Super Trench Attack! similar games & best alternatives
Super Trench Attack!
2014
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Quick resume
Super Trench Attack™ is a goofball comedy twitch-shooter based in a World War setting.
Global score
91/100
Genres
Action, Indie, Role-playing (RPG), Adventure, Shooter, Arcade
Similar games
Pros
- Humorous and lighthearted tone
- Engaging and accessible gameplay
- Retro cartoon art style
- Exploration and collectibles
- Good value for price
Cons
- Short game length
- Limited weapon variety
- Some control and aiming issues
- Minor bugs and occasional crashes
- Lack of multiplayer or social features
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to explore, mine, build, and upgrade in various ways with multiple strategies and custom maps."
Lumencraft
"Players have freedom to explore maps, choose upgrades, and approach objectives in various ways."
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Competence
Game with the same Competence vibe
3"Game offers skill-based shooting challenges, boss fights, and progression through upgrades, but also includes some grind and repetitive elements."
Chicken Invaders Universe
"Game offers skill-based shooting, boss fights, and RPG elements with upgrades and challenges."
-
Competition
Game with the same Competition vibe
-3"Focus is on single-player experience with no mention of PvP or leaderboards; players engage at their own pace."
Fate/Samurai Remnant
"Focus is on single-player experience with no PvP; leaderboards exist but competition is minimal."
-
Continuation
Game with the same Continuation vibe
2"Players report engaging gameplay that encourages replay and exploration, though the game is relatively short."
Shantae: Risky's Revenge - Director's Cut
"Players report engaging gameplay with some replay for achievements and exploration, but game is relatively short."
-
Cooperation
Game with the same Cooperation vibe
-4"Game is primarily single-player with companions controlled by AI; no multiplayer or cooperative gameplay mentioned."
Driftmoon
"Single-player game with AI companion; no multiplayer or cooperative play."
-
Creativity
Game with the same Creativity vibe
2"Players discover and use various weapons, magic, and relics; some customization of loadout but limited creation or modification."
Castle In The Darkness
"Players can customize loadouts, upgrade weapons, and decorate personal tent with collectibles."
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Domination
Game with the same Domination vibe
-5"No evidence of exerting control over others; gameplay is individual and cooperative AI-based."
Sudeki
"No evidence of exerting control over others; gameplay is solo and cooperative AI is supportive."
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Escapism
Game with the same Escapism vibe
4"Fast-paced, chaotic combat and humorous tone provide strong distraction and stress relief."
Serious Sam HD: The First Encounter
"Humorous, lighthearted war setting provides distraction and stress relief from real life."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for humor and fun; no obligation or pressure reported."
Grandpa High on Retro
"Players engage voluntarily for fun and humor; no obligation or pressure reported."
-
Experimenting
Game with the same Experimenting vibe
3"The game encourages exploration of new areas, use of tools, and uncovering secrets beyond routine searching."
A Tower Full of Cats
"Game encourages exploration of maps, hidden areas, and experimenting with upgrades and tactics."
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Exploration
Game with the same Exploration vibe
4"Open world maps with hidden locations and secret spots encourage discovery."
Crash Drive 2
"Multiple maps with secrets, hidden locations, and collectibles encourage discovery."
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Expression
Game with the same Expression vibe
2"Players can customize their run with items and upgrades; some personalization of camp and character choice."
Mana Spark
"Players can decorate their tent with found items and customize character upgrades."
-
Fantasy
Game with the same Fantasy vibe
3"Game features humorous, fictional story and characters with exaggerated and absurd elements."
NGU IDLE
"Game features a fictional WWI setting with exaggerated humor, cartoonish characters, and absurd elements."
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Fellowship
Game with the same Fellowship vibe
-4"Primarily a solo experience with limited social interaction beyond community forums."
Revita
"Primarily a solo experience with limited social interaction beyond forums."
-
Growth
Game with the same Growth vibe
3"Players develop characters and upgrade stats, showing progression and personal development."
Sakura Clicker
"Players level up character stats and unlock upgrades, showing personal development."
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Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity involved."
World of Tanks Blitz
"Sedentary gameplay with no physical activity involved."
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Idle
Game with the same Idle vibe
-4"Requires focused attention and precise control; not a casual or background game."
Oddworld: New 'n' Tasty
"Requires active attention and aiming; not a casual or background game."
-
Intimacy
Game with the same Intimacy vibe
-5"No close social or emotional relationships formed in gameplay."
Eldest Souls
"No close social or emotional relationships formed in gameplay."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; player controls a single character with AI companion."
Little Nightmares II
"No leadership roles; player acts individually with AI companion."
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Progression
Game with the same Progression vibe
4"Clear progression through leveling, unlocking weapons, abilities, and cosmetic items."
Livelock
"Clear progression through leveling, weapon upgrades, and collecting items."
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Relaxation
Game with the same Relaxation vibe
3"Humorous and lighthearted tone provides enjoyable flow and stress relief."
Monster Prom
"Humorous tone and moderate difficulty provide enjoyable flow and stress relief."
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Sensation
Game with the same Sensation vibe
2"Cartoon visuals and sound effects provide light sensory stimulation and fun."
Chicken Shoot Gold
"Cartoonish visuals and sound effects provide light sensory stimulation."
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Status
Game with the same Status vibe
-4"Achievements and leaderboards exist but social recognition is limited and not a primary focus."
Revolution Idle
"Achievements and leaderboards exist but social recognition is limited."
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Story
Game with the same Story vibe
3"The game features a humorous and quirky narrative with comic-style cutscenes enhancing immersion."
Frederic: Resurrection of Music Director's Cut
"Game features a humorous narrative with characters and cutscenes enhancing immersion."
-
Strategy
Game with the same Strategy vibe
2"Some tactical use of weapons and upgrades, but overall straightforward gameplay."
Ratchet & Clank: Rift Apart
"Some tactical elements in aiming, upgrading, and using traps, but mostly straightforward gameplay."
-
Thrill
Game with the same Thrill vibe
2"Occasional challenge and boss fights provide moments of tension and excitement."
Bang-On Balls: Chronicles
"Occasional boss fights and challenges provide moments of tension and excitement."
-
Value
Game with the same Value vibe
4"Players feel the game offers good entertainment value for its low price."
Just Die Already
"Players widely agree the game offers good entertainment value for its low price."
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Violence
Game with the same Violence vibe
3"Combat and shooting are core mechanics; violence is stylized and playful rather than realistic or brutal."
NEKO ARENA
"Combat and shooting are core mechanics, with cartoonish violence and humorous gore."
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Survival
Game with the same Survival vibe
1"Some resource management and health upgrades, but low risk and forgiving death mechanics."
Shantae and the Pirate's Curse
"Some resource management and health upgrades, but death penalties are minimal and forgiving."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. It leans lower than usual among comparable games on Continuation, Creativity, Strategy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026