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Horizon Zero Dawn™ Remastered similar games & best alternatives

Horizon Zero Dawn™ Remastered

PC (Microsoft Windows), PlayStation 5 • 2024

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Quick resume

Experience the critically acclaimed Horizon Zero Dawn™ with stunning new visuals and upgraded features. In a far future where colossal machines roam the Earth, pockets of humanity survive in unique tribes among the lush, overgrown ruins of our long-lost civilization.

Global score

84/100

Genres

Action, Adventure, Role-playing (RPG), Shooter

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    Pros

    • Stunning graphics and visual improvements
    • Engaging story and immersive world
    • Smooth and enjoyable combat mechanics
    • Good value $10 upgrade for existing owners
    • Strong replayability and exploration

    Cons

    • Psn account requirement annoys some players
    • Some minor bugs and audio issues reported
    • Performance demands higher-end hardware
    • Limited innovation beyond graphical upgrade
    • No multiplayer or social features

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Open world gameplay with freedom to choose approach, missions, and exploration paths"

      Capsule for The Saboteur™ The Saboteur™

      "Open-world gameplay with player choice in exploration, combat tactics, and skill progression"

    • Competence

      Game with the same Competence vibe

      3

      "Combat requires skillful dodging, resource management, and adapting weapon types to enemies; some players find it challenging."

      Capsule for The Chant The Chant

      "Combat involves skillful use of weapons and tactics; some players find it challenging but accessible"

    • Competition

      Game with the same Competition vibe

      -4

      "Focus is on single player experience with no competitive or ranked modes"

      Capsule for Ember Ember

      "Focus is on single-player experience without competitive or ranked modes"

    • Continuation

      Game with the same Continuation vibe

      4

      "Many players report long playtimes, multiple playthroughs, and high replayability due to multiple endings and challenges."

      Capsule for Sekiro™: Shadows Die Twice - GOTY Edition Sekiro™: Shadows Die Twice - GOTY Edition

      "Players report long playtimes and replayability, with many returning for multiple playthroughs"

    • Cooperation

      Game with the same Cooperation vibe

      -5

      "Single player game with no multiplayer or cooperative elements"

      Capsule for Balrum Balrum

      "Entirely single-player game with no multiplayer or cooperative elements"

    • Creativity

      Game with the same Creativity vibe

      3

      "Players can customize weapons, use various tactics, and experiment with combat approaches; limited world-building or crafting creativity."

      Capsule for Horizon Zero Dawn™ Complete Edition Horizon Zero Dawn™ Complete Edition

      "Players can customize weapons, choose combat approaches, and explore diverse environments"

    • Domination

      Game with the same Domination vibe

      -5

      "No evidence of exerting control over others; gameplay is solo and non-social."

      Capsule for Touhou Luna Nights Touhou Luna Nights

      "No evidence of exerting control over others; solo gameplay with no PvP or social dominance"

    • Escapism

      Game with the same Escapism vibe

      5

      "Strong escapism through immersive post-apocalyptic fantasy world, adult themes, and narrative engagement."

      Capsule for Desert Stalker Desert Stalker

      "Highly immersive post-apocalyptic fantasy world offering strong escapism and emotional engagement"

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of interest and enjoyment rather than obligation"

      Capsule for fault - milestone one fault - milestone one

      "Players engage voluntarily out of interest and enjoyment rather than obligation"

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players try different weapons, tactics, and explore various areas, showing experimentation."

      Capsule for Beyond Hanwell Beyond Hanwell

      "Players try different weapons, strategies, and explore the world; some repetition but room for experimentation"

    • Exploration

      Game with the same Exploration vibe

      5

      "Large open world with many locations, secrets, and side quests rewarding curiosity and discovery."

      Capsule for Fallout: New Vegas Fallout: New Vegas

      "Large open world with rewarding exploration and discovery of lore, secrets, and environments"

    • Expression

      Game with the same Expression vibe

      2

      "Some character customization and cosmetic options, plus modding potential, but limited compared to sandbox games."

      Capsule for Risk of Rain Returns Risk of Rain Returns

      "Some character and weapon customization, but limited compared to sandbox or creative games"

    • Fantasy

      Game with the same Fantasy vibe

      5

      "Strong fantasy elements with anthropomorphic creatures, transformation themes, and fictional post-apocalyptic setting."

      Capsule for Changed Changed

      "Strongly fantasy-oriented with imaginative post-apocalyptic setting and robotic creatures"

    • Fellowship

      Game with the same Fellowship vibe

      -4

      "Minimal social interaction; primarily a solo experience with limited community engagement"

      Capsule for Anode Heart Anode Heart

      "Minimal social interaction; primarily solo experience with limited community engagement"

    • Growth

      Game with the same Growth vibe

      4

      "Character development, skill acquisition, and learning combat tactics provide growth"

      Capsule for Dragon Age: Origins - Ultimate Edition Dragon Age: Origins - Ultimate Edition

      "Skill progression, learning combat tactics, and story-driven character development"

    • Health

      Game with the same Health vibe

      -5

      "Standard sedentary gaming experience without physical activity or health-related features."

      Capsule for BioShock™ Remastered BioShock™ Remastered

      "Standard sedentary gaming experience without physical activity or health-related features"

    • Idle

      Game with the same Idle vibe

      -4

      "Requires continuous attention and engagement; not designed for idle or background play"

      Capsule for Beyond Good & Evil - 20th Anniversary Edition Beyond Good & Evil - 20th Anniversary Edition

      "Requires active attention and continuous engagement; not designed for idle or background play"

    • Intimacy

      Game with the same Intimacy vibe

      -4

      "Limited to narrative character relationships; no social or emotional player-to-player intimacy."

      Capsule for Assassin's Creed® Origins Assassin's Creed® Origins

      "Limited to narrative character relationships; no player-to-player intimacy or social bonding"

    • Leadership

      Game with the same Leadership vibe

      -5

      "No leadership or group management elements; single-player focused"

      Capsule for Asterigos: Curse of the Stars Asterigos: Curse of the Stars

      "No leadership or group management elements; single-player focused"

    • Progression

      Game with the same Progression vibe

      4

      "Players accumulate upgrades, weapons, and skills throughout the game."

      Capsule for RoboCop: Rogue City - Unfinished Business RoboCop: Rogue City - Unfinished Business

      "Players accumulate weapons, upgrades, and skills throughout the game"

    • Relaxation

      Game with the same Relaxation vibe

      3

      "Generally balanced challenge with moments of tension; some players find it immersive and relaxing."

      Capsule for Wanderer Wanderer

      "Balanced challenge with moments of flow and tension release; some players find it relaxing"

    • Sensation

      Game with the same Sensation vibe

      4

      "High sensory stimulation with detailed graphics, immersive sound design, and intense action sequences."

      Capsule for Dead Space™ 2 Dead Space™ 2

      "High sensory stimulation through detailed graphics, sound design, and immersive environments"

    • Status

      Game with the same Status vibe

      -4

      "No social recognition or status systems; achievements exist but are personal."

      Capsule for Tech Support: Error Unknown Tech Support: Error Unknown

      "No social status or recognition systems; achievements do not carry over and are personal"

    • Story

      Game with the same Story vibe

      5

      "Strong narrative immersion with engaging characters and plot development."

      Capsule for Half-Life: Alyx Half-Life: Alyx

      "Strong narrative immersion with engaging characters, lore, and plot development"

    • Strategy

      Game with the same Strategy vibe

      3

      "Combat and exploration require tactical thinking and planning, though not deeply complex."

      Capsule for Arken Age Arken Age

      "Combat and exploration require tactical thinking and planning, though not overly complex"

    • Thrill

      Game with the same Thrill vibe

      3

      "Combat encounters provide suspense and excitement with risk and reward dynamics."

      Capsule for Wild Bastards Wild Bastards

      "Combat encounters provide suspense and excitement, but overall controlled experience"

    • Value

      Game with the same Value vibe

      4

      "Good value especially for original owners with upgrade pricing; positive reception to content and price."

      Capsule for Arizona Sunshine® Remake Arizona Sunshine® Remake

      "Generally perceived as good value, especially the $10 upgrade for existing owners"

    • Violence

      Game with the same Violence vibe

      3

      "Combat involves fighting and destroying robotic enemies, but not gratuitous violence."

      Capsule for Horizon Zero Dawn™ Complete Edition Horizon Zero Dawn™ Complete Edition

      "Combat involves fighting robotic enemies with weapons and tactics, but not gratuitous violence"

    • Survival

      Game with the same Survival vibe

      2

      "Resource management and combat challenge survival, but not a hardcore survival game."

      Capsule for BioShock Infinite BioShock Infinite

      "Some resource management and combat survival elements, but not hardcore survival gameplay"

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Story, Exploration, Violence.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026