The Lost Glitches similar games & best alternatives
Should you play it?
The Lost Glitches is a tactical card battler designed for instant action. Jump into short, clean PvP battles with 5 free complete starter decks. It’s easy to start, but deep when you want it, master the 5-slot battlefield, unlock skills, and go deeper at your own pace.
What works
- Deep strategic gameplay with rpg elements
- Beautiful cyberpunk art and animations
- Free-to-play with fair progression
- Active and supportive community
- Frequent updates and developer engagement
Things to keep in mind
- Ui and tutorial need polish
- Some bugs and technical issues reported
- Matchmaking can be slow due to small player base
- Occasional pay-to-win concerns and grindiness
- Limited cooperative or social gameplay modes
What to play next
Top picks
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Similarity map
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The Lost Glitches: A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Status, Fellowship, Domination. Here, the score leans higher than usual among comparable games on Intimacy. It leans lower than usual among comparable games on Violence, Cooperation.
Why this game works
A motivational profile of the game, with the closest similar game for each player motivation.
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Autonomy
Game with the same Autonomy vibe
4"Players build and customize their own decks and choose strategies freely, with multiple characters and skill trees."
"Players have freedom to build decks, choose skills, and adapt strategies with flexible deckbuilding and RPG skill trees."
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Competence
Game with the same Competence vibe
4"Game offers strategic depth, skill-based play, and challenges in deck building and tactical combat."
"Game offers strategic depth, skill-based play, and tactical challenges with complex card interactions and priority-based mechanics."
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Competition
Game with the same Competition vibe
4"Strong focus on ranked ladder, tournaments, and PvP matches with matchmaking and player rankings."
"Strong focus on PvP ranked matches, tournaments, and competitive deckbuilding with matchmaking and ladder progression."
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Continuation
Game with the same Continuation vibe
3"Players report long play sessions, repeated matches, and ongoing engagement with updates and new content."
"Players report long play sessions, repeated matches, and high engagement with ongoing content updates and seasonal progression."
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Cooperation
Game with the same Cooperation vibe
-3"Gameplay focuses on individual deck building and duels; limited social interaction and no cooperative gameplay reported."
"Gameplay centers on individual deckbuilding and dueling; limited evidence of cooperative or team-based modes."
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Creativity
Game with the same Creativity vibe
4"High creativity in deckbuilding and experimenting with card synergies and combos; players create unique decks."
"High creativity in deck construction, skill tree customization, and experimenting with combos and synergies."
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Domination
Game with the same Domination vibe
-2"Community described as friendly and supportive; no strong evidence of dominating or toxic behavior."
"Community described as friendly and supportive; no strong evidence of toxic dominance or bullying beyond pay-to-win concerns."
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Escapism
Game with the same Escapism vibe
3"Cyberpunk setting and immersive story provide strong escape from real life; players enjoy distraction and fantasy."
"Cyberpunk setting and immersive art style provide thematic escape; players enjoy engaging in a distinct digital world."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and enjoyment; no indications of obligation or external pressure to play."
"Players engage voluntarily out of interest and enjoyment; no indications of obligation or external pressure to play."
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Experimenting
Game with the same Experimenting vibe
4"Encouraged to try new deck builds, experiment with abilities, and explore different classes and strategies."
"Encouraged to try new decks, skills, and strategies; game rewards experimentation and meta adaptation."
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Exploration
Game with the same Exploration vibe
2"Some narrative and story exploration exists but limited; main focus is on card battles rather than world discovery."
"Some narrative and lore exploration present, but primary focus is on card battles rather than world discovery."
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Expression
Game with the same Expression vibe
3"Players can customize decks, avatars, card backs, and battlefields; cosmetic personalization available."
"Customization through deckbuilding, skill trees, and cosmetic items like card frames and avatars."
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Fantasy
Game with the same Fantasy vibe
4"Strong cyberpunk fantasy setting with imaginative characters, abilities, and narrative elements distinct from realistic scenarios."
"Strong cyberpunk fantasy setting with imaginative characters, lore, and thematic elements."
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Fellowship
Game with the same Fellowship vibe
3"There is a small but dedicated community with active developer interaction and Discord integration fostering social connection."
"Active and friendly community with Discord engagement and developer interaction fosters social connection."
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Growth
Game with the same Growth vibe
4"Progression through unlocking cards and improving decks supports player learning and development."
"Progression through unlocking cards, skills, and improving decks; learning curve and strategic mastery emphasized."
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Health
Game with the same Health vibe
-5"No physical activity involved; typical sedentary digital card game."
"No physical activity involved; typical sedentary digital card game experience."
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Idle
Game with the same Idle vibe
-3"Requires focused attention during matches; not designed for passive or background play."
"Requires focused attention during matches; not designed for passive or background play."
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Intimacy
Game with the same Intimacy vibe
2"Community interactions are friendly and supportive but mostly surface-level socializing rather than deep relationships."
"Community interactions and social features present but limited to casual socializing rather than deep relationships."
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Leadership
Game with the same Leadership vibe
-3"No strong evidence of leadership roles; gameplay focuses on individual skill and cooperative participation."
"No evidence of leadership roles; gameplay and community emphasize individual participation and collaboration."
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Progression
Game with the same Progression vibe
4"Strong progression system with experience, skill points, and equipment upgrades driving advancement."
"Strong progression system with card collection, skill trees, and seasonal content driving advancement."
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Relaxation
Game with the same Relaxation vibe
1"Gameplay is energetic and sometimes intense; some players find it fun and engaging but not primarily relaxing."
"Some players find gameplay engaging and enjoyable, but competitive nature may limit relaxation for others."
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Sensation
Game with the same Sensation vibe
3"Visuals, music, and cyberpunk atmosphere provide sensory stimulation and emotional engagement."
"Visually striking cyberpunk art and animations provide sensory stimulation and emotional engagement."
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Status
Game with the same Status vibe
3"Ranked ladder and tournaments offer recognition and social status within the community."
"Ranked ladder, tournaments, and community recognition offer social status and visibility."
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Story
Game with the same Story vibe
2"Some narrative elements and lore, but gameplay is mostly focused on battles and territory control."
"Some narrative and lore elements enrich the setting, but gameplay is primarily focused on card battles."
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Strategy
Game with the same Strategy vibe
5"High emphasis on strategic thinking, planning, and problem solving in deck building and gameplay."
"High emphasis on strategic thinking, planning, and tactical decision-making in deckbuilding and gameplay."
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Thrill
Game with the same Thrill vibe
3"Competitive matches create suspense and excitement."
"Competitive matches and unpredictable opponents create suspense and excitement."
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Value
Game with the same Value vibe
2"Generally perceived as good value for free-to-play with fair monetization and generous free rewards."
"Generally positive value perception as a free-to-play game with generous rewards, though some complaints about grind and monetization."
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Violence
Game with the same Violence vibe
-4"Combat is stylized and non-violent; focus on card battles and animated miniatures rather than destruction."
"Combat is abstract and strategic rather than violent; focus on card effects and tactical play."
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Survival
Game with the same Survival vibe
1"Some threat avoidance and resource management in gameplay, but low risk overall"
"Some resource and risk management in gameplay, but no strong survival or threat avoidance elements."
Last update: 11/07/2026