人间 The Lost We Lost similar games & best alternatives
Should you play it?
《人间》是一款现实主义视觉小说合集,讲述了在同一个夏天、同一个地方的三对不同的男女之间所发生的最为真实的故事。
What works
- Deep, emotionally authentic storytelling
- Realistic portrayal of everyday life and social issues
- Expressive art and voice acting
- Thought-provoking mature themes
- Immersive soundtrack enhancing atmosphere
Things to keep in mind
- Minimal gameplay mechanics, no interactivity
- Slow pacing may deter some players
- Some narrative elements feel incomplete or abrupt
- Technical issues like ui limitations and bugs
- Lack of content variety and replayability
What to play next
Top picks
Games that feel the closest overall
Hidden Gems
Less popular games with surprisingly high similarity
If you liked…
Recommendations by what you enjoyed most
Similarity map
Explore nearby similar games and see why they’re close.
人间 The Lost We Lost: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Strategy, Experimenting, Competence, Survival. Here, the score leans higher than usual among comparable games on Intimacy. It leans lower than usual among comparable games on Fantasy, Progression.
Why this game works
A motivational profile of the game, with the closest similar game for each player motivation.
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Autonomy
Game with the same Autonomy vibe
4"The game is a linear visual novel with a single route and minimal player choices, but players freely experience the story and character development without routine gameplay constraints."
"The game is a narrative-driven visual novel with no player choices, but players freely explore the emotional stories at their own pace, reflecting personal freedom in experiencing the narrative."
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Competence
Game with the same Competence vibe
-4"Gameplay involves reading and experiencing a story with minimal skill challenge or variation; no complex mechanics or tests of skill."
"Gameplay is minimal and predictable, focused on reading and following the story without skill-based challenges or complex mechanics."
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Competition
Game with the same Competition vibe
-5"No competitive elements or comparison to others; the experience is solitary and introspective."
"No competitive elements or comparison to others; the experience is solitary and introspective."
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Continuation
Game with the same Continuation vibe
3"Players often engage in long sessions due to the story-driven nature and emotional investment, though some find the pacing uneven."
"Players tend to engage deeply with the emotional stories and spend hours immersed, though the slow pacing may limit very long sessions."
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Cooperation
Game with the same Cooperation vibe
-5"Single-player experience with no multiplayer or cooperative gameplay."
"Single-player experience with no multiplayer or cooperative gameplay."
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Creativity
Game with the same Creativity vibe
2"While the story is linear, the narrative and character development show creative writing; however, visual and gameplay creativity is limited."
"While the game uses predefined narrative structures, the storytelling and character development show creative writing and artistic expression."
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Domination
Game with the same Domination vibe
-5"No elements of exerting control or superiority over others; interactions are narrative-based and equal."
"No elements of exerting control or superiority over others; interactions are narrative-based and equal."
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Escapism
Game with the same Escapism vibe
4"Players use the game to immerse in a fictional narrative and escape real life through emotional storytelling and atmosphere."
"Players use the game to immerse in emotional, reflective stories that provide a form of escape from real life through narrative and atmosphere."
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Expectation
Game with the same Expectation vibe
-3"Players engage voluntarily out of interest in the story and themes, not due to obligation or external pressure."
"Players engage voluntarily out of personal interest in the story and themes, not due to obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
1"Some experimentation with light puzzles and narrative choices, but mostly linear and routine gameplay."
"The game experiments with realistic, mature themes uncommon in visual novels, though gameplay mechanics are conventional."
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Exploration
Game with the same Exploration vibe
1"Exploration is narrative and choice-based rather than spatial; players discover story details and character backgrounds."
"Exploration is narrative and emotional rather than spatial; players discover new story facets and character insights."
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Expression
Game with the same Expression vibe
2"Character expressions and visual novel art style allow some emotional expression, but limited customization."
"Character designs and expressive art support emotional expression, though customization is absent."
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Fantasy
Game with the same Fantasy vibe
-5"The game is grounded in realistic, autobiographical emotional experiences rather than imaginative or fictional fantasy."
"The game is grounded in realistic, everyday life scenarios without fantasy or improbable elements."
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Fellowship
Game with the same Fellowship vibe
-4"The experience is solitary with minimal social interaction or community involvement."
"The experience is solitary with minimal social interaction or community involvement."
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Growth
Game with the same Growth vibe
3"Players develop understanding of characters and relationships, with some personal reflection and emotional growth."
"Players experience personal growth through emotional reflection and understanding of complex human conditions."
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Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related engagement."
"Sedentary gameplay with no physical activity or health-related engagement."
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Idle
Game with the same Idle vibe
-3"Requires focused attention to follow narrative and make choices; not designed for idle or background play."
"Requires focused attention to absorb narrative; not suited for background or idle play."
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Intimacy
Game with the same Intimacy vibe
4"Game emphasizes emotional intimacy and social connection through character relationships and story."
"The game fosters emotional intimacy through deep character relationships and personal stories."
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LeadershipInsufficient data
No nearest game available
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Progression
Game with the same Progression vibe
-4"No item collection or upgrades; progression is narrative-based and limited."
"No item collection or upgrades; progression is narrative-based and static."
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Relaxation
Game with the same Relaxation vibe
2"Generally calm and reflective experience with some emotional tension; pacing is slow and contemplative."
"The slow pacing and reflective tone provide a calm, contemplative experience rather than tension or excitement."
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Sensation
Game with the same Sensation vibe
1"Visuals and audio are modest and functional, providing mild sensory stimulation but not intense excitement."
"Visuals and audio create an emotional atmosphere but lack intense sensory stimulation or excitement."
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Status
Game with the same Status vibe
-5"No social recognition or status systems; focus is on personal narrative experience."
"No social recognition or status systems; focus is on personal narrative experience."
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Story
Game with the same Story vibe
5"The core of the game is narrative immersion in a well-written, emotional story."
"The core of the game is narrative immersion with strong character-driven stories and emotional depth."
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Strategy
Game with the same Strategy vibe
-5"No strategic or problem-solving gameplay; straightforward narrative progression."
"No strategic or problem-solving gameplay elements; straightforward narrative progression."
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Thrill
Game with the same Thrill vibe
-4"The game avoids suspense or risk, focusing on calm and steady experiences."
"The game avoids suspense or risk, focusing instead on emotional realism and subdued tone."
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Value
Game with the same Value vibe
3"Players find high emotional and artistic value despite short playtime and simple gameplay."
"Players perceive good value in the emotional and artistic experience despite minimal gameplay."
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Violence
Game with the same Violence vibe
-3"Some narrative elements of violence, but no gameplay focus on combat or destruction."
"While the narrative includes harsh realities like crime and drug abuse, gameplay does not emphasize violence or destruction."
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Survival
Game with the same Survival vibe
1"Survival themes appear in story but not as gameplay mechanics."
"Themes include characters struggling with life challenges, but gameplay does not involve survival mechanics."
Last update: 10/07/2026