Forsaken Remastered similar games & best alternatives

Forsaken Remastered

Linux, PC (Microsoft Windows), Mac, Xbox One • 2018

Should you play it?

Scavengers from all over the galaxy have come to a dead Earth to loot the remains of the technology that can found in underground tunnels. You must fight your way past the scum of the universe. As you prepare for deadly combat, you are going to quickly learn that the future is... Forsaken!

What works
  • Faithful remaster with improved graphics and controls
  • Challenging and skill-based gameplay
  • Varied and maze-like levels with secrets
  • Fast-paced 6dof movement and combat
  • Excellent techno soundtrack
Things to keep in mind
  • Multiplayer community is small or dead
  • Some levels and enemies feel repetitive
  • Minimal story and narrative depth
  • Difficulty can be frustrating
  • Bugs affecting saves and progression reported

What to play next

Top picks

Games that feel the closest overall

  • Resident Evil 4 (2005)

  • DOOM Eternal

  • Guns and Nuns: Storming Hell

  • Diehard Dungeon

  • STRIDER™ / ストライダー飛竜®

  • City of Brass

  • Earthion

  • The Last of Waifus

  • NINJA GAIDEN Σ [NINJA GAIDEN: Master Collection]

Hidden Gems

Less popular games with surprisingly high similarity

  • Guns and Nuns: Storming Hell

  • Earthion

  • Firehawk: FPV Drone Shooter

If you liked…

Recommendations by what you enjoyed most

  • Autonomy

    Closers

  • Competence

    HeXen II

  • Escapism

    Spaceport Hope

From the same developer

From the same developer, ranked by motivational fit.

  • Rise of the Triad: Ludicrous Edition

  • Blood™ Fresh Supply

  • Turok

  • PowerSlave Exhumed

  • Blood: Refreshed Supply™

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Forsaken Remastered: A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Status, Story, Intimacy. Here, the score leans higher than usual among comparable games on Violence, Exploration. It leans lower than usual among comparable games on Relaxation.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players can choose from multiple characters with unique playstyles and customize skill builds, allowing personal control over gameplay."

    Capsule for Closers Closers

    "Players can choose from multiple characters with different stats and customize controls extensively, allowing personal playstyle and freedom of movement in 6 degrees of freedom."

  • Competence

    Game with the same Competence vibe

    4

    "The game is challenging with punishing combat, complex puzzles, and requires skillful resource management and spatial awareness, rewarding player mastery and problem solving."

    Capsule for HeXen II HeXen II

    "The game is challenging with punishing difficulty, requiring skillful maneuvering, aiming, and puzzle solving; players receive feedback and must improve to progress."

  • Competition

    Game with the same Competition vibe

    2

    "Includes multiplayer modes with up to 16 players and leaderboards, but many players focus on co-op or solo play; some competitive elements present."

    Capsule for Wee Tanks! Wee Tanks!

    "Multiplayer modes exist with up to 16 players and leaderboards, but the playerbase is small or dead, limiting competitive play."

  • Continuation

    Game with the same Continuation vibe

    3

    "Many players report long play sessions, replaying for secrets, achievements, and nostalgia."

    Capsule for Turok Turok

    "Many players report long play sessions, unlocking characters and secrets, and habitual return to the game for nostalgia and challenge."

  • Cooperation

    Game with the same Cooperation vibe

    -3

    "Game is primarily single-player focused with limited social interaction; no multiplayer yet and little mention of cooperative play."

    Capsule for ENDLESS Legend™ 2 ENDLESS Legend™ 2

    "The game focuses primarily on single-player campaign; multiplayer exists but lacks bots and active community, limiting cooperative play."

  • Creativity

    Game with the same Creativity vibe

    2

    "Players can explore secrets, choose weapons, and solve puzzles, but mostly follow designed levels."

    Capsule for The Morrigan The Morrigan

    "Players can unlock and select different characters and vehicles, and explore maze-like levels with secrets, but level design and objectives are mostly preset."

  • Domination

    Game with the same Domination vibe

    -4

    "Interactions are balanced and respectful; no evidence of power imposition or trash talk in multiplayer."

    Capsule for R-Type Dimensions EX R-Type Dimensions EX

    "Interactions are balanced with no evidence of power imposition or trash talk; multiplayer is mostly equal and respectful."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players use the game as a relaxing, nostalgic escape with immersive music and exploration in a sci-fi setting."

    Capsule for Spaceport Hope Spaceport Hope

    "Players use the game as a nostalgic escape with immersive sci-fi setting, fast-paced action, and engaging music to distract from real life."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily out of personal interest and nostalgia rather than obligation or external pressure."

    Capsule for Age of Empires II (Retired) Age of Empires II (Retired)

    "Players engage voluntarily out of personal interest and nostalgia rather than obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

    3

    "The game encourages exploration of complex levels, puzzle solving, and trying different classes and weapons, as well as mod experimentation."

    Capsule for Hexen: Beyond Heretic Hexen: Beyond Heretic

    "The game encourages exploration of levels, experimenting with different characters, weapons, and strategies to overcome challenges."

  • Exploration

    Game with the same Exploration vibe

    4

    "Maze-like levels with secrets and side paths encourage curiosity-driven discovery."

    Capsule for Total Chaos Total Chaos

    "Maze-like levels with many secrets and hidden items encourage discovery and curiosity-driven navigation."

  • Expression

    Game with the same Expression vibe

    2

    "Character and vehicle customization allow some self-expression, though options are somewhat limited."

    Capsule for MadOut2 BigCityOnline [CLOSED] MadOut2 BigCityOnline [CLOSED]

    "Character and vehicle selection with unique appearances and voice lines allow some self-expression, though customization is limited."

  • Fantasy

    Game with the same Fantasy vibe

    4

    "Set in a sci-fi, post-apocalyptic fictional world with imaginative elements."

    Capsule for Half-Life: A Place in the West Half-Life: A Place in the West

    "Set in a dark sci-fi post-apocalyptic future with imaginative vehicles and enemies, offering a strong fictional experience."

  • Fellowship

    Game with the same Fellowship vibe

    -3

    "Mostly single-player with minimal social interaction; multiplayer community is small and inactive."

    Capsule for Anomaly 2 Anomaly 2

    "Mostly single-player experience with minimal social interaction; multiplayer community is small and inactive."

  • Growth

    Game with the same Growth vibe

    3

    "Players improve skills and unlock characters, showing learning and personal development."

    Capsule for Timberman Timberman

    "Players learn complex controls, improve skills, and unlock characters and secrets, supporting personal development."

  • Health

    Game with the same Health vibe

    -4

    "Sedentary gameplay with no physical activity; some players report motion sickness but no physical exercise involved."

    Capsule for Eastshade Eastshade

    "The game is a sedentary activity with no physical exercise elements and some players report motion sickness."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires focused attention and continuous engagement due to fast-paced action and challenging gameplay."

    Capsule for Blazing Chrome Blazing Chrome

    "Requires focused attention and continuous engagement due to challenging gameplay and fast-paced action."

  • Intimacy

    Game with the same Intimacy vibe

    -4

    "Limited social interaction; multiplayer is minimal and lacks deep social features."

    Capsule for Feed and Grow: Fish Feed and Grow: Fish

    "Limited social interaction and emotional sharing; multiplayer is sparse and lacks community features."

  • Leadership
    Insufficient data

    No nearest game available

  • Progression

    Game with the same Progression vibe

    4

    "Players collect gold, unlock characters, costumes, and new levels, showing clear progression."

    Capsule for BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien

    "Players collect weapons, powerups, gold, and unlock characters and levels, showing clear progression mechanics."

  • Relaxation

    Game with the same Relaxation vibe

    -2

    "The game is challenging and can be frustrating, with tension in combat and difficulty spikes."

    Capsule for Banners of Ruin Banners of Ruin

    "The game is challenging and can be stressful with tight time limits and enemy ambushes, though some find flow in the gameplay."

  • Sensation

    Game with the same Sensation vibe

    4

    "Bright colorful visuals, fast-paced action, and energetic soundtrack provide strong sensory stimulation."

    Capsule for The Next Penelope The Next Penelope

    "Colorful lighting, techno soundtrack, particle effects, and fast-paced action provide strong sensory stimulation and excitement."

  • Status

    Game with the same Status vibe

    1

    "Some recognition through unlocks and skins, but limited social status or visibility due to small multiplayer base."

    Capsule for Zero Caliber 2 Remastered Zero Caliber 2 Remastered

    "Some recognition through multiplayer and unlockables, but limited by small playerbase and lack of social features."

  • Story

    Game with the same Story vibe

    -3

    "Minimal narrative; gameplay focuses on mechanics and progression rather than story immersion."

    Capsule for Stacklands Stacklands

    "The narrative is minimal, cheesy, and mostly a backdrop; gameplay focuses on action and exploration rather than story immersion."

  • Strategy

    Game with the same Strategy vibe

    3

    "Players must manage resources, decide when to fight or flee, and plan routes through mazes, requiring strategic thinking."

    Capsule for The Backrooms: Survival The Backrooms: Survival

    "Players must plan routes, manage resources, and use tactics to overcome enemies and puzzles in maze-like levels."

  • Thrill

    Game with the same Thrill vibe

    3

    "Bullet-hell combat and difficulty spikes provide moments of suspense and excitement."

    Capsule for Astroloot Astroloot

    "Fast-paced combat, ambushes, and bullet-hell elements create tension and excitement."

  • Value

    Game with the same Value vibe

    3

    "Generally perceived as good value especially on sale; some complaints about bugs and performance."

    Capsule for Dead Space Dead Space

    "Generally perceived as good value especially on sale, with many levels and content; some complaints about price and bugs."

  • Violence

    Game with the same Violence vibe

    4

    "Combat-focused gameplay with shooting, explosions, and destruction of enemies."

    Capsule for Whisker Squadron: Survivor Whisker Squadron: Survivor

    "Combat-focused gameplay with shooting, explosions, and destruction of enemies and objects."

  • Survival

    Game with the same Survival vibe

    3

    "Players must avoid death, manage limited resources, and overcome environmental hazards and enemies."

    Capsule for Hidden Deep Hidden Deep

    "Players must avoid death, manage lives, and survive enemy attacks and environmental hazards."

Last update: 12/07/2026