooperative gameplay."
Resonance of the Ocean
"Single-player experience with no multiplayer or cooperative gameplay."
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Creativity
Game with the same Creativity vibe
1"Some experimentation with item combinations and puzzle solving, but within predefined story and game structure."
Space Pilgrim Episode II: Epsilon Indi
"Some experimentation with item combinations and puzzle solutions, but within predefined adventure game structure."
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Domination
Game with the same Domination vibe
-5"No elements of exerting control or superiority over others; cooperative and narrative focus."
Ann
"No elements of exerting control or superiority over others; cooperative and narrative focus."
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Escapism
Game with the same Escapism vibe
4"Players use the game as a relaxing, immersive sci-fi adventure to escape real-life stress and enjoy story and humor."
Space Pilgrim Episode III: Delta Pavonis
"Players use the game as a relaxing, immersive sci-fi adventure to escape real life and enjoy story and puzzles."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and enjoyment, not due to obligation or pressure."
Tank Mechanic Simulator
"Players engage voluntarily out of interest and enjoyment, not due to obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
2"Encourages exploration of environments and puzzle solutions, though within a linear narrative."
Lucid Dream
"Encourages trying different puzzle approaches and exploring dialogue, though within a linear narrative."
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Exploration
Game with the same Exploration vibe
3"Exploring different rooms and interacting with various objects is a core part of gameplay."
Wallace & Gromit’s Grand Adventures
"Exploration of new locations and interacting with many objects and characters is a core gameplay element."
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Expression
Game with the same Expression vibe
-3"Limited character customization; focus is on narrative and dialogue rather than avatar personalization."
Lamplight City
"Limited character customization; focus is on story and dialogue rather than avatar personalization."
-
Fantasy
Game with the same Fantasy vibe
4"Set in a futuristic sci-fi universe with imaginative concepts and speculative fiction elements."
Dysfunctional Systems: Learning to Manage Chaos
"Set in a sci-fi universe with imaginative fiction, space travel, and speculative technology."
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Fellowship
Game with the same Fellowship vibe
-4"Primarily a solo experience with minimal social interaction or community features."
We Happy Few
"Primarily a solo experience with minimal social interaction or community features."
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Growth
Game with the same Growth vibe
3"Players develop problem-solving skills and follow character development and story progression."
Blackwell Deception
"Players develop problem-solving skills and follow character development and story progression."
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Health
Game with the same Health vibe
-5"Sedentary gameplay typical of point-and-click adventures; no physical activity involved."
Randal's Monday
"Sedentary gameplay typical of point-and-click adventures; no physical activity involved."
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Idle
Game with the same Idle vibe
-4"Requires focused attention to solve puzzles and follow story; not designed for casual or background play."
A New Beginning - Final Cut
"Requires focused attention to solve puzzles and follow story; not designed for casual or background play."
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Intimacy
Game with the same Intimacy vibe
1"Some emotional engagement with characters and relationships, including romance options."
Batman - The Telltale Series
"Some emotional connection to characters and story, including light romance options."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management mechanics; single-player narrative focus."
Cyberpunk 2077
"No leadership or group management mechanics; single-player narrative focus."
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Progression
Game with the same Progression vibe
3"Players collect items, unlock achievements, and progress through story and puzzles."
Chaos on Deponia
"Players progress through story, unlock achievements, and collect items to solve puzzles."
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Relaxation
Game with the same Relaxation vibe
4"Relaxing, lighthearted gameplay with gentle puzzles and humorous tone."
Witch's Pranks: Frog's Fortune Collector's Edition
"Generally relaxing gameplay with balanced puzzles and engaging story providing flow and enjoyment."
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Sensation
Game with the same Sensation vibe
2"Enjoyable retro visuals and music provide sensory pleasure, though not intense stimulation."
Hypnospace Outlaw
"Enjoyable retro visuals and music create pleasant sensory experience, though not intense stimulation."
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Status
Game with the same Status vibe
-5"No social status or recognition systems; focus is on personal story experience."
The Forgotten City
"No social status or recognition systems; focus is on personal story experience."
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Story
Game with the same Story vibe
5"Strong narrative immersion with multiple endings, character development, and engaging plot."
Fashioning Little Miss Lonesome
"Strong narrative immersion with character development, plot progression, and multiple endings."
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Strategy
Game with the same Strategy vibe
2"Requires logical thinking and puzzle solving, but no complex strategic planning."
CAYNE
"Requires logical thinking and puzzle solving, but no complex strategic planning."
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Thrill
Game with the same Thrill vibe
1"Some suspense and emotional tension in story, but overall controlled and calm experience."
Sepia Tears
"Some suspense and tension in story moments, but overall a calm and steady experience."
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Value
Game with the same Value vibe
4"Highly praised for value, especially when bundled or on sale; nostalgic and fun."
Serious Sam Classic: The First Encounter
"Highly praised for value, especially when purchased as a bundle; good content for price."
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Violence
Game with the same Violence vibe
-5"No combat or destructive gameplay; focus on exploration and puzzle solving."
Hypnospace Outlaw
"No combat or destructive gameplay; focus on exploration and puzzle solving."
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Survival
Game with the same Survival vibe
-4"No survival mechanics or threat management; stable and safe gameplay environment."
Grim Legends: The Forsaken Bride
"No survival mechanics or threat management; stable gameplay environment."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Intimacy, Continuation, Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026