Green Hell similar games & best alternatives
Green Hell
2019
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Quick resume
Plunge into the open-world survival simulation set in the extreme conditions of the uncharted Amazon jungle. Use real-life survival techniques to craft, hunt, fight, and gather resources, set a makeshift shelter, or raise a fortress. Survive alone or team up with your friends and challenge the jungle together.
Global score
85/100
Genres
Action, Adventure, Indie, Simulator, Strategy
Similar games
Pros
- Deep and realistic survival mechanics
- Immersive and beautiful jungle environment
- Challenging and rewarding gameplay
- Engaging story mode
- Fun and cooperative multiplayer
Cons
- Steep learning curve and difficulty
- Tedious and limited building system
- Some bugs and technical issues
- Small map and limited exploration
- Story pacing and dialogue can be annoying
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have high freedom to explore, experiment with realistic survival mechanics, and make their own decisions without handholding."
Bootstrap Island
"Players have high control over survival decisions, crafting, and exploration with minimal handholding."
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Competence
Game with the same Competence vibe
5"The game is highly challenging with complex mechanics requiring skill mastery, learning, and overcoming difficult survival scenarios."
Cataclysm: Dark Days Ahead
"The game is very challenging with a steep learning curve requiring mastery of complex survival mechanics."
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Competition
Game with the same Competition vibe
-4"Focus is on personal progress and survival rather than competing against others."
Dead Signal
"Focus is on personal survival and progression rather than competing against others."
-
Continuation
Game with the same Continuation vibe
3"Players report long play sessions and repeated attempts despite frequent in-game deaths, indicating strong engagement and habitual play."
KeeperRL
"Players report long play sessions and habitual engagement despite difficulty and frequent deaths."
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Cooperation
Game with the same Cooperation vibe
3"Co-op multiplayer is supported and praised, with players enjoying playing with friends, though solo play is also fully viable."
It's Only Money
"Co-op multiplayer is praised and enhances gameplay, though solo play is common and viable."
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Creativity
Game with the same Creativity vibe
3"Crafting, farming, and base building allow player creativity and customization within the game systems."
Tunguska: The Visitation - Final Cut
"Crafting and building systems allow for player creativity, though building is somewhat limited and tedious."
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Domination
Game with the same Domination vibe
-3"Interactions with others are cooperative or neutral; no strong evidence of dominance or power assertion."
Stonehearth
"Interactions with others are cooperative or survival-focused; no evidence of dominance or power imposition."
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Escapism
Game with the same Escapism vibe
4"Immersive survival environment and challenging gameplay provide strong escape from real life."
ICARUS
"Immersive jungle environment and survival stress provide strong escape from real life."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily driven by intrinsic interest and challenge rather than obligation."
DESYNC
"Players engage voluntarily driven by intrinsic interest and challenge rather than obligation."
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Experimenting
Game with the same Experimenting vibe
4"Players experiment with building designs, crafting recipes, and survival tactics to improve their chances."
7 Days to Die
"Trial and error learning and discovery of crafting recipes and survival strategies are core gameplay."
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Exploration
Game with the same Exploration vibe
3"Game encourages exploration of a detailed environment and discovery of story elements and hidden items."
The Death | Thần Trùng
"Exploration of the jungle and discovery of resources and story elements motivate players."
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Expression
Game with the same Expression vibe
1"Limited character customization but some expression through choices and upgrades."
A Plague Tale: Requiem
"Limited character customization; some expression through base building and crafting choices."
-
Fantasy
Game with the same Fantasy vibe
-3"Realistic survival scenario without supernatural or fantastical elements."
Near Death
"Highly realistic survival simulation with no supernatural or fantastical elements."
-
Fellowship
Game with the same Fellowship vibe
2"Some community and multiplayer interaction, but many players also play solo."
Rake
"Community and multiplayer cooperation exist but many players also play solo."
-
Growth
Game with the same Growth vibe
5"Heavy emphasis on learning game mechanics, character development, crafting, and strategic mastery."
Agarest: Generations of War
"Strong emphasis on learning survival skills, crafting, and understanding game mechanics."
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Health
Game with the same Health vibe
-4"Sedentary gameplay focused on mental challenges; no physical activity or rehab elements."
Last Call BBS
"Sedentary gameplay with some mental stress; no physical activity or rehab elements."
-
Idle
Game with the same Idle vibe
-4"Requires constant attention and focus due to survival mechanics, resource management, and enemy threats."
Made in Abyss: Binary Star Falling into Darkness
"Requires constant attention and focus due to survival demands and threats."
-
Intimacy
Game with the same Intimacy vibe
-3"Social interactions are mostly functional and cooperative; limited evidence of close emotional bonding."
Dying Light
"Social interactions are mostly cooperative but limited in emotional closeness."
-
Leadership
Game with the same Leadership vibe
1"Some players may lead teams in co-op, but overall cooperative and balanced roles predominate."
Rocketbirds 2 Evolution
"Some players lead in co-op but mostly shared or individual survival roles."
-
Progression
Game with the same Progression vibe
4"Strong progression through research, crafting, survivor leveling, and base expansion."
Judgment: Apocalypse Survival Simulation
"Progression through acquiring resources, crafting, and improving survival capabilities."
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Relaxation
Game with the same Relaxation vibe
-3"Gameplay is tense and stressful, with constant threats and resource management pressure."
Subterrain
"Gameplay is tense and stressful with constant threats and survival pressure."
-
Sensation
Game with the same Sensation vibe
3"Immersive audio-visuals and environmental effects provide engaging sensory stimulation."
Duskfont
"Immersive audio-visual jungle environment provides strong sensory stimulation."
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Status
Game with the same Status vibe
-4"No social recognition or status systems; focus is on individual survival."
NAM
"Minimal social status or recognition elements; focus on individual survival."
-
Story
Game with the same Story vibe
3"Story mode provides narrative context and puzzle challenges, enhancing immersion."
Quilts and Cats of Calico
"Narrative story mode adds emotional depth and motivation beyond survival mechanics."
-
Strategy
Game with the same Strategy vibe
4"Requires planning, resource management, and tactical decision-making to survive and progress."
PUMPKIN PANIC
"Requires planning, resource management, and tactical decision-making to survive."
-
Thrill
Game with the same Thrill vibe
4"High suspense and tension from environmental threats and unpredictable events."
Barotrauma
"High suspense and tension from environmental dangers and survival challenges."
-
Value
Game with the same Value vibe
4"Players find high value in unique content, creativity, and immersive experience for price."
Blippo+
"Players find good value in the depth, challenge, and immersive experience."
-
Violence
Game with the same Violence vibe
3"Combat with animals and defense is present but not the primary focus."
Card Survival: Fantasy Forest
"Combat with animals and hostile humans occurs but is sparse and survival-focused."
-
Survival
Game with the same Survival vibe
5"Core gameplay centers on avoiding death, managing resources, and overcoming threats."
Bootstrap Island
"Core gameplay centers on avoiding death, managing health, and overcoming threats."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. It leans lower than usual among comparable games on Fantasy, Relaxation, Intimacy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026