Demons Roots similar games & best alternatives
Demons Roots
2023
Related articles
Quick resume
In a final struggle for survival, demonkind again invaded the human world. However, the world they return to after years in the darkness isn't the same as it once was...
Global score
94/100
Genres
Adventure, Indie, Role-playing (RPG), Turn-based strategy (TBS)
Similar games
Pros
- Deep and emotional story
- Well-developed characters
- Engaging soundtrack
- Long playtime with rich content
- Meaningful combat and exploration
Cons
- Standard rpg maker combat mechanics
- Some grind and repetitive encounters
- Censorship in steam version requiring patch
- Dark and mature themes not for everyone
- Linear story progression with limited choices
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players can choose party members, make some story choices, and decide paths on the world map, but gameplay is largely linear and story-driven."
The Dwarves
"Players can explore the world freely and choose party members, but the story progression is linear with limited impactful choices."
-
Competence
Game with the same Competence vibe
2"Combat requires some skill and timing, with boss fights presenting challenges, but overall gameplay is accessible and not overly difficult."
Sword and Fairy 7
"Combat requires some strategy and skill, especially in boss fights, but normal encounters are mostly straightforward and grindy."
-
Competition
Game with the same Competition vibe
-4"Focus is on personal story progression and exploration without competitive or ranked modes."
Child of Light
"Focus is on personal story progression and exploration without competitive or ranked modes."
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Continuation
Game with the same Continuation vibe
5"Players report long playtimes (30-70+ hours), extensive side content, and high engagement."
Jimmy and the Pulsating Mass
"Players report long playtimes (40+ hours), emotional investment, and desire to keep playing including new game plus and side content."
-
Cooperation
Game with the same Cooperation vibe
-3"Gameplay is single-player with party management; no multiplayer or cooperative play."
Cthulhu Saves the World
"Gameplay is single-player focused with party management but no multiplayer or cooperative play."
-
Creativity
Game with the same Creativity vibe
1"Some customization in gear and party setup, but mostly uses predefined systems and items with limited creative expression."
World of Talesworth: Idle MMO Simulator
"Some customization in gear and party composition, but mostly uses predefined RPG Maker structures."
-
Domination
Game with the same Domination vibe
-5"Interactions emphasize mutual respect and complex relationships rather than exerting control or superiority over others."
Scarlet Hollow
"Interactions emphasize shared struggles and mutual respect rather than exerting control over others."
-
Escapism
Game with the same Escapism vibe
4"Players use the game to immerse in a dark fantasy world with compelling story and characters, escaping real life."
Dragon Age II: Ultimate Edition
"Players use the game to immerse in a dark fantasy world and emotionally engage with characters, escaping real life."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of personal interest and emotional connection to story and characters."
A Summer's End - Hong Kong 1986
"Players engage voluntarily out of intrinsic interest and emotional connection to story and characters."
-
Experimenting
Game with the same Experimenting vibe
1"Some exploration and puzzle experimentation, but gameplay largely follows established adventure game routines."
Syberia: The World Before
"Some exploration and puzzle solving, but largely follows established RPG Maker gameplay routines."
-
Exploration
Game with the same Exploration vibe
3"Game world is large with distinct zones and secrets; exploration rewarded with resources and lore."
V Rising
"World is large with secrets and optional dungeons rewarding exploration."
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Expression
Game with the same Expression vibe
2"Players can customize characters with costumes and skills, but mostly follow preset aesthetics and character designs."
Death end re;Quest
"Players can customize party gear and appearance to some extent, but mostly use preset character designs."
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Fantasy
Game with the same Fantasy vibe
5"Strong dark fantasy setting with demons, witches, and supernatural elements."
Demonheart
"Strong fantasy setting with demons, magic, and dark fictional themes."
-
Fellowship
Game with the same Fellowship vibe
-4"Single-player experience with minimal social interaction or community features."
Aarklash: Legacy
"Single-player experience with limited social interaction or community features."
-
Growth
Game with the same Growth vibe
3"Players develop characters through leveling, skill unlocking, and gear upgrading."
Megadimension Neptunia VIIR
"Players develop characters through leveling, gear, and story progression."
-
Health
Game with the same Health vibe
-4"Sedentary gameplay typical of RPGs; no physical activity involved."
SanctuaryRPG: Black Edition
"Sedentary gameplay typical of RPGs, no physical activity involved."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention during combat and story, not suited for casual or background play."
Ryse: Son of Rome
"Requires focused attention during combat and story, not suited for casual or background play."
-
Intimacy
Game with the same Intimacy vibe
3"Multiplayer fosters social bonds and cooperative play, though not focused on deep emotional relationships."
Core Keeper
"Strong emotional bonds form between characters and players, though no multiplayer intimacy."
-
Leadership
Game with the same Leadership vibe
2"Player leads party members in combat and decision-making; no multiplayer leadership roles."
GRANDIA HD Remaster
"Player leads party members in combat and story decisions, but no multiplayer leadership roles."
-
Progression
Game with the same Progression vibe
4"Character leveling, skill trees, equipment acquisition, and story advancement provide clear progression."
The NOexistenceN of Morphean Paradox : The Forest of Silver Shallots
"Character leveling, gear acquisition, and story advancement provide clear progression."
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Relaxation
Game with the same Relaxation vibe
2"Balanced challenge and flow with moments of tension in boss fights, but generally enjoyable and not overly stressful."
Outland
"Balance of challenging boss fights and slower story moments creates flow and emotional release."
-
Sensation
Game with the same Sensation vibe
3"Strong emotional and sensory stimulation through music, art, and narrative impact."
Wonderful Everyday Down the Rabbit-Hole
"Music, art, and emotional story provide strong sensory and emotional stimulation."
-
Status
Game with the same Status vibe
-4"The game focuses on personal experience without social recognition or leaderboards."
The Great Villainess: Strategy of Lily
"Game focuses on personal experience without social recognition or leaderboards."
-
Story
Game with the same Story vibe
5"Highly praised narrative with deep character development, plot twists, and emotional impact."
Magical Girl Witch Trials
"Highly praised narrative with deep characters, emotional impact, and complex plot."
-
Strategy
Game with the same Strategy vibe
3"Combat and puzzle solving require tactical thinking and planning."
Rune Classic
"Combat and puzzle elements require tactical thinking and planning."
-
Thrill
Game with the same Thrill vibe
3"Plot twists, challenging boss fights, and suspenseful story moments provide excitement and tension."
The Legend of Heroes: Trails to Azure
"Emotional highs, plot twists, and challenging boss fights provide suspense and excitement."
-
Value
Game with the same Value vibe
4"Players report high value for time invested due to emotional impact and story depth."
Higurashi When They Cry Hou - Ch.8 Matsuribayashi
"Players report high value for time spent due to story depth, length, and emotional engagement."
-
Violence
Game with the same Violence vibe
3"Combat and dark themes involve violence, including killing and brutal encounters."
BLACK SOULS
"Combat and dark themes involve violence, suffering, and war."
-
Survival
Game with the same Survival vibe
2"Themes of overcoming threats and fighting for survival are present in the story, though gameplay is narrative."
Dies irae ~Amantes amentes~
"Story and gameplay involve overcoming threats and strategic combat to survive and progress."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. Here, the score leans higher than usual among comparable games on Intimacy, Story. It leans lower than usual among comparable games on Experimenting.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026