Tomba! 2: The Evil Swine Return Special Edition similar games & best alternatives

Tomba! 2: The Evil Swine Return Special Edition

Nintendo Switch 2, PC (Microsoft Windows), PlayStation 5, Nintendo Switch • 2025

Should you play it?

Tomba is back for more in Tomba! 2: The Evil Swine Return Special Edition, a celebration of the often overlooked sequel to the legendary platformer, Tomba!

What works
  • Strong nostalgic appeal
  • Large interconnected world with many quests
  • Challenging platforming and puzzles
  • Faithful to original gameplay
  • Active developer support and patches
Things to keep in mind
  • Initial lack of us/eu soundtrack option
  • Limited quality of life improvements
  • Some technical issues and bugs at launch
  • Dated graphics and voice acting
  • Limited save slots and menu options

What to play next

Top picks

Games that feel the closest overall

  • Prince of Persia The Lost Crown

  • Hell Pie

  • Sonic Frontiers

  • Ori and the Blind Forest: Definitive Edition

  • Shantae: Risky's Revenge - Director's Cut

  • Commander Keen

  • Tomb Raider: Underworld

  • Castlevania Advance Collection

  • Haiku, the Robot

Hidden Gems

Less popular games with surprisingly high similarity

  • Vernal Edge

  • Somber Echoes

  • BIOMORPH

If you liked…

Recommendations by what you enjoyed most

  • Escapism

    STAR OCEAN THE SECOND STORY R

  • Exploration

    Vacation Simulator

  • Fantasy

    Gnomes & Goblins (preview)

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Tomba! 2: The Evil Swine Return Special Edition: A very typical example of its motivational profile. Motivations that often define this kind of title include Violence, Survival, Fellowship, Intimacy. Here, the score leans higher than usual among comparable games on Exploration. It leans lower than usual among comparable games on Leadership, Survival.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players have freedom to choose playstyle, solve quests in multiple ways, and explore the world non-linearly."

    Capsule for Arx Fatalis Arx Fatalis

    "Players have freedom to explore a large interconnected world and choose which quests to pursue in a non-linear fashion."

  • Competence

    Game with the same Competence vibe

    3

    "Game requires skillful platforming and puzzle solving with increasing difficulty and precision challenges."

    Capsule for Snapshot Snapshot

    "The game offers challenging platforming and puzzle-solving that require skill and precision, with some difficulty noted by players."

  • Competition

    Game with the same Competition vibe

    -4

    "No competitive elements or player comparison; focus is on personal exploration and quest completion."

    Capsule for Yonder: The Cloud Catcher Chronicles Yonder: The Cloud Catcher Chronicles

    "Focus is on personal exploration and quest completion without competitive elements or player comparison."

  • Continuation

    Game with the same Continuation vibe

    4

    "Many players report long play sessions and nostalgia-driven habitual play."

    Capsule for Farming Simulator 2011 Farming Simulator 2011

    "Players report long play sessions, 100% completion goals, and habitual revisits driven by nostalgia."

  • Cooperation

    Game with the same Cooperation vibe

    -5

    "The game is a single-player experience with no multiplayer or cooperative gameplay."

    Capsule for The Dark Eye: Memoria The Dark Eye: Memoria

    "The game is a single-player experience with no multiplayer or cooperative gameplay."

  • Creativity

    Game with the same Creativity vibe

    3

    "Players engage in exploration, puzzle solving, and uncovering secrets, encouraging creative problem solving."

    Capsule for Lamentum Lamentum

    "Players engage with a variety of quests, puzzles, and exploration, encouraging creative problem solving and discovery."

  • Domination

    Game with the same Domination vibe

    -5

    "No evidence of exerting control or superiority over others; gameplay is individual and cooperative elements are absent."

    Capsule for LOLLIPOP CHAINSAW RePOP LOLLIPOP CHAINSAW RePOP

    "No evidence of exerting control or superiority over others; gameplay is individual and cooperative elements are absent."

  • Escapism

    Game with the same Escapism vibe

    5

    "Strong nostalgic appeal and immersive fantasy world provide escape from real life stresses."

    Capsule for STAR OCEAN THE SECOND STORY R STAR OCEAN THE SECOND STORY R

    "Strong nostalgic appeal and immersion in a whimsical fantasy world provide a significant escape from reality."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily out of personal desire and nostalgia rather than obligation or external pressure."

    Capsule for Red Dead Redemption Red Dead Redemption

    "Players engage voluntarily driven by personal desire and nostalgia rather than obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

    3

    "Exploration and discovery of secrets encourage trying new things and approaches."

    Capsule for Bear Simulator Bear Simulator

    "Exploration of quests and secrets encourages trying new approaches and discovering hidden content."

  • Exploration

    Game with the same Exploration vibe

    5

    "Game design emphasizes discovering new areas, unlocking locations, and finding hidden easter eggs."

    Capsule for Vacation Simulator Vacation Simulator

    "Game design emphasizes discovering new areas, secrets, and completing numerous side quests."

  • Expression

    Game with the same Expression vibe

    2

    "Some customization through upgrades and weapon skins, but limited cosmetic personalization."

    Capsule for Aegis Defenders Aegis Defenders

    "Some customization through outfits and weapons that affect gameplay, though limited cosmetic personalization."

  • Fantasy

    Game with the same Fantasy vibe

    5

    "Set in a magical, fairy-tale like world with whimsical creatures and imaginative settings."

    Capsule for Gnomes & Goblins (preview) Gnomes & Goblins (preview)

    "Set in a whimsical, imaginative world with fantasy elements like evil pigs and magical items."

  • Fellowship

    Game with the same Fellowship vibe

    -5

    "No social or community gameplay elements; experience is solitary."

    Capsule for Black Myth: Wukong Black Myth: Wukong

    "No social or community gameplay elements; experience is solitary."

  • Growth

    Game with the same Growth vibe

    3

    "Players develop skills and knowledge to progress through quests and platforming challenges."

    Capsule for Tomba! Special Edition Tomba! Special Edition

    "Players develop skills in platforming and puzzle solving and gain knowledge of complex quest systems."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary gameplay typical of platformers with no physical activity or health-related mechanics."

    Capsule for Shantae and the Pirate's Curse Shantae and the Pirate's Curse

    "Sedentary gameplay typical of platformers with no physical activity or health-related features."

  • Idle

    Game with the same Idle vibe

    -4

    "Requires focused attention and engagement; not designed for casual or background play."

    Capsule for Go Home Annie: An SCP Game Go Home Annie: An SCP Game

    "Requires focused attention and engagement; not designed for casual or background play."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No evidence of close social relationships or emotional sharing; single-player experience."

    Capsule for Voidspire Tactics Voidspire Tactics

    "No evidence of close social relationships or emotional sharing; single-player experience."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or group management roles; gameplay is individual."

    Capsule for Rogue Legacy 2 Rogue Legacy 2

    "No leadership or group management roles; gameplay is individual."

  • Progression

    Game with the same Progression vibe

    4

    "Players collect items, unlock abilities, and complete quests to progress and enhance gameplay."

    Capsule for Helheim Hassle Helheim Hassle

    "Players collect items, unlock new abilities and quests, and progress through a structured event system."

  • Relaxation

    Game with the same Relaxation vibe

    1

    "Some players find nostalgic charm relaxing; others note frustration from difficulty and controls causing tension."

    Capsule for Little Big Adventure Little Big Adventure

    "Some players find nostalgic charm relaxing, but challenging platforming and puzzles create tension."

  • Sensation

    Game with the same Sensation vibe

    2

    "Bright visuals and humorous audio provide sensory enjoyment, though graphics are dated."

    Capsule for Dokapon Kingdom: Connect Dokapon Kingdom: Connect

    "Colorful art style and quirky audio provide sensory enjoyment, though graphics are dated."

  • Status

    Game with the same Status vibe

    -5

    "No social recognition or status systems; focus is on personal achievement."

    Capsule for Castlevania: Lords of Shadow – Ultimate Edition Castlevania: Lords of Shadow – Ultimate Edition

    "No social recognition or status systems; focus is on personal achievement."

  • Story

    Game with the same Story vibe

    2

    "Narrative is engaging but considered short and incomplete by many; side quests add depth but main plot is abrupt."

    Capsule for Deus Ex: Mankind Divided Deus Ex: Mankind Divided

    "Simple overarching plot with many side quests and events that add depth, though story is not the main focus."

  • Strategy

    Game with the same Strategy vibe

    3

    "Requires planning moves, managing limited energy, and choosing quests strategically."

    Capsule for Clover Tale Clover Tale

    "Requires planning and problem solving to complete quests and navigate complex event triggers."

  • Thrill

    Game with the same Thrill vibe

    2

    "Some suspense and challenge in combat and platforming, but overall a lighthearted experience."

    Capsule for Pipistrello and the Cursed Yoyo Pipistrello and the Cursed Yoyo

    "Some suspense from challenging platforming and puzzles, but overall a lighthearted experience."

  • Value

    Game with the same Value vibe

    3

    "Players appreciate the nostalgic value and amount of content for the price."

    Capsule for Bubsy Two-Fur Bubsy Two-Fur

    "Players appreciate the nostalgic value and content for the price, though some criticize lack of enhancements."

  • Violence

    Game with the same Violence vibe

    1

    "Combat exists but is light and cartoonish, not focused on violence."

    Capsule for Forager Forager

    "Combat is light and cartoonish, involving defeating enemies but not focused on violence."

  • Survival

    Game with the same Survival vibe

    1

    "Some resource management and health mechanics, but low risk compared to hardcore survival games."

    Capsule for GUN™ GUN™

    "Some resource and health management, but low risk compared to survival games."

Last update: 12/07/2026