Spirit Hunters: Infinite Horde similar games & best alternatives
Spirit Hunters: Infinite Horde
2023
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Quick resume
You are the Spirit Hunters in this action rogue-lite. Slay huge waves of monsters and harvest their souls for ever increasing power. Unlock many playable characters, abilities, maps and more through a deep progression system.
Global score
79/100
Genres
Action, Adventure, Arcade, Role-playing (RPG)
Similar games
Pros
- Addictive gameplay loop
- Large and interesting skill tree
- Beautiful and clear art style
- Frequent developer updates and responsiveness
- Good value for price
Cons
- Some grind and rng frustration
- Ui and tooltip clarity issues
- Limited weapon synergy and build variety
- Lack of cooperative or multiplayer modes
- Early access content still incomplete
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose characters, skills, weapons, and playstyle with multiple skill trees and build customization."
Borderlands 3
"Players choose characters, starting weapons, and upgrade paths in a large skill tree, allowing personal direction and freedom."
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Competence
Game with the same Competence vibe
3"Requires skill in team management and strategy, though grind and RNG affect progression."
Bit Heroes Quest
"Players overcome increasing challenges and bosses, with skill upgrades and strategic choices, though some tasks can feel grindy or RNG-dependent."
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Competition
Game with the same Competition vibe
-3"Focus is on personal progression and self-set goals rather than direct competition or leaderboards."
God Of Weapons
"Focus is on personal progression and self-set goals rather than direct competition or leaderboards."
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Continuation
Game with the same Continuation vibe
4"Addictive gameplay loop with meta progression and unlocks encourages repeated play and long-term engagement."
Bunker Punks
"Addictive gameplay loop with meta progression and frequent updates encourages habitual and long-term play."
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Cooperation
Game with the same Cooperation vibe
-4"Game is primarily single-player with no mention of cooperative gameplay or teamwork."
Laysara: Summit Kingdom
"Game is primarily single-player with no mention of cooperative or team-based play."
-
Creativity
Game with the same Creativity vibe
3"Players customize builds, craft weapons, and experiment with skill trees and combat styles."
Legendary Tales
"Large skill tree and weapon upgrade system allow players to experiment with builds and customize playstyle."
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Domination
Game with the same Domination vibe
-5"No evidence of exerting control or superiority over others; gameplay is individual and cooperative elements are absent."
LOLLIPOP CHAINSAW RePOP
"No evidence of exerting control or superiority over others; gameplay is individual and cooperative elements are absent."
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Escapism
Game with the same Escapism vibe
4"Players use the game as a stress relief and immersive distraction with its unique art style and intense gameplay."
LET IT DIE
"Players use the game as a fun, immersive distraction with engaging art and gameplay, providing stress relief."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or pressure."
Travellers Rest
"Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
3"Players try different characters, upgrade paths, and strategies to overcome challenges and bosses."
ISEKAI FRONTLINE
"Players try different characters, weapons, and upgrade paths, encouraged by the skill tree and challenges."
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Exploration
Game with the same Exploration vibe
3"Players explore large maps, dungeons, and uncover secrets, with emphasis on discovery."
Age of Wonders
"Players explore maps to find chests, shops, pets, and mining nodes, adding discovery elements to gameplay."
-
Expression
Game with the same Expression vibe
2"Some character and weapon customization exists but limited cosmetic or avatar personalization."
Starward Rogue
"Some customization through character and weapon choices, but limited cosmetic or avatar personalization."
-
Fantasy
Game with the same Fantasy vibe
4"Game features imaginative fiction with angels, demons, supernatural powers, and a stylized sci-fi/fantasy setting."
Seraph
"Game features imaginative fiction with supernatural themes, fantasy characters, and magical abilities."
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Fellowship
Game with the same Fellowship vibe
-4"Minimal social connection; primarily solo play with little community interaction described."
Anger Foot
"Minimal social connection; primarily solo play with little community interaction described."
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Growth
Game with the same Growth vibe
4"Strong emphasis on learning skills, personal development, and progressing through life stages."
Growing Up
"Strong emphasis on learning, skill acquisition, and personal development through progression and challenges."
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Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related features."
THE ENIGMA MACHINE
"Sedentary gameplay with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-3"Requires active attention and focus during runs; not designed for passive or background play."
Vampire Survivors
"Requires active attention and focus during runs; not designed for passive or background play."
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Intimacy
Game with the same Intimacy vibe
-5"No evidence of forming close relationships or emotional sharing; gameplay is individual."
Taur
"No evidence of forming close relationships or emotional sharing; gameplay is individual."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; players act independently."
Dome Keeper
"No leadership or group management roles; players act independently."
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Progression
Game with the same Progression vibe
5"Strong meta-progression system with unlockable cards, factions, and upgrades driving player advancement."
Drop Duchy
"Strong meta progression system with a large skill tree, unlocks, and upgrades driving player advancement."
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Relaxation
Game with the same Relaxation vibe
2"Gameplay is engaging and fun but can be challenging and sometimes frustrating, balancing relaxation and tension."
Deep Dungeons of Doom
"Gameplay is engaging and fun but can be challenging and sometimes grindy, balancing relaxation and tension."
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Sensation
Game with the same Sensation vibe
3"Enjoyable colorful visuals, music, and sound effects provide sensory pleasure and emotional fun."
FANTASY LIFE i: The Girl Who Steals Time
"Enjoyable visual effects, colorful art, and satisfying audio provide sensory stimulation and excitement."
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Status
Game with the same Status vibe
-4"No social recognition or popularity mechanics; achievements are personal."
Chicken Assassin: Reloaded
"No social recognition or popularity mechanics; achievements and progress are personal."
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Story
Game with the same Story vibe
2"Some narrative elements through atmosphere and monster lore, but gameplay is mostly context-free survival."
Damned
"Some narrative elements and character personalities exist, but gameplay is mostly context-free survival."
-
Strategy
Game with the same Strategy vibe
3"Players use planning, coordination, and problem solving to overcome maps and enemies."
Sven Co-op
"Players engage in planning and problem solving through build choices, map navigation, and combat tactics."
-
Thrill
Game with the same Thrill vibe
3"Combat tension and boss fights create suspense and excitement, though difficulty is moderate."
AI LIMIT
"Increasing difficulty and boss fights provide suspense and excitement, though not extreme tension."
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Value
Game with the same Value vibe
5"Players perceive strong value for money given the content, price, and ongoing updates."
A Webbing Journey
"Players perceive strong value for money with extensive content, frequent updates, and engaging gameplay."
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Violence
Game with the same Violence vibe
4"Combat against hordes of enemies and bosses is central, with lots of action and destruction."
The Braves
"Combat against hordes of enemies and bosses is central, involving destruction and defeating foes."
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Survival
Game with the same Survival vibe
4"Core gameplay involves avoiding failure, managing threats, and staying in power."
Rogue State Revolution
"Core gameplay involves avoiding failure, managing resources, and overcoming threats to survive runs."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Violence, Survival, Value.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026