aMAZE 2 similar games & best alternatives
aMAZE 2
2017
Related articles
Quick resume
aMAZE 2 is a straightforward and surprisingly-difficult celebration of the simple beauty of the maze.
Global score
85/100
Genres
Adventure, Casual, Indie, Simulator, Strategy
Similar games
Pros
- Affordable price
- Simple and relaxing gameplay
- Challenging mazes with increasing difficulty
- Calming music
- Easy achievements and trading cards
Cons
- Clunky and oversensitive controls
- Short playtime and limited replayability
- Minimal graphics and visual appeal
- Repetitive music
- No multiplayer or social features
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players control the ball's movement through mazes using arrow keys, allowing direct input and decision-making on navigation."
aMAZE
"Players control the ball's movement freely using arrow keys, deciding their own path through mazes."
-
Competence
Game with the same Competence vibe
2"Requires some brain usage and puzzle solving; not highly difficult but involves overcoming maze challenges and entity avoidance."
The Backroom - Lost and Found
"Players solve increasingly complex mazes requiring problem-solving skills, though controls limit precision."
-
Competition
Game with the same Competition vibe
-4"No evidence of competitive modes or player comparison; focus is on individual puzzle solving."
Plazma Being
"No evidence of competitive modes or player comparison; focus is on individual puzzle solving."
-
Continuation
Game with the same Continuation vibe
-2"Short game (~2-3 hours) with limited replay value; players tend to finish quickly and do not engage in long habitual play."
Frankenstein: Master of Death
"Short playtime (~1-2 hours) with limited replay value; players tend to finish quickly and move on."
-
Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player with no cooperative elements."
Hell Yeah! Wrath of the Dead Rabbit
"Entirely single-player with no cooperative elements."
-
Creativity
Game with the same Creativity vibe
-3"Players navigate a preset style maze with limited interaction; no building or customization."
The Backrooms Game FREE Edition
"Players navigate predefined mazes; no creation or modification of content."
-
Domination
Game with the same Domination vibe
-5"No social dominance or power dynamics; purely individual gameplay."
The Secret Order 2: Masked Intent
"No social dominance or power dynamics; purely individual gameplay."
-
Escapism
Game with the same Escapism vibe
1"Players use the game as a mental distraction and casual pastime, though it is cognitively engaging rather than purely escapist."
Lexica
"Some players find it relaxing and a casual distraction, but not strongly immersive escapism."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for casual fun or achievement hunting; no obligation or pressure noted."
Loot Grind Simulator
"Players engage voluntarily for casual enjoyment or achievement hunting; no obligation reported."
-
Experimenting
Game with the same Experimenting vibe
-2"Gameplay involves following puzzle-solving routines with limited novelty or mechanic experimentation."
Glass Masquerade
"Gameplay involves solving set puzzles with limited novelty or mechanic experimentation."
-
Exploration
Game with the same Exploration vibe
-3"The game has fixed levels with no open world or discovery elements; players navigate known puzzle environments."
Reflex
"Players navigate fixed maze layouts repeatedly; no open exploration or discovery."
-
Expression
Game with the same Expression vibe
-5"No customization or personalization options available."
Almost Home Now
"No customization or personalization options available."
-
Fantasy
Game with the same Fantasy vibe
-5"Realistic puzzle solving without fictional or imaginative narrative elements."
Puzzler World
"Realistic puzzle mazes without fictional or imaginative narrative elements."
-
Fellowship
Game with the same Fellowship vibe
-5"No community or social interaction features; solo play only."
SCP022
"No community or social interaction features; solo play only."
-
Growth
Game with the same Growth vibe
2"Players learn maze layouts and puzzle solutions over multiple playthroughs, improving skill and knowledge."
The Last NightMary - A Lenda do Cabeça de Cuia
"Players develop problem-solving skills and improve maze navigation over time."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity involved."
World of Tanks Blitz
"Sedentary gameplay with no physical activity involved."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention to solve puzzles; not suitable for passive or background play."
Bomb The Monsters!
"Requires focused attention to solve puzzles; not suitable for passive or background play."
-
Intimacy
Game with the same Intimacy vibe
-5"No social or emotional relationship building."
Five Nights at Freddy's 2
"No social or emotional relationship building."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles."
Getting Over It with Bennett Foddy
"No leadership or group management roles."
-
Progression
Game with the same Progression vibe
3"Players progress through levels and unlock many achievements, providing a sense of advancement."
Oik
"Players progress through levels and unlock achievements, providing a sense of advancement."
-
Relaxation
Game with the same Relaxation vibe
3"Calm music and simple gameplay create a relaxing experience for many players."
Upside Down
"Calming music and simple gameplay provide a relaxing experience for many players."
-
Sensation
Game with the same Sensation vibe
1"Visuals and audio are simple and soothing rather than intense or highly stimulating."
Shift
"Visuals and music are simple and soothing rather than highly stimulating."
-
Status
Game with the same Status vibe
-4"No social recognition or status systems; achievements are personal."
Finding Frankie
"No social recognition or status systems; achievements are personal."
-
Story
Game with the same Story vibe
-5"No narrative or plot; purely puzzle-based gameplay."
Island Farmer - Jigsaw Puzzle
"No narrative or plot; purely puzzle-focused gameplay."
-
Strategy
Game with the same Strategy vibe
2"Puzzle solving and maze navigation require some planning and problem solving."
The Backroom - Lost and Found
"Solving mazes requires planning and logical thinking, though controls limit strategic depth."
-
Thrill
Game with the same Thrill vibe
-3"Low risk and tension; gameplay is calm and predictable."
Zup! 6
"Low risk and tension; gameplay is calm and predictable."
-
Value
Game with the same Value vibe
4"Players perceive good value for the low price and short playtime."
Mushroom Cats 2
"Players find good value for low price and short playtime."
-
Violence
Game with the same Violence vibe
-5"No combat or destructive elements; purely constructive puzzle solving."
Taiji
"No combat or destructive elements; constructive puzzle solving only."
-
Survival
Game with the same Survival vibe
-5"No survival or threat avoidance mechanics."
To the Moon
"No survival or threat avoidance mechanics."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Creativity, Exploration, Expression, Story. It leans lower than usual among comparable games on Survival, Fantasy, Thrill.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026