Old Skies similar games & best alternatives
Old Skies
2025
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Quick resume
A time travel adventure spanning two hundred years! Dive into the past with time agent Fia Quinn as she embarks on seven trips through time. History is up for grabs, from the speakeasies of Prohibition to the vicious gangs of the Gilded Age to the World Trade Center on September 10, 2001.
Global score
94/100
Genres
Adventure, Puzzle, Point-and-click
Similar games
Pros
- Engaging and emotional story
- Clever and logical puzzles
- High quality voice acting
- Beautiful and atmospheric art
- Innovative time travel mechanics
Cons
- Somewhat linear gameplay
- Limited character customization
- Puzzles may be too easy for veterans
- Ending felt abrupt to some players
- Lack of multiplayer or social features
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players have dialogue choices affecting character reactions and some puzzle solutions, but overall the story is fairly linear with limited agency."
2064: Read Only Memories
"Players have some agency in dialogue choices and puzzle solving, but story progression is mostly linear with some forced decisions."
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Competence
Game with the same Competence vibe
2"Puzzles are generally easy and logical, with some requiring trial and error, providing moderate challenge."
MechaNika
"Puzzles are generally straightforward and logical, providing moderate challenge without frustrating moon logic."
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Competition
Game with the same Competition vibe
-5"No competitive elements; gameplay focuses on personal puzzle solving and narrative experience without comparison to others."
Shady Part of Me
"No competitive elements; gameplay focuses on personal story experience and puzzle solving at own pace."
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Continuation
Game with the same Continuation vibe
3"Players report long play sessions and repeated playthroughs, indicating strong attachment and desire to continue playing."
The Lost Crown
"Many players report binge-playing and spending long hours immersed, indicating strong attachment and habitual play."
-
Cooperation
Game with the same Cooperation vibe
-5"Single-player experience focused on individual exploration and narrative without multiplayer or teamwork."
Under The Waves
"Single-player experience focused on individual exploration and narrative without multiplayer or teamwork."
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Creativity
Game with the same Creativity vibe
3"Players engage in creative problem solving and puzzle interaction, with some unique mechanics like time shifts and item combinations."
True Fear: Forsaken Souls Part 2
"Players engage with unique time travel mechanics and puzzle solving that encourage creative thinking within set scenarios."
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Domination
Game with the same Domination vibe
-5"No elements of exerting control or superiority over others; interactions are narrative-driven and cooperative in tone."
Message Quest
"No elements of exerting control over others; interactions are narrative-driven and cooperative in tone."
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Escapism
Game with the same Escapism vibe
4"Strong narrative and immersive world provide escape from real life; players emotionally engaged."
Masquerada: Songs and Shadows
"Strong narrative and immersive world provide players with emotional escape and engagement beyond real life."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and intrinsic motivation, with no external pressure or obligation."
Prey
"Players engage voluntarily out of interest and intrinsic motivation, with no external pressure or obligation."
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Experimenting
Game with the same Experimenting vibe
2"Time travel mechanics and puzzle solving encourage trying different approaches and exploring alternate timelines."
Deponia Doomsday
"Time travel mechanics and puzzle design encourage trying different approaches and exploring cause-effect relationships."
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Exploration
Game with the same Exploration vibe
3"Players explore multiple time periods and locations, uncovering secrets and story elements."
Time Gentlemen, Please! and Ben There, Dan That! Special Edition Double Pack
"Players explore diverse time periods and locations, uncovering story elements and environmental details."
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Expression
Game with the same Expression vibe
-3"Limited character customization; focus is on narrative and fixed character presentation."
Bear With Me - Episode One
"Limited character customization; presentation is consistent with predefined art style and narrative focus."
-
Fantasy
Game with the same Fantasy vibe
4"Time travel and sci-fi story elements provide imaginative fictional experience."
Wanderer
"Strong emphasis on imaginative time travel fiction, paradoxes, and speculative storytelling."
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Fellowship
Game with the same Fellowship vibe
-5"Primarily a solo experience with minimal social interaction or community involvement."
Toki Tori 2+
"Primarily a solo experience with minimal social interaction or community involvement."
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Growth
Game with the same Growth vibe
3"Players develop problem-solving skills and understanding of complex puzzles and story over time."
Cube Escape: Paradox
"Players develop problem-solving skills and understanding of complex narrative and time travel concepts."
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Health
Game with the same Health vibe
-5"Sedentary gameplay typical of point-and-click adventures with no physical activity elements."
The Longest Journey
"Sedentary gameplay typical of point-and-click adventures with no physical activity elements."
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Idle
Game with the same Idle vibe
-3"Requires focused attention to puzzles and story; not designed for passive or background play."
OneShot: World Machine Edition
"Requires focused attention on puzzles and story; not designed for passive or background play."
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Intimacy
Game with the same Intimacy vibe
2"Narrative includes romantic and interpersonal interactions, fostering emotional connection with characters."
Elisa: The Innkeeper - Prequel
"Narrative includes emotional relationships and character development, fostering some emotional connection."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management mechanics; player follows a set narrative path."
NORCO
"No leadership or group management mechanics; player follows a set narrative path."
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Progression
Game with the same Progression vibe
2"Narrative progression and puzzle completion provide a sense of advancement, but no item collection or upgrades."
Moons of Madness
"Narrative and puzzle progression provide a sense of advancement, though no item collection or upgrades."
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Relaxation
Game with the same Relaxation vibe
3"Balanced pacing with engaging story and manageable puzzles creates a relaxing flow."
Unavowed
"Balanced pacing and moderate puzzle difficulty create a relaxing flow state for many players."
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Sensation
Game with the same Sensation vibe
2"Enjoyable audiovisual presentation with atmospheric music and detailed graphics, but not intense sensory stimulation."
Gabriel Knight: Sins of the Fathers 20th Anniversary Edition
"Enjoyable audiovisual presentation with atmospheric music and detailed art, but not sensory intense."
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Status
Game with the same Status vibe
-5"No social status or recognition systems; focus is on personal narrative experience."
Life is Strange: Before the Storm
"No social status or recognition systems; focus is on personal narrative experience."
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Story
Game with the same Story vibe
5"Strong narrative immersion with engaging characters, plot twists, and emotional storytelling."
Phoenix Wright: Ace Attorney Trilogy
"Strong narrative immersion with engaging characters, plot twists, and emotional storytelling."
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Strategy
Game with the same Strategy vibe
2"Puzzles require some logical thinking and planning, but overall gameplay is straightforward without complex strategy."
Time Lock VR 1
"Puzzles require logical thinking and planning, but gameplay is not highly strategic or complex."
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Thrill
Game with the same Thrill vibe
1"Some suspense and emotional tension in story, but overall controlled and calm."
Starlight Vega
"Some suspense and emotional tension in story, but overall controlled and moderate in intensity."
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Value
Game with the same Value vibe
4"Players report high satisfaction and value for time spent given story length and quality."
In Sound Mind
"Players report high satisfaction with length, quality, and storytelling, perceiving good value for time and money."
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Violence
Game with the same Violence vibe
-3"Minimal violence; focus is on narrative and puzzle solving rather than combat or destruction."
My Friend is a Raven
"Minimal violence; focus is on narrative and puzzle solving rather than combat or destruction."
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Survival
Game with the same Survival vibe
-4"Stable conditions with no threats or failure states; focus on puzzle completion."
The Timeless Child - Prologue
"Stable conditions with no threat or failure states; player can retry puzzles without penalty."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Intimacy, Story, Thrill.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026