Travellin Cats in Bali similar games & best alternatives

Travellin Cats in Bali

2023

Should you play it?

Find 100 cats hidden in Bali in this cute hand-drawn hidden object game by Travellin Cats - the original viral hidden cat game creator! Can you find them all?

What works
  • Relaxing and cute gameplay
  • Beautiful hand-drawn art and music
  • Interactive elements and easter eggs
  • Achievement-rich with many cats named
  • Low price and accessible for all ages
Things to keep in mind
  • Very short playtime and limited replay value
  • Minimal challenge beyond last few cats
  • No story or narrative depth
  • Basic and repetitive music
  • Lack of social or cooperative features

What to play next

Top picks

Games that feel the closest overall

  • Travellin Cats in China

  • Travellin Cats in Italy

  • Travellin Cats in Japan

  • Refunct

  • Hook

  • klocki

  • PUSH

  • Travellin Cats in Christmas

  • Travellin Cats Around the World

Hidden Gems

Less popular games with surprisingly high similarity

  • 100 hidden fish

  • 100 hidden cats 2

  • Hexologic

If you liked…

Recommendations by what you enjoyed most

  • Relaxation

    100 hidden snails 2

  • Autonomy

    100 Christmas Cats

  • Escapism

    Organized Inside

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Travellin Cats in Bali: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Violence, Fantasy, Story, Thrill. It leans lower than usual among comparable games on Expression, Strategy, Continuation.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players freely explore the scene at their own pace to find cats, with optional use of hints."

    Capsule for 100 Christmas Cats 100 Christmas Cats

    "Players freely explore the scene to find cats and interact with elements at their own pace without forced routines."

  • Competence

    Game with the same Competence vibe

    2

    "Finding cats requires observation skills and some challenge, especially the last few cats, but overall the gameplay is simple and easy."

    Capsule for 100 hidden cats 2 100 hidden cats 2

    "Finding cats requires some skill and observation, especially for the last few and special achievements, but overall the game is easy and straightforward."

  • Competition

    Game with the same Competition vibe

    1

    "Leaderboards and daily challenges exist but competition is not the main focus; many play casually or at own pace."

    Capsule for Creeper World 4 Creeper World 4

    "There is a timed challenge mode with leaderboards, but most play casually without direct competition."

  • Continuation

    Game with the same Continuation vibe

    -1

    "The game is short and some players finish the campaign quickly; replayability is limited though some enjoy repeated attempts and skirmish mode."

    Capsule for Battlecruisers Battlecruisers

    "The game is short and players often finish quickly; replay value is limited though some enjoy replaying timed mode."

  • Cooperation

    Game with the same Cooperation vibe

    -5

    "The game is a single-player hidden object experience with no cooperative elements."

    Capsule for Ever Seen A Cat? 3 Ever Seen A Cat? 3

    "The game is a single-player hidden object experience with no cooperative elements."

  • Creativity

    Game with the same Creativity vibe

    2

    "Some interactive Easter eggs and animations add creative touches beyond basic hidden object gameplay."

    Capsule for Travellin Cats in China Travellin Cats in China

    "Includes interactive objects and Easter eggs beyond just finding cats, adding creative engagement."

  • Domination

    Game with the same Domination vibe

    -5

    "No elements of exerting control or superiority over others; interactions are personal and non-confrontational."

    Capsule for Travellin Cats in Maple Hollow 🍂 Travellin Cats in Maple Hollow 🍂

    "No elements of exerting control or superiority over others; interactions are personal and non-confrontational."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players use the game as a relaxing, stress-relieving experience to escape real-life pressures."

    Capsule for Organized Inside Organized Inside

    "Players use the game as a relaxing, stress-relieving activity to escape real-life pressures."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for fun and relaxation, not out of obligation or pressure."

    Capsule for The Long Drive The Long Drive

    "Players engage voluntarily for fun and relaxation, not out of obligation or pressure."

  • Experimenting

    Game with the same Experimenting vibe

    3

    "Players are encouraged to click around and discover hidden surprises and interactive elements, promoting exploration."

    Capsule for Travellin Cats in Maple Hollow 🍂 Travellin Cats in Maple Hollow 🍂

    "Players explore interactive elements and hidden secrets, experimenting with clicking various parts of the scene."

  • Exploration

    Game with the same Exploration vibe

    3

    "Players explore a large, detailed scene to discover hidden cats, encouraging curiosity."

    Capsule for 100 Romantic Cats 100 Romantic Cats

    "Players discover hidden cats and interactive items in a richly detailed single scene."

  • Expression

    Game with the same Expression vibe

    -5

    "No character or environment customization; presentation is fixed and standardized."

    Capsule for The Room Two The Room Two

    "No character or environment customization; presentation is fixed and standardized."

  • Fantasy

    Game with the same Fantasy vibe

    -3

    "Game is grounded in realistic cultural imagery and puzzle solving without fictional or fantastical elements."

    Capsule for Glass Masquerade Glass Masquerade

    "The game depicts a realistic, hand-drawn Balinese scene without fantasy or fictional elements."

  • Fellowship

    Game with the same Fellowship vibe

    -4

    "Primarily a solo experience with minimal social interaction beyond leaderboards."

    Capsule for Pro Pinball Ultra Pro Pinball Ultra

    "Primarily a solo experience with minimal social interaction beyond leaderboards."

  • Growth

    Game with the same Growth vibe

    1

    "Some learning involved in spotting cleverly hidden cats, but limited skill development overall."

    Capsule for 100 Waiting Cats 100 Waiting Cats

    "Some learning involved in spotting difficult cats and solving hidden puzzles, but limited depth."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary gameplay with no physical activity involved."

    Capsule for Car Manufacture Car Manufacture

    "Sedentary gameplay with no physical activity involved."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires focused attention to find cats; not a background or idle game."

    Capsule for Ever Seen A Cat? Ever Seen A Cat?

    "Requires focused attention to find cats; not a background or idle game."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No social or emotional relationship building; interactions are limited to game environment."

    Capsule for He Needs His Medicine He Needs His Medicine

    "No social or emotional relationship building; interactions are limited to the game environment."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or group management elements present."

    Capsule for Stray Stray

    "No leadership or group management elements present."

  • Progression

    Game with the same Progression vibe

    3

    "Progression through finding cats and unlocking achievements."

    Capsule for 100 Funny Cats 100 Funny Cats

    "Progression through finding cats and unlocking achievements, including special ones."

  • Relaxation

    Game with the same Relaxation vibe

    5

    "Game is described as relaxing and a good way to decompress."

    Capsule for 100 hidden snails 2 100 hidden snails 2

    "The game is described as relaxing, chill, and a good way to decompress."

  • Sensation

    Game with the same Sensation vibe

    2

    "Enjoyable visual art and sound effects with some interactive animations provide sensory pleasure."

    Capsule for Travellin Cats in China Travellin Cats in China

    "Enjoyable visual style, cute sounds, and interactive animations provide sensory pleasure."

  • Status

    Game with the same Status vibe

    -3

    "Minimal focus on social recognition or leaderboards; achievements and progress are mostly personal."

    Capsule for Core Keeper Core Keeper

    "Limited social recognition; achievements are mostly personal and leaderboards are basic."

  • Story

    Game with the same Story vibe

    -5

    "No narrative or plot; purely a hidden object puzzle without story elements."

    Capsule for 100 Dino Cats 100 Dino Cats

    "No narrative or plot; purely a hidden object puzzle without story context."

  • Strategy

    Game with the same Strategy vibe

    -2

    "Minimal strategic thinking; mostly pattern recognition and observation."

    Capsule for 100 hidden dogs 100 hidden dogs

    "Minimal strategic thinking; mostly observation and clicking with some puzzle elements."

  • Thrill

    Game with the same Thrill vibe

    -3

    "Low risk and tension; gameplay is calm and predictable."

    Capsule for LEGO® Worlds LEGO® Worlds

    "Low risk and tension; the game is calm and predictable."

  • Value

    Game with the same Value vibe

    3

    "Low price and short playtime provide good value especially for achievement hunters."

    Capsule for Zup! XS Zup! XS

    "Good value for price given short playtime and achievement farming potential."

  • Violence

    Game with the same Violence vibe

    -5

    "No violence; gameplay is constructive and peaceful."

    Capsule for Regency Solitaire Regency Solitaire

    "No violence; gameplay is constructive and peaceful."

  • Survival

    Game with the same Survival vibe

    -5

    "No survival or threat elements; stable and safe environment."

    Capsule for Chroma Lab Chroma Lab

    "No survival or threat elements; stable and safe environment."

Last update: 26/06/2026