Ghost Trick: Phantom Detective Thumbnail

Ghost Trick: Phantom Detective similar games & best alternatives

Ghost Trick: Phantom Detective

PC (Microsoft Windows), iOS, Xbox One, PlayStation 4, Android, Nintendo Switch • 2023

Related articles

Quick resume

Ghost Trick: Phantom Detective, the classic puzzle-solving mystery adventure directed by Ace Attorney creator Shu Takumi, is back! This long-awaited HD remaster features upgraded visuals and sound and new gallery content.

Global score

98/100

Genres

Action, Adventure, Puzzle, Point-and-click

Similar games

    Pros

    • Unique and innovative puzzle mechanics
    • Engaging and well-written story with twists
    • Charming characters and expressive animations
    • Excellent soundtrack with remastered option
    • Accessible gameplay with forgiving trial-and-error

    Cons

    • Some ui and save system issues in remaster
    • Puzzles occasionally rely on trial-and-error
    • Short game length with limited replay incentives
    • Price considered steep by some players
    • Lack of skip function for repeated dialogue

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players control a ghost freely possessing various objects to scare people, with multiple options unlocked by gameplay progress."

      Capsule for Haunt the House: Terrortown Haunt the House: Terrortown

      "Players control a ghost who can possess and manipulate objects freely to solve puzzles and influence events, allowing high personal freedom in decision-making."

    • Competence

      Game with the same Competence vibe

      3

      "Puzzles require logical thinking and experimentation; some are challenging and require skillful observation, though some rely on trial and error."

      Capsule for STASIS STASIS

      "Puzzles require observation, timing, and experimentation, providing satisfying skill-based challenges without excessive difficulty."

    • Competition

      Game with the same Competition vibe

      -4

      "Focus is on single-player narrative and personal puzzle solving without competitive elements."

      Capsule for Sherlock Holmes The Awakened Sherlock Holmes The Awakened

      "The game is a single-player narrative puzzle experience focused on personal problem-solving without competitive elements."

    • Continuation

      Game with the same Continuation vibe

      4

      "Players report long play sessions, multiple replays, and strong attachment to story and atmosphere, indicating desire to keep playing."

      Capsule for True Fear: Forsaken Souls Part 1 True Fear: Forsaken Souls Part 1

      "Players report long play sessions, multiple replays, and strong attachment to story and characters, indicating high desire to continue playing."

    • Cooperation

      Game with the same Cooperation vibe

      -5

      "Entirely single-player with no multiplayer or cooperative gameplay elements."

      Capsule for Epic Battle Fantasy 3 Epic Battle Fantasy 3

      "Entirely single-player with no multiplayer or cooperative gameplay elements."

    • Creativity

      Game with the same Creativity vibe

      3

      "Players creatively solve puzzles in multiple ways and experiment with item possession mechanics."

      Capsule for Goetia Goetia

      "Players creatively experiment with object possession and chain reactions to solve puzzles, encouraging inventive approaches."

    • Domination

      Game with the same Domination vibe

      -5

      "No social dominance or power over others; interactions are solitary and narrative-driven."

      Capsule for Fran Bow Fran Bow

      "No social dominance or power over others; interactions are solitary and story-driven."

    • Escapism

      Game with the same Escapism vibe

      4

      "Strong narrative immersion and emotional engagement provide escape from real life."

      Capsule for The Walking Dead: Michonne - A Telltale Miniseries The Walking Dead: Michonne - A Telltale Miniseries

      "Strong narrative immersion and emotional engagement provide a compelling escape from real life."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for intrinsic interest in story and puzzles, not out of obligation."

      Capsule for Yesterday Yesterday

      "Players engage voluntarily out of intrinsic interest and appreciation for story and puzzles, not obligation."

    • Experimenting

      Game with the same Experimenting vibe

      4

      "Trial and error, discovering mechanics, and testing puzzle solutions are core to gameplay."

      Capsule for PUSH PUSH

      "Trial-and-error and exploration of puzzle mechanics are core to gameplay, encouraging experimentation."

    • Exploration

      Game with the same Exploration vibe

      2

      "Players explore different story branches and character interactions, though within a structured narrative environment."

      Capsule for Sacred Fire: A Role Playing Game Sacred Fire: A Role Playing Game

      "Players explore interconnected story scenes and environments, though within a structured narrative path."

    • Expression

      Game with the same Expression vibe

      1

      "Some cosmetic unlocks available for personalization, but limited character or environment customization."

      Capsule for Hyper Dash Hyper Dash

      "Some customization via unlocking artwork and music, but limited character or environment personalization."

    • Fantasy

      Game with the same Fantasy vibe

      5

      "Strong supernatural theme with ghost hunting, exorcisms, and paranormal phenomena in imaginative settings."

      Capsule for This is a Ghost This is a Ghost

      "Strongly fantastical premise involving ghosts, supernatural powers, and time manipulation."

    • Fellowship

      Game with the same Fellowship vibe

      -5

      "No social or community features; entirely solo experience."

      Capsule for Hellblade: Senua's Sacrifice Hellblade: Senua's Sacrifice

      "No social or community features; entirely solo experience."

    • Growth

      Game with the same Growth vibe

      3

      "Players develop problem-solving skills and understanding of complex story elements through gameplay."

      Capsule for Deponia Doomsday Deponia Doomsday

      "Players develop problem-solving skills and understanding of story complexity through gameplay."

    • Health

      Game with the same Health vibe

      -5

      "Sedentary gameplay typical of visual novel and point-and-click adventure genres."

      Capsule for 2064: Read Only Memories 2064: Read Only Memories

      "Sedentary gameplay typical of puzzle and visual novel genres."

    • Idle

      Game with the same Idle vibe

      -4

      "Requires focused attention on puzzles and story; not suited for passive or background play."

      Capsule for Full Throttle Remastered Full Throttle Remastered

      "Requires focused attention to solve puzzles and follow story; not suited for passive or background play."

    • Intimacy

      Game with the same Intimacy vibe

      1

      "Some emotional connection to characters and story, but no social interaction or relationship building."

      Capsule for CHAOS;CHILD CHAOS;CHILD

      "Emotional connection to characters and story, but no social interaction or relationship-building."

    • Leadership

      Game with the same Leadership vibe

      -5

      "No leadership or group management roles; single-player narrative."

      Capsule for Max Payne Max Payne

      "No leadership or group management roles; single-player narrative."

    • Progression

      Game with the same Progression vibe

      3

      "Progression through story chapters and unlocking achievements."

      Capsule for Half-Life: A Place in the West Half-Life: A Place in the West

      "Progression through story chapters and unlocking of achievements, artwork, and music."

    • Relaxation

      Game with the same Relaxation vibe

      3

      "Generally balanced challenge with moments of tension; some players find puzzles frustrating but story engaging."

      Capsule for Thronebreaker: The Witcher Tales Thronebreaker: The Witcher Tales

      "Generally balanced challenge with engaging puzzles and story, providing flow and enjoyment."

    • Sensation

      Game with the same Sensation vibe

      3

      "Stylized visuals and soundtrack provide strong sensory and emotional stimulation."

      Capsule for The Walking Dead: The Final Season The Walking Dead: The Final Season

      "Stylized visuals, animations, and a praised soundtrack provide sensory enjoyment and emotional impact."

    • Status

      Game with the same Status vibe

      -5

      "No social recognition or ranking systems; individual experience."

      Capsule for Batman - The Telltale Series Batman - The Telltale Series

      "No social recognition or ranking systems; individual experience."

    • Story

      Game with the same Story vibe

      5

      "Highly praised narrative with deep character development, plot twists, and emotional engagement."

      Capsule for Tales of Symphonia Tales of Symphonia

      "Highly praised narrative with complex plot twists, character development, and emotional engagement."

    • Strategy

      Game with the same Strategy vibe

      3

      "Puzzles require logical thinking and planning; some trial and error but overall mental challenge."

      Capsule for Garten of Banban 6 Garten of Banban 6

      "Puzzles require logical thinking, planning sequences, and timing, engaging mental challenge."

    • Thrill

      Game with the same Thrill vibe

      2

      "Tension arises from managing growing complexity and avoiding failure, providing suspenseful moments."

      Capsule for Mini Metro Mini Metro

      "Tension arises from time-limited puzzles and narrative suspense, but overall controlled and not extreme."

    • Value

      Game with the same Value vibe

      2

      "Generally considered worth the price especially on sale; valued for story and lore despite gameplay flaws."

      Capsule for Danganronpa Another Episode: Ultra Despair Girls Danganronpa Another Episode: Ultra Despair Girls

      "Players find strong value in story and gameplay despite some comments on price; considered worth purchase."

    • Violence

      Game with the same Violence vibe

      -3

      "Game focuses on survival and political control rather than combat or destruction."

      Capsule for Frostpunk 2 Frostpunk 2

      "Game focuses on preventing deaths and saving characters rather than combat or destruction."

    • Survival

      Game with the same Survival vibe

      2

      "Themes of survival and overcoming fate are central to the narrative, though no gameplay survival mechanics."

      Capsule for Higurashi When They Cry Hou - Ch.7 Minagoroshi Higurashi When They Cry Hou - Ch.7 Minagoroshi

      "Central theme involves preventing deaths and altering fate, engaging survival-related problem solving."

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Intimacy, Story. It leans lower than usual among comparable games on Violence.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Where to buy

    Last update: 30/04/2026