Full Metal Furies similar games & best alternatives
Full Metal Furies
2018
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Quick resume
From the creators of Rogue Legacy comes a "true-cooperative" action RPG. FULL METAL FURIES puts an emphasis on team play with a unique combat system where everyone is important. Play on the couch, alone or with friends, or make it an online party for up to four players!
Global score
91/100
Genres
Action, Adventure, Indie, Role-playing (RPG), Hack and slash/Beat 'em up, Puzzle
Similar games
Pros
- Engaging and skillful combat mechanics
- Strong cooperative multiplayer experience
- Challenging and creative puzzles
- Rich character customization and progression
- Humorous writing and charming art style
Cons
- Multiplayer limited to invite-only friends
- Some bugs and network issues reported
- Puzzle difficulty may frustrate some players
- No matchmaking or public lobbies
- Single player can be challenging without co-op
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players can choose from multiple characters with unique abilities and perks, customize loadouts, and select difficulty and gameplay modes, allowing significant control over playstyle."
Contra: Operation Galuga
"Players can choose from four distinct characters with unique abilities and customize loadouts and skills, including switching characters in solo play, supporting player control and freedom."
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Competence
Game with the same Competence vibe
4"The game requires skillful combat, puzzle solving, and platforming with increasing difficulty, providing strong feedback and mastery opportunities."
CrossCode
"The game requires skillful combat, timing, and coordination, with challenging boss fights and puzzles that reward mastery and problem solving."
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Competition
Game with the same Competition vibe
-3"Focus is on cooperative play and personal progression rather than competing against others; no mention of ranked or leaderboard modes."
Aegis Defenders
"Focus is on cooperative play and personal/team progression rather than competing against others; no mention of ranked or leaderboard modes."
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Continuation
Game with the same Continuation vibe
4"Players report long play sessions, replaying challenges, and enjoying progression and upgrades that encourage habitual play."
Diner Bros
"Players report long play sessions, replayability through new game plus, puzzle solving, and character progression encouraging habitual play."
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Cooperation
Game with the same Cooperation vibe
5"Strong emphasis on co-op play, teamwork, and tactical coordination with friends or AI teammates."
Tom Clancy's Rainbow Six® Vegas 2
"Strong emphasis on teamwork with mechanics like color-coded shields requiring coordination; best experienced with friends in local or online co-op."
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Creativity
Game with the same Creativity vibe
4"Players engage in puzzle solving, exploration, and some customization of abilities, encouraging creative problem solving."
The Last Case of Benedict Fox Definitive Edition
"Players engage in puzzle solving, exploration, and character customization through skill trees and equipment loadouts, encouraging creative problem solving."
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Domination
Game with the same Domination vibe
-4"Gameplay encourages shared cooperation and mutual respect; no evidence of trash talk or power imposition."
River City Girls
"Gameplay encourages equal participation and teamwork rather than dominance; no evidence of trash talk or power imposition."
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Escapism
Game with the same Escapism vibe
4"Players enjoy the immersive story, humor, and exploration as a form of stress relief and entertainment."
Nexomon: Extinction
"Players enjoy immersive combat, humor, story, and puzzles as a form of engaging distraction and stress relief."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment; no indication of obligation or external pressure."
ELDEN RING NIGHTREIGN
"Players engage voluntarily out of intrinsic interest and enjoyment; no indication of obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
4"Players experiment with different characters, abilities, and strategies to solve puzzles and challenges."
Rollers of the Realm
"Players experiment with different characters, loadouts, and puzzle solutions, exploring mechanics and strategies."
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Exploration
Game with the same Exploration vibe
4"Game features large exploratory levels, hidden items, and secrets encouraging curiosity-driven discovery."
TRON 2.0
"Game features hidden secrets, puzzles, and optional content encouraging discovery and curiosity-driven activities."
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Expression
Game with the same Expression vibe
3"Character customization through skill trees, equipment, and magic allows personal expression of playstyle."
Valdis Story: Abyssal City
"Customization of characters through equipment and skill trees allows personal expression of playstyle."
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Fantasy
Game with the same Fantasy vibe
4"Set in a fantasy world with imaginative heroes, monsters, and quests, providing an escapist fictional experience."
Crusaders of the Lost Idols
"Set in a fictional world with mythological themes and imaginative characters, offering an escapist fantasy experience."
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Fellowship
Game with the same Fellowship vibe
5"Strong community and team identity through cooperative gameplay and shared adventures."
PULSAR: Lost Colony
"Strong community and social interaction through cooperative gameplay, shared puzzle solving, and group achievements."
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Growth
Game with the same Growth vibe
4"Players develop skills, learn combat mechanics, and improve through leveling and ability upgrades."
Another Crab's Treasure
"Players develop skills, learn combat mechanics, and progress through leveling and equipment upgrades."
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Health
Game with the same Health vibe
-4"Primarily a sedentary gaming experience with no physical activity elements."
Warhammer 40,000: Space Marine 2
"Primarily a sedentary video game experience with no physical activity elements."
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Idle
Game with the same Idle vibe
-4"Requires focused attention and skillful input; not a casual or background game."
SHINOBI: Art of Vengeance
"Requires focused attention and skillful input; not a casual or background game."
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Intimacy
Game with the same Intimacy vibe
3"Cooperative play fosters closer social bonds and shared emotional experiences among friends."
Trine 2: Complete Story
"Cooperative play fosters social bonding and shared emotional experiences among friends."
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Leadership
Game with the same Leadership vibe
2"Some players take on guiding roles in team coordination, but overall gameplay emphasizes balanced cooperation."
Warhammer 40,000: Space Marine 2
"Some players may take lead roles in coordinating team strategies, but gameplay emphasizes balanced cooperation."
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Progression
Game with the same Progression vibe
5"Strong RPG elements with player leveling, skill acquisition, and team upgrades."
Blood Bowl 2: Legendary Edition (Classic)
"Strong RPG elements with leveling, skill trees, equipment upgrades, and mastery systems driving player progression."
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Relaxation
Game with the same Relaxation vibe
2"Game offers a balance of challenge and fun, providing moments of relaxation and flow."
CHKN
"While challenging, the game offers rewarding flow states and humor that provide relaxation and enjoyment."
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Sensation
Game with the same Sensation vibe
3"Engaging pixel art, animations, and soundtrack provide sensory stimulation and emotional fun."
Sunblaze
"Engaging pixel art, animations, and soundtrack provide satisfying sensory and emotional stimulation."
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Status
Game with the same Status vibe
-3"Game focuses on personal and cooperative play rather than social recognition or competitive status."
OPERATOR
"Game focuses on cooperative experience rather than social recognition or competitive status."
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Story
Game with the same Story vibe
3"Narrative with characters, plot twists, and mythological themes provide story immersion."
Melissa K. and the Heart of Gold Collector's Edition
"Narrative with humor, character interactions, and mythological themes enriches player immersion."
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Strategy
Game with the same Strategy vibe
4"Combat and puzzle solving require planning, resource management, and tactical decision-making."
Deep Sleep: Labyrinth of the Forsaken
"Combat and puzzle solving require planning, timing, and tactical decision making."
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Thrill
Game with the same Thrill vibe
3"Challenging combat and boss fights create suspense and excitement."
Skul: The Hero Slayer
"Challenging combat and boss fights create suspense and excitement."
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Value
Game with the same Value vibe
4"Players report high enjoyment and replay value relative to game cost."
Wobbledogs
"Players report high replay value, content richness, and enjoyment relative to cost."
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Violence
Game with the same Violence vibe
3"Combat involves fighting enemies with weapons and ranged attacks."
Thorne - Death Merchants
"Combat involves fighting enemies with weapons and abilities, including ranged and melee attacks."
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Survival
Game with the same Survival vibe
3"Players must avoid death and manage resources to progress through challenging encounters."
Into the Necrovale
"Players must avoid death and manage resources to progress through difficult encounters."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Intimacy, Fellowship, Cooperation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026