Looking For Cats In a Badly Drawn Forest similar games & best alternatives

Looking For Cats In a Badly Drawn Forest

PC (Microsoft Windows) • 2024

Should you play it?

Look around the house, mountain peaks and forest to find 300 cats hidden in the most unexpected places!

What works
  • Free to play with optional inexpensive dlc
  • Relaxing and accessible gameplay
  • Unique and charming art style
  • Soothing music and sound effects
  • Easy to learn and suitable for all ages
Things to keep in mind
  • Very short game length
  • Limited replayability
  • Lack of narrative or depth
  • Minimal challenge or strategic complexity
  • Graphics intentionally low quality which may not appeal to all

What to play next

Top picks

Games that feel the closest overall

  • Hidden Cats: City

  • I commissioned some bees 0

  • 100 Cats New York

  • I commissioned some cats 0

  • Looking For Cats In a Badly Drawn City

  • Ever Seen A Cat? 2

  • Winter Cats

  • 100 New Year Cats

  • 100 hidden frogs

Hidden Gems

Less popular games with surprisingly high similarity

  • Hidden Cats: City

  • I commissioned some cats 0

  • Looking For Cats In a Badly Drawn City

If you liked…

Recommendations by what you enjoyed most

  • Relaxation

    Tracks - The Train Set Game

  • Value

    FIND KITTENS: The last of cats

  • Autonomy

    Travellin Cats in Bali

From the same developer

From the same developer, ranked by motivational fit.

  • Looking For Cats In a Badly Drawn City

  • Press Any Key

  • Far Fishing

  • Far Mining

  • Nebulock

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Looking For Cats In a Badly Drawn Forest: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Strategy, Experimenting, Competence, Survival. It leans lower than usual among comparable games on Story, Fantasy, Intimacy.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players freely explore the scene to find cats and interact with elements at their own pace without forced routines."

    Capsule for Travellin Cats in Bali Travellin Cats in Bali

    "Players freely explore static scenes to find cats at their own pace without imposed constraints or fixed routines."

  • Competence

    Game with the same Competence vibe

    2

    "The game involves skillful searching and attention to detail, especially for the harder-to-find cats, but overall the challenge is light and accessible."

    Capsule for Cats of the Song Dynasty Cats of the Song Dynasty

    "The game involves skill in visual search and attention to detail, with some cats harder to find, but overall easy and accessible."

  • Competition

    Game with the same Competition vibe

    -4

    "No competitive elements; focus is on personal achievement and casual play."

    Capsule for 100 March Cats 100 March Cats

    "No competitive elements or comparison to others; focus is on personal achievement and casual play."

  • Continuation

    Game with the same Continuation vibe

    -3

    "Short gameplay with limited replay value; players tend to finish quickly and do not engage in long sessions."

    Capsule for Cute Dogs Cute Dogs

    "Short game length and limited replayability; players tend to finish quickly and do not engage in long sessions."

  • Cooperation

    Game with the same Cooperation vibe

    -5

    "Entirely single-player with no multiplayer or cooperative features."

    Capsule for Mini Motorways Mini Motorways

    "Entirely single-player with no multiplayer or cooperative features."

  • Creativity

    Game with the same Creativity vibe

    3

    "Unique hand-drawn artwork and creative cat hiding spots provide artistic creativity, though gameplay structure is repetitive."

    Capsule for Ever Seen A Cat? 2 Ever Seen A Cat? 2

    "Unique, intentionally 'badly drawn' art style and humorous cat designs provide creative charm and originality."

  • Domination

    Game with the same Domination vibe

    -5

    "No elements of dominance or power over others; purely individual experience."

    Capsule for 140 140

    "No elements of dominance or power over others; purely individual experience."

  • Escapism

    Game with the same Escapism vibe

    4

    "Relaxing, charming gameplay with colorful graphics and music provides a pleasant escape from real life."

    Capsule for Snail Bob 2: Tiny Troubles Snail Bob 2: Tiny Troubles

    "Relaxing, casual gameplay with soothing music and lighthearted theme offers a pleasant escape from real life."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for fun and relaxation without obligation or pressure."

    Capsule for DAVE THE DIVER DAVE THE DIVER

    "Players engage voluntarily for fun and relaxation without obligation or pressure."

  • Experimenting

    Game with the same Experimenting vibe

    -2

    "Gameplay is straightforward with limited novelty; players mostly follow established search patterns."

    Capsule for Hidden Capybaras with Orange and Pumpkins: Spooky Halloween Edition Hidden Capybaras with Orange and Pumpkins: Spooky Halloween Edition

    "Gameplay is straightforward with limited novelty; players follow established search patterns rather than experimenting."

  • Exploration

    Game with the same Exploration vibe

    1

    "Players explore different static scenes to find cats but environments are limited and familiar."

    Capsule for Dino Cats Dino Cats

    "Players explore different static scenes to find hidden cats, but environments are limited and familiar."

  • Expression

    Game with the same Expression vibe

    -4

    "No customization or personalization options; presentation is fixed and standardized."

    Capsule for Misericorde: Volume One Misericorde: Volume One

    "No customization or personalization options; presentation is fixed and standardized."

  • Fantasy

    Game with the same Fantasy vibe

    -3

    "Game depicts stylized but plausible cat images in artistic scenes, not strong fantasy elements."

    Capsule for Ever Seen A Cat? Ever Seen A Cat?

    "Game is grounded in simple hidden object mechanics with minimal fantasy elements; cats are stylized but not fantastical."

  • Fellowship

    Game with the same Fellowship vibe

    -5

    "No social or community features; purely solo play."

    Capsule for Evo Explores Evo Explores

    "No social or community features; purely solo play."

  • Growth

    Game with the same Growth vibe

    1

    "Some skill in observation and searching is involved, but limited learning or development."

    Capsule for 100 March Cats 100 March Cats

    "Some development of visual search skills and attention, but limited learning or complexity."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary gameplay with no physical activity involved."

    Capsule for Car Manufacture Car Manufacture

    "Sedentary gameplay with no physical activity involved."

  • Idle

    Game with the same Idle vibe

    3

    "Suitable for short, casual sessions and filling small time gaps; does not require constant intense focus."

    Capsule for Oik Memory Oik Memory

    "Suitable for short, casual sessions and filling small time gaps; not demanding continuous intense focus."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No social interactions or relationship building."

    Capsule for The House of Da Vinci The House of Da Vinci

    "No social interactions or relationship building."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or group management elements."

    Capsule for High On Life High On Life

    "No leadership or group management elements."

  • Progression

    Game with the same Progression vibe

    3

    "Progression through finding cats and unlocking achievements provides a sense of accomplishment."

    Capsule for 100 Asian Cats 100 Asian Cats

    "Progression through finding cats and unlocking achievements provides a sense of advancement."

  • Relaxation

    Game with the same Relaxation vibe

    5

    "Strongly relaxing and calming experience with soothing music and gentle gameplay."

    Capsule for Tracks - The Train Set Game Tracks - The Train Set Game

    "Calm, soothing music and gentle gameplay create a relaxing experience."

  • Sensation

    Game with the same Sensation vibe

    2

    "Enjoyable auditory feedback with cat meows and pleasant music; visual stimuli are simple but cute."

    Capsule for Winter Cats Winter Cats

    "Visual and auditory stimuli are simple but pleasant, with cat meows and charming art style."

  • Status

    Game with the same Status vibe

    -4

    "No social recognition or status systems; achievements are personal and not publicly ranked."

    Capsule for They Are Billions They Are Billions

    "No social recognition or status systems; achievements are personal and not publicly ranked."

  • Story

    Game with the same Story vibe

    -5

    "No story or narrative elements; purely context-free hidden object gameplay."

    Capsule for Robo Cats Robo Cats

    "No narrative or story elements; purely context-free hidden object gameplay."

  • Strategy

    Game with the same Strategy vibe

    -3

    "Minimal strategic or problem-solving demands; straightforward search and find gameplay."

    Capsule for 100 Cats New York 100 Cats New York

    "Minimal strategic or problem-solving demands; gameplay is straightforward search."

  • Thrill

    Game with the same Thrill vibe

    -4

    "No suspense or risk; gameplay is low pressure and predictable."

    Capsule for Bratz™: Flaunt your fashion Bratz™: Flaunt your fashion

    "No suspense or risk; gameplay is low-pressure and predictable."

  • Value

    Game with the same Value vibe

    5

    "Free base game with optional affordable DLC; players feel good value for time and money."

    Capsule for FIND KITTENS: The last of cats FIND KITTENS: The last of cats

    "Free base game with optional low-cost DLC; players perceive good value for time and money."

  • Violence

    Game with the same Violence vibe

    -5

    "No violence; gameplay is constructive and peaceful."

    Capsule for LYNE LYNE

    "No violence; gameplay is constructive and peaceful."

  • Survival

    Game with the same Survival vibe

    -5

    "No threats or survival mechanics; stable and safe gameplay environment."

    Capsule for The Ramp The Ramp

    "No threats or survival mechanics; stable and safe gameplay environment."

Last update: 13/07/2026