Plazma Being similar games & best alternatives
Plazma Being
2015
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Quick resume
Take control of Zeb in this puzzle/platformer. He is a small energy based life form from space, known as a Plazma Being. While journeying through space to his home, Zeb was surprised to find that he was being kidnapped by aliens. They took him back to their planet and unceremoniously threw him into captivity.
Global score
76/100
Genres
Action, Adventure, Indie, Platform, Puzzle
Similar games
Pros
- Challenging and well-designed puzzles
- Engaging sci-fi story
- Relaxing music and atmosphere
- Good value on sale
- Unique mechanics with multiple forms
Cons
- Clunky and unintuitive controls
- Short game length
- Some physics and bug issues
- Frustration due to trial and error
- No multiplayer or social features
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players control the character's movement and decisions, including exploration and puzzle solving, with some freedom in approach."
Mr. Hopp's Playhouse
"Players control the character Zeb with multiple forms and abilities, allowing freedom in puzzle solving and movement decisions."
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Competence
Game with the same Competence vibe
3"The game offers challenging puzzles and boss fights that require skill and problem solving, though some parts are tedious or unclear."
Garten of Banban 3
"The game offers challenging puzzles and boss fights that require skill and problem solving, though some controls are clunky."
-
Competition
Game with the same Competition vibe
-4"No evidence of competitive modes or player comparison; focus is on individual puzzle solving."
aMAZE 2
"No evidence of competitive modes or player comparison; focus is on individual puzzle solving."
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Continuation
Game with the same Continuation vibe
-3"Short game with only 14 levels; many players finish quickly and do not replay much."
Colortone
"Short game with only 10 levels; some players found it frustrating and prone to quitting, others replayed occasionally."
-
Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player experience with no cooperative or multiplayer elements."
The Witcher: Enhanced Edition Director's Cut
"Entirely single-player experience with no cooperative or multiplayer elements."
-
Creativity
Game with the same Creativity vibe
2"Players manipulate environment elements and solve puzzles creatively, though within designed levels."
Moss
"Players manipulate objects and use different forms creatively to solve puzzles, though within predefined level designs."
-
Domination
Game with the same Domination vibe
-5"No elements of dominance or power over others; gameplay is solitary and non-confrontational."
Hidden Object 6-in-1 bundle
"No indication of dominance or power over others; gameplay is solitary and non-confrontational."
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Escapism
Game with the same Escapism vibe
3"Players use the game as a relaxing, immersive distraction with atmospheric music and engaging mystery solving."
Clue/Cluedo
"Players use the game as a relaxing distraction with a sci-fi story and atmospheric music."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for enjoyment and mental challenge, not out of obligation."
Railbound
"Players engage voluntarily for enjoyment and mental challenge, not out of obligation."
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Experimenting
Game with the same Experimenting vibe
3"Game encourages trying new puzzle solutions and mechanics, though some trial and error can be repetitive."
The Way
"Game encourages trying different forms and puzzle approaches, though some trial and error is involved."
-
Exploration
Game with the same Exploration vibe
1"Limited exploration within small rooms, but some curiosity-driven searching for clues."
Locked In Mind
"Limited exploration within 10 levels and 3 locations; some curiosity-driven puzzle solving."
-
Expression
Game with the same Expression vibe
-4"No character customization or cosmetic modification; fixed character and environment presentation."
Alien: Rogue Incursion Evolved Edition
"No character customization or personalization; fixed character and environment presentation."
-
Fantasy
Game with the same Fantasy vibe
4"Set in a sci-fi universe with aliens and space travel, providing an imaginative fictional experience."
Spaceport Hope
"Set in a sci-fi universe with an imaginative story about an energy being escaping alien captivity."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; purely single-player experience."
Record of Lodoss War-Deedlit in Wonder Labyrinth-
"No social or community features; purely single-player experience."
-
Growth
Game with the same Growth vibe
3"Players develop puzzle-solving skills and learn new mechanics progressively."
Machinika: Museum
"Players develop puzzle-solving skills and learn new mechanics progressively."
-
Health
Game with the same Health vibe
-5"Typical sedentary gameplay with no physical activity elements."
Friendly Fire
"Typical sedentary gameplay with no physical activity elements."
-
Idle
Game with the same Idle vibe
-4"Requires focused attention due to puzzles and platforming; not designed for casual or background play."
Legacy of Kain™ Soul Reaver 1&2 Remastered
"Requires focused attention on puzzles and platforming; not suitable for casual background play."
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Intimacy
Game with the same Intimacy vibe
-5"No social or emotional relationship building; strictly individual gameplay."
Rollerdrome
"No social or emotional relationship building; strictly individual gameplay."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements; single-player puzzle platformer."
Chronology
"No leadership or group management roles; single-player puzzle platformer."
-
Progression
Game with the same Progression vibe
2"Progression through levels and unlocking achievements, but no item collection or upgrades."
Red Trigger
"Progression through levels and unlocking abilities, but no extensive item collection or upgrades."
-
Relaxation
Game with the same Relaxation vibe
2"Ambient music and visuals create a relaxing mood, though difficulty spikes cause frustration."
Solar Flux
"Generally relaxing with ambient music and moderate challenge, though some frustration reported."
-
Sensation
Game with the same Sensation vibe
1"Simple visuals and sound effects provide mild sensory stimulation appropriate for puzzle focus."
Sokobond
"Simple graphics and sound provide mild sensory stimulation appropriate for a puzzle platformer."
-
Status
Game with the same Status vibe
-5"No social recognition or status systems present."
Crying Suns
"No social recognition or status systems present."
-
Story
Game with the same Story vibe
3"There is an engaging sci-fi narrative with recurring story resets and evolving plot elements, though some find it limited."
Reality Break
"Contains a simple but engaging sci-fi narrative that motivates progression."
-
Strategy
Game with the same Strategy vibe
3"Puzzles require logical thinking and planning; some trial and error involved."
Space Quest™ Collection
"Puzzles require logical thinking and planning to solve, with some trial and error."
-
Thrill
Game with the same Thrill vibe
-2"Low suspense or risk; emotional tension present but no high-stakes thrills or surprises."
Left on Read
"Low suspense or risk; some challenge but no high tension or excitement."
-
Value
Game with the same Value vibe
3"Generally considered good value especially when purchased on sale; short but memorable experience."
LIMBO
"Generally considered good value especially when purchased on sale; short but enjoyable experience."
-
Violence
Game with the same Violence vibe
-5"No combat or destructive gameplay; focus on puzzle solving and interaction."
Stick it to The Man!
"No combat or destructive gameplay; focus on puzzle solving and object manipulation."
-
Survival
Game with the same Survival vibe
-3"No survival mechanics; stable puzzle environment without threats."
Poly Bridge 2
"No survival mechanics; stable environment with puzzle challenges."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. It leans lower than usual among comparable games on Continuation, Expression, Exploration.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026