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Chivalry 2 similar games & best alternatives

Chivalry 2

PC (Microsoft Windows), Xbox One, PlayStation 4, Xbox Series X|S, PlayStation 5 • 2022

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Quick resume

Chivalry 2 is a multiplayer first person slasher inspired by epic medieval movie battles. Players are thrust into the action of every iconic moment of the era - from clashing swords, to storms of flaming arrows, to sprawling castle sieges and more.

Global score

80/100

Genres

Action, Massively Multiplayer, Hack and slash/Beat 'em up, Tactical, Indie, Fighting

Similar games

    Pros

    • Fun and satisfying combat
    • Large-scale chaotic battles
    • Accessible yet deep mechanics
    • Immersive medieval atmosphere
    • Strong community and social play

    Cons

    • Server lag and optimization issues
    • Limited class customization
    • Some bugs and glitches
    • Toxic player behavior in some matches
    • Lack of new content updates

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      3

      "Players can choose weapons, perks, and equipment freely; some strategic decisions in combat and loadout customization."

      Capsule for BRAIN / OUT BRAIN / OUT

      "Players choose classes and subclasses with specific weapons and perks, allowing some freedom in combat style, but within preset options."

    • Competence

      Game with the same Competence vibe

      4

      "The game is easy to learn but hard to master with a high skill ceiling in tactical combat and strategic planning."

      Capsule for Inkulinati Inkulinati

      "Combat is easy to learn but hard to master, with a high skill ceiling rewarding practice and tactical stamina management."

    • Competition

      Game with the same Competition vibe

      4

      "Competitive multiplayer modes like duels and ranked matches encourage player versus player skill comparison."

      Capsule for Sky Noon Sky Noon

      "Large-scale multiplayer battles with ranked and unranked modes, duels, and skill-based combat encourage player comparison and competition."

    • Continuation

      Game with the same Continuation vibe

      3

      "Players report habitual play, long sessions with friends, and repeated returns despite some bugs and server issues."

      Capsule for Drunken Wrestlers 2 Drunken Wrestlers 2

      "Players report habitual play, long sessions, and returning repeatedly despite some bugs and lack of new content."

    • Cooperation

      Game with the same Cooperation vibe

      3

      "Team-based battles with squad mechanics encourage cooperation, though some players note issues with uncooperative teammates."

      Capsule for Enlisted Enlisted

      "Team objectives and large battles require cooperation, though some players focus on personal kills; mixed evidence of teamwork."

    • Creativity

      Game with the same Creativity vibe

      2

      "Players can customize abilities and choose different combat approaches, but limited environmental or character customization."

      Capsule for Ghostrunner Ghostrunner

      "Limited class customization but players can creatively use environment objects and throwable items in combat."

    • Domination

      Game with the same Domination vibe

      2

      "Some reports of griefing and aggressive player behavior, but also community moderation and developer responsiveness."

      Capsule for Engine Evolution 2022 Engine Evolution 2022

      "Some reports of toxic players and griefing, but also community efforts to moderate and support newcomers."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players use the game for fun, distraction, and stress relief with humorous and immersive medieval fantasy setting."

      Capsule for Pirates Vikings & Knights II Pirates Vikings & Knights II

      "Players use the game as a fun, chaotic distraction and stress relief with immersive medieval battles and humor."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for fun and social reasons, not out of obligation or pressure."

      Capsule for Human Fall Flat Human Fall Flat

      "Players engage voluntarily for fun and social reasons, not out of obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players try different weapons, skills, and exploration paths; some experimentation with combat strategies is encouraged."

      Capsule for Horizon Forbidden West™ Complete Edition Horizon Forbidden West™ Complete Edition

      "Players try different classes, weapons, and tactics; use of environmental objects and various combat moves encourages experimentation."

    • Exploration

      Game with the same Exploration vibe

      2

      "Varied maps and objectives offer some discovery, though environments are often similar and repetitive."

      Capsule for Dark Deity Dark Deity

      "Varied maps and objectives provide some discovery and novelty, though mostly known environments."

    • Expression

      Game with the same Expression vibe

      2

      "Character customization allows some self-expression, but limited cosmetic options."

      Capsule for Eschalon: Book I Eschalon: Book I

      "Character customization is limited but present; cosmetic options and emotes allow some self-expression."

    • Fantasy

      Game with the same Fantasy vibe

      4

      "Medieval fantasy setting with imaginative combat, magic, and humorous elements."

      Capsule for GUARDS! GUARDS!

      "Medieval fantasy setting with exaggerated gore, humorous elements, and chaotic battles far from realistic."

    • Fellowship

      Game with the same Fellowship vibe

      3

      "Players form social connections, play with friends, and share experiences, though toxicity is noted."

      Capsule for Cyber Hunter Cyber Hunter

      "Players form friendships, play with friends and family, and enjoy community interaction despite some toxicity."

    • Growth

      Game with the same Growth vibe

      4

      "Skill acquisition, character progression, and learning combat mechanics provide personal development."

      Capsule for ONE PIECE World Seeker ONE PIECE World Seeker

      "Learning combat mechanics and improving skill is a key motivation; players report personal development over time."

    • Health

      Game with the same Health vibe

      -4

      "Primarily sedentary gameplay with no physical activity or health-related features."

      Capsule for Supraland Six Inches Under Supraland Six Inches Under

      "Primarily sedentary gameplay with no physical activity or health-related features."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires active attention and engagement during battles; not suited for background or idle play."

      Capsule for Brass Brigade Brass Brigade

      "Requires active attention and engagement during battles; not suited for passive or background play."

    • Intimacy

      Game with the same Intimacy vibe

      1

      "Some social interaction and friendships form, but limited evidence of deep emotional connections."

      Capsule for BLOCKPOST LEGACY BLOCKPOST LEGACY

      "Some social interaction and friendships form, but limited evidence of deep emotional connections."

    • Leadership

      Game with the same Leadership vibe

      1

      "Some players lead groups or coordinate teams, but overall cooperative and balanced interactions predominate."

      Capsule for Dungeons of Eternity Dungeons of Eternity

      "Some players lead or coordinate teams, but overall balanced interactions and shared decision-making predominate."

    • Progression

      Game with the same Progression vibe

      3

      "Players accumulate experience, unlock weapons, perks, and cosmetics, showing clear progression."

      Capsule for Predator: Hunting Grounds Predator: Hunting Grounds

      "Players unlock classes, weapons, and cosmetics through XP and gameplay, showing clear progression."

    • Relaxation

      Game with the same Relaxation vibe

      1

      "Game can be fun and engaging but also chaotic and tense; mixed relaxation and excitement."

      Capsule for Goose Goose Duck Goose Goose Duck

      "Game offers fun and flow but also involves chaotic, tense combat moments; mixed relaxation and excitement."

    • Sensation

      Game with the same Sensation vibe

      4

      "Visual gore, sound effects, and music provide strong sensory stimulation and excitement."

      Capsule for Alien Shooter 2: Reloaded Alien Shooter 2: Reloaded

      "Strong sensory stimulation from gore, sound effects, music, and visual chaos provide emotional fun and excitement."

    • Status

      Game with the same Status vibe

      2

      "Leaderboards and ranks provide social recognition; some players seek status but community is small."

      Capsule for Redmatch 2 Redmatch 2

      "Leaderboards and ranks exist; players gain recognition within community though not heavily emphasized."

    • Story

      Game with the same Story vibe

      1

      "Some lore and narrative elements exist, but the game is primarily focused on multiplayer gameplay rather than story immersion."

      Capsule for PROJECT: PLAYTIME PROJECT: PLAYTIME

      "Some lore and map-based narrative elements exist but gameplay focuses mostly on multiplayer objectives."

    • Strategy

      Game with the same Strategy vibe

      3

      "Combat and team management require tactical thinking and planning."

      Capsule for Marvel's Guardians of the Galaxy Marvel's Guardians of the Galaxy

      "Combat and team objectives require tactical thinking, stamina management, and coordinated planning."

    • Thrill

      Game with the same Thrill vibe

      3

      "Players enjoy suspense and excitement from chaotic battles and survival modes."

      Capsule for Attack on Toys Attack on Toys

      "Players enjoy suspense and adrenaline from chaotic battles, risk of death, and clutch moments."

    • Value

      Game with the same Value vibe

      4

      "Players feel the game offers good value for price and time invested."

      Capsule for Poly Bridge 2 Poly Bridge 2

      "Players feel the game offers good value for price and time invested, with frequent play and fun."

    • Violence

      Game with the same Violence vibe

      5

      "Enjoyment of violent combat, gore, and destruction is central to the game experience."

      Capsule for ULTRAKILL ULTRAKILL

      "Enjoyment of visceral combat, gore, dismemberment, and medieval weaponry is central to player experience."

    • Survival

      Game with the same Survival vibe

      3

      "Players manage health, stamina, and resources to avoid death and progress."

      Capsule for Rogue Heroes: Ruins of Tasos Rogue Heroes: Ruins of Tasos

      "Players manage stamina, health, and positioning to avoid death and succeed in combat."

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Violence, Fantasy, Sensation.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Where to buy

    Last update: 30/04/2026