Liquidators similar games & best alternatives
Liquidators
2020
Related articles
Quick resume
Chernobyl, USSR, 1986. Three nuclear plant workers go on a daring mission to prevent a radioactive fallout that would affect half of Europe. Every moment is permanent, and all is at stake.
Global score
95/100
Genres
Adventure, Indie, Simulator, Free To Play
Similar games
Pros
- Free to play
- Immersive and tense atmosphere
- Strong historical narrative
- Unique horror without monsters
- Educational about chernobyl disaster
Cons
- Short gameplay length
- Some bugs and optimization issues
- Limited replay value
- Lack of in-game map or subtitles
- No character switching without respawn
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players control three distinct characters with unique abilities and can switch between them freely, allowing personal decision-making and control."
Greak: Memories of Azur
"Players can choose among three characters with different abilities and plan their approach, though some limitations exist such as inability to switch characters freely in-game."
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Competence
Game with the same Competence vibe
4"The game offers challenging combat, resource management, stealth mechanics, and survival elements that require skill and strategic thinking."
Metro 2033 Redux
"The game involves navigating hazardous environments, solving puzzles, and managing resources like radiation exposure, requiring skill and strategic thinking."
-
Competition
Game with the same Competition vibe
-4"Focus is on solo survival and personal progression without competitive or leaderboard elements."
Pacific Drive
"Focus is on personal progression and survival without any competitive or leaderboard elements."
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Continuation
Game with the same Continuation vibe
2"Players often replay to explore different character routes and unlock achievements, though the game is short and can become repetitive."
Lovers of Aether
"Players often replay to improve routes and complete the game with different characters, though the game is short and some find limited replay value."
-
Cooperation
Game with the same Cooperation vibe
-5"The game is a single-player experience with no multiplayer or cooperative gameplay."
Dreams in the Witch House
"The game is a single-player experience with no multiplayer or cooperative gameplay."
-
Creativity
Game with the same Creativity vibe
1"Players can experiment with different weapons and combos, but the game follows predefined levels and combat mechanics."
NINJA GAIDEN Σ [NINJA GAIDEN: Master Collection]
"Players can experiment with different character abilities and routes, but the game follows a set structure and environment."
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Domination
Game with the same Domination vibe
-5"No elements of exerting control or superiority over others; gameplay is solitary and respectful."
A Monster's Expedition
"No elements of exerting control or superiority over others; gameplay is solitary and respectful."
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Escapism
Game with the same Escapism vibe
2"Immersive war setting offers escape from reality, though some players engage for historical interest and narrative."
Syrian Warfare
"Players immerse themselves in a realistic and harrowing historical event, offering a form of escape through engagement with a serious narrative."
-
Expectation
Game with the same Expectation vibe
-4"Engagement is driven by intrinsic interest in history and politics rather than obligation or external pressure."
China: Mao's legacy
"Engagement is driven by intrinsic interest in history and atmosphere rather than obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
3"Players try different routes, character builds, and strategies to overcome challenges and optimize survival."
Insurmountable
"Players try different strategies, character choices, and routes to overcome challenges and improve performance."
-
Exploration
Game with the same Exploration vibe
3"The game encourages discovering hidden areas, collectibles, and alternate paths within levels."
Chariot
"The game encourages learning the layout of the plant and discovering efficient paths through hazardous areas."
-
Expression
Game with the same Expression vibe
-4"Minimal customization or personalization; players use preset characters and environments without modification."
Unsorted Horror
"Minimal customization or personalization; players use preset characters and environments without modification."
-
Fantasy
Game with the same Fantasy vibe
-5"Game is grounded in historical realism with no magic or fantastical elements."
Kingdom Come: Deliverance
"The game is grounded in realistic historical events and settings without fictional or fantastical elements."
-
Fellowship
Game with the same Fellowship vibe
-5"The experience is solitary with no social or community features."
Yomawari: Midnight Shadows
"The experience is solitary with no social or community features."
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Growth
Game with the same Growth vibe
3"Players develop skills and stats through practice and exploration, learning game mechanics and survival strategies."
Urge
"Players learn about radiation hazards, game mechanics, and develop strategies to succeed."
-
Health
Game with the same Health vibe
-5"The game is sedentary with no physical activity or health-related gameplay."
Raft
"The game is sedentary with no physical activity or health-related gameplay."
-
Idle
Game with the same Idle vibe
-4"Requires focused attention and continuous engagement."
Half-Life 2
"Requires focused attention and continuous engagement due to high stakes and permanent consequences."
-
Intimacy
Game with the same Intimacy vibe
-5"No social or emotional relationship-building features; interactions are limited to game mechanics."
Bad North: Jotunn Edition
"No social or emotional relationship-building features; interactions are limited to radio communications."
-
Leadership
Game with the same Leadership vibe
-4"Players control individual characters sequentially without managing or leading a group."
You Will Die Here Tonight
"Players control individual characters without managing or leading groups."
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Progression
Game with the same Progression vibe
3"Progression is skill-based with cosmetic unlocks; no complex item or upgrade accumulation."
Leap Up no jutsu
"Progression occurs through completing objectives and unlocking new areas, though no item collection or upgrades."
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Relaxation
Game with the same Relaxation vibe
-4"Gameplay is tense and suspenseful, with constant threat of being hunted and need to manage multiple pressures."
The Ship: Murder Party
"The game maintains a tense, suspenseful atmosphere with constant danger and pressure."
-
Sensation
Game with the same Sensation vibe
3"Strong atmospheric audio and visual effects create immersive sensory experience."
Near Death
"Strong atmospheric audio and visual design create immersive sensory experiences."
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Status
Game with the same Status vibe
-5"No social recognition or status systems present."
Crying Suns
"No social recognition or status systems present."
-
Story
Game with the same Story vibe
5"Strong narrative immersion with emotional storytelling, character development, and historical context."
Valiant Hearts: The Great War™ / Soldats Inconnus : Mémoires de la Grande Guerre™
"Strong narrative immersion with historical context, character backstories, and emotional radio communications."
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Strategy
Game with the same Strategy vibe
4"Players must plan routes, manage resources, and solve puzzles strategically to survive."
Stay Out of the House
"Players must plan routes, manage resources, and solve puzzles under pressure."
-
Thrill
Game with the same Thrill vibe
4"High tension and suspense from survival threats and environmental dangers create thrilling moments."
Duskfont
"High tension and suspense from environmental hazards and permanent consequences create a thrilling experience."
-
Value
Game with the same Value vibe
5"Free to play with educational content and engaging gameplay, providing high perceived value."
Half-Earth Socialism
"Free to play with a meaningful, impactful experience and educational value."
-
Violence
Game with the same Violence vibe
-5"No combat or destructive gameplay; focus is on survival and maintenance."
Under the Sand REDUX - a road trip simulator
"No combat or destructive gameplay; focus is on survival and containment."
-
Survival
Game with the same Survival vibe
5"Core gameplay revolves around avoiding death from enemies, traps, and environmental hazards."
NAM
"Core gameplay revolves around avoiding radiation and environmental hazards to survive and complete objectives."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. It leans lower than usual among comparable games on Fantasy, Violence, Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026