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V Rising similar games & best alternatives

V Rising

PC (Microsoft Windows), PlayStation 5 • 2024

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Quick resume

Awaken as a Vampire. Hunt for blood in nearby settlements to regain your strength and evade the scorching sun to survive. Raise your castle and thrive in an ever-changing, open world full of mystery. Gain allies online and conquer the land of the living.

Global score

89/100

Genres

Action, Adventure, Massively Multiplayer, Role-playing (RPG)

Similar games

    Pros

    • Engaging combat and challenging boss fights
    • Extensive and creative base building system
    • Strong vampire fantasy atmosphere
    • Flexible multiplayer and co-op options
    • Frequent updates and active developer support

    Cons

    • Pvp balance issues and short-lived servers
    • Solo play can be challenging and grindy
    • Some qol features like crafting from storage missing
    • Camera control can be awkward
    • Endgame content may feel limited for some players

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have freedom to build castles in any design, manage economy and defense with many options, and choose campaigns or free-build modes."

      Capsule for Stronghold: Definitive Edition Stronghold: Definitive Edition

      "Players have freedom to choose playstyle, build and decorate castles extensively, customize game settings, and decide solo or multiplayer engagement."

    • Competence

      Game with the same Competence vibe

      4

      "Challenging boss fights requiring skillful dodging and guarding; skill leveling and equipment crafting add complexity."

      Capsule for Ys SEVEN Ys SEVEN

      "Challenging boss fights requiring skill and strategy; progression through defeating bosses and upgrading gear."

    • Competition

      Game with the same Competition vibe

      2

      "PvP is a core element with player vs player combat and group fights, but some servers focus more on survival and cooperation."

      Capsule for The Isle The Isle

      "PvP is present with raids and clan warfare, but many players focus on PvE or cooperative play; PvP servers can be short-lived."

    • Continuation

      Game with the same Continuation vibe

      3

      "Many players report habitual play and long sessions; addictive gameplay loop encourages repeated play."

      Capsule for Maze Mice Maze Mice

      "Addictive gameplay loop with progression, building, and exploration encourages long play sessions; some players report habitual play."

    • Cooperation

      Game with the same Cooperation vibe

      4

      "Co-op multiplayer is well supported and praised; teamwork in dungeons and base building is common."

      Capsule for Enshrouded Enshrouded

      "Co-op and clan play are highly encouraged and enhance experience; teamwork in boss fights and base building is common."

    • Creativity

      Game with the same Creativity vibe

      5

      "Building system praised as one of the best, with extensive customization and creative freedom."

      Capsule for RuneScape: Dragonwilds RuneScape: Dragonwilds

      "Highly praised building system with deep customization and castle design; players express strong creative expression."

    • Domination

      Game with the same Domination vibe

      2

      "PvP includes raiding and hunting other players, implying exertion of control, though community is friendly and balanced."

      Capsule for Animyst Animyst

      "PvP elements include raiding and stealing loot, with some players engaging in vampire politics and power struggles."

    • Escapism

      Game with the same Escapism vibe

      4

      "The atmospheric gothic setting, vampire theme, and immersive gameplay provide a strong escape from real life."

      Capsule for Golden Krone Hotel Golden Krone Hotel

      "Dark gothic atmosphere, vampire fantasy, and immersive world provide strong escape from reality."

    • Expectation

      Game with the same Expectation vibe

      -3

      "Most players engage voluntarily for fun and interest, though some feel pressure from PvP or grind to progress."

      Capsule for Infinite Veil Infinite Veil

      "Players mostly engage voluntarily for enjoyment; some frustration with PvP balance but no indication of obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players try different builds, moves, and strategies; game encourages exploration of mechanics and customization."

      Capsule for DRAGON BALL XENOVERSE 2 DRAGON BALL XENOVERSE 2

      "Players try different builds, spells, and strategies; game encourages exploration of mechanics and customization."

    • Exploration

      Game with the same Exploration vibe

      3

      "World is large with secrets and optional dungeons rewarding exploration."

      Capsule for Demons Roots Demons Roots

      "Game world is large with distinct zones and secrets; exploration rewarded with resources and lore."

    • Expression

      Game with the same Expression vibe

      4

      "Extensive avatar customization and creative building allow for personal expression and unique creations."

      Capsule for Brickadia Brickadia

      "Extensive avatar and castle customization allow for personal expression and unique aesthetics."

    • Fantasy

      Game with the same Fantasy vibe

      5

      "Strong vampire fantasy theme with gothic aesthetics, supernatural abilities, and dark storytelling."

      Capsule for Night Swarm Night Swarm

      "Strong vampire fantasy theme with supernatural abilities, gothic setting, and mythical creatures."

    • Fellowship

      Game with the same Fellowship vibe

      3

      "Community and clan play foster social connection, though some players focus on solo experiences."

      Capsule for BLOCKPOST LEGACY BLOCKPOST LEGACY

      "Community and clan play foster social connection; solo play is possible but multiplayer is highlighted."

    • Growth

      Game with the same Growth vibe

      4

      "Players develop skills, learn boss patterns, and improve through ability unlocks and combat mastery."

      Capsule for 8Doors: Arum's Afterlife Adventure 8Doors: Arum's Afterlife Adventure

      "Players learn boss mechanics, improve skills, and develop strategies; progression through gear and abilities."

    • Health

      Game with the same Health vibe

      -4

      "Typical sedentary gameplay with no physical activity; some players report long sessions."

      Capsule for Onee Chanbara ORIGIN Onee Chanbara ORIGIN

      "Typical sedentary gameplay with no physical activity; some players report long sessions and late-night play."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention during combat and building; not designed for passive or background play."

      Capsule for Enshrouded Enshrouded

      "Requires focused attention during combat and building; not designed for passive or background play."

    • Intimacy

      Game with the same Intimacy vibe

      2

      "Some social interaction with friends and clans, but limited evidence of close emotional bonds."

      Capsule for Retro Commander Retro Commander

      "Some social interaction and cooperation with friends and clans; limited evidence of close emotional bonds."

    • Leadership

      Game with the same Leadership vibe

      2

      "Players can lead clans or groups for raids and defense; some evidence of leadership roles in multiplayer coordination."

      Capsule for DUCKSIDE DUCKSIDE

      "Clan and group play involve leadership roles in raids and base defense; some players engage in vampire politics."

    • Progression

      Game with the same Progression vibe

      5

      "Strong focus on accumulating items, upgrades, and unlocking new areas and bosses."

      Capsule for Necesse Necesse

      "Strong focus on accumulating items, upgrades, and unlocking new abilities through defeating bosses."

    • Relaxation

      Game with the same Relaxation vibe

      2

      "Gameplay balances challenge and flow; some players find it relaxing while others note tension in boss fights."

      Capsule for Neon Chrome Neon Chrome

      "Mix of challenging combat and relaxing building; some players find it soothing while others note tension in boss fights."

    • Sensation

      Game with the same Sensation vibe

      3

      "Enjoyable visuals, atmospheric audio, and satisfying combat provide sensory stimulation."

      Capsule for Valheim Valheim

      "Enjoyable visuals, atmospheric sound design, and satisfying combat feedback provide sensory stimulation."

    • Status

      Game with the same Status vibe

      2

      "Clan rankings and PVP success provide social recognition and status"

      Capsule for Conan Exiles Conan Exiles

      "PvP and clan achievements provide social recognition; cosmetic DLCs enhance visibility and status."

    • Story

      Game with the same Story vibe

      2

      "Some light story elements and lore exist, but the focus is mainly on gameplay rather than narrative immersion."

      Capsule for SPY-der PIG SPY-der PIG

      "Some lore and narrative elements present; story is light but adds to immersion and atmosphere."

    • Strategy

      Game with the same Strategy vibe

      4

      "Combat and build planning require strategic thinking; boss fights demand timing, positioning, and resource management."

      Capsule for Salt and Sanctuary Salt and Sanctuary

      "Boss fights and base building require planning, tactical thinking, and resource management."

    • Thrill

      Game with the same Thrill vibe

      3

      "PvP and boss fights provide suspense and excitement through risk and challenge."

      Capsule for Continent of the Ninth Seal Continent of the Ninth Seal

      "Boss fights and PvP encounters provide suspense and excitement; risk and reward elements present."

    • Value

      Game with the same Value vibe

      4

      "Players report good value for price with frequent updates and extensive content."

      Capsule for Airships: Conquer the Skies Airships: Conquer the Skies

      "Players report good value for price with extensive content, frequent updates, and cosmetic DLCs."

    • Violence

      Game with the same Violence vibe

      3

      "Combat involves spells and attacks with damage and crowd control effects; destruction is part of PvP."

      Capsule for Zeal Zeal

      "Combat involves fighting enemies and bosses with melee and magic; PvP includes raiding and stealing."

    • Survival

      Game with the same Survival vibe

      4

      "Survival mechanics including resource gathering, base defense, and threat management are central."

      Capsule for DeadPoly DeadPoly

      "Survival mechanics include resource gathering, managing sunlight vulnerability, and defending base."

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Fantasy, Story, Creativity.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026