Travellin Cats in Maple Hollow 🍂 similar games & best alternatives
Should you play it?
Find 100 cats hidden in the cosy autumnal town of Maple Hollow in this cute hand-drawn hidden object game by Travellin Cats - the original viral hidden cat game creator! Can you find them all?
What works
- Relaxing and charming gameplay
- Cute and detailed artwork
- Interactive easter eggs and animations
- Easy to learn with achievements
- Excellent value for price
Things to keep in mind
- Very short playtime
- Limited zoom for visually impaired
- Lack of replay depth after completion
- Minimal social or multiplayer features
- Some frustration with rare ghost achievement
What to play next
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Similarity map
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Travellin Cats in Maple Hollow 🍂: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Violence, Fantasy, Story, Thrill. Here, the score leans higher than usual among comparable games on Competition. It leans lower than usual among comparable games on Strategy, Expression.
Why this game works
A motivational profile of the game, with the closest similar game for each player motivation.
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Autonomy
Game with the same Autonomy vibe
4"Players freely explore detailed scenes at their own pace with no penalties for wrong clicks and can use hints as needed."
Lots of Cats in Every Moment
"Players freely explore the scene at their own pace, choosing where to click and what to discover without forced paths or routines."
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Competence
Game with the same Competence vibe
2"Finding cats requires some skill and observation, especially for the harder-to-spot ones, but overall the gameplay is simple and accessible."
100 Capitalist Cats
"Finding cats requires visual skill and attention, with some cats being challenging to spot, but overall the gameplay is straightforward and accessible."
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Competition
Game with the same Competition vibe
1"Optional timer mode with leaderboards allows some competitive play, but most players focus on personal achievement."
Travellin Cats in Christmas
"There is a timer mode with leaderboards for comparing times, but it is optional and the main game focuses on personal achievement."
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Continuation
Game with the same Continuation vibe
1"Players enjoy replaying to hear all dialogue and discover easter eggs, but the game is short and has limited replay value."
Accounting (Legacy)
"Players enjoy replaying to find Easter eggs and improve times, but the game is short and some players do not return after completion."
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Cooperation
Game with the same Cooperation vibe
-5"The game is a single-player hidden object experience with no cooperative or multiplayer elements."
Hidden Cats in Paris
"The game is a single-player hidden object experience with no cooperative or multiplayer elements."
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Creativity
Game with the same Creativity vibe
3"Players experiment with different choices and explore hidden content and easter eggs, encouraging creative exploration."
qualia
"The game includes interactive Easter eggs and animations that encourage exploration and discovery beyond the main task."
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Domination
Game with the same Domination vibe
-5"No elements of exerting control or superiority over others; interactions are personal and non-confrontational."
Travellin Cats in Bali
"No elements of exerting control or superiority over others; interactions are personal and non-confrontational."
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Escapism
Game with the same Escapism vibe
4"Players use the game as a relaxing, stress-relieving experience with charming visuals and music."
The Promised Land
"Players use the game as a relaxing, stress-relieving experience with charming visuals and soothing music."
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Expectation
Game with the same Expectation vibe
-4"Engagement is driven by intrinsic interest and enjoyment rather than obligation or external pressure."
MONSTER HUNTER RISE
"Engagement is driven by intrinsic interest and enjoyment rather than obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
3"Players explore interactive elements and hidden secrets, experimenting with clicking various parts of the scene."
Travellin Cats in Bali
"Players are encouraged to click around and discover hidden surprises and interactive elements, promoting exploration."
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Exploration
Game with the same Exploration vibe
4"The game features many secrets, hidden areas, and collectibles that reward curiosity and discovery."
Fida Puti Samurai
"The game rewards curiosity with hidden cats, Easter eggs, and interactive objects scattered throughout the detailed scene."
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Expression
Game with the same Expression vibe
-3"Limited customization; players interact with fixed scenes and objects without personalizing characters or environments."
FIND ALL 4: Magic
"Limited customization; players interact with a fixed scene and objects without personalizing characters or environments."
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Fantasy
Game with the same Fantasy vibe
1"The game features a stylized medieval/fantasy setting but focuses on plausible city-building mechanics rather than deep fantasy roleplay."
TerraScape
"The game features a charming, stylized autumn town with a ghost and whimsical elements, blending light fantasy with realistic settings."
-
Fellowship
Game with the same Fellowship vibe
-4"The experience is primarily solitary with limited social interaction beyond leaderboards."
10 Second Ninja
"The experience is solitary with minimal social interaction; community aspects are limited to leaderboards and shared achievements."
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Growth
Game with the same Growth vibe
1"Players develop observational skills and learn cat hiding patterns, but limited broader personal development."
A Building Full of Cats
"Players develop observational skills and memory through finding cats and secrets, though learning is limited by the game's simplicity."
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Health
Game with the same Health vibe
-5"The game is sedentary with no physical activity or health-related features."
Phasmophobia
"The game is sedentary with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
3"Suitable for casual, intermittent play sessions to fill time or relax, without requiring constant intense focus."
Travellin Cats in Georgia
"Suitable for short sessions and casual play; players can engage intermittently without continuous focus."
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Intimacy
Game with the same Intimacy vibe
-4"Minimal social or emotional connection; interactions are surface-level and limited to community forums."
GTTOD
"Social connections are minimal and surface-level, mostly limited to online community comments and shared enjoyment."
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Leadership
Game with the same Leadership vibe
-5"No leadership or management roles; gameplay is individual and self-directed."
Forager
"No leadership or management roles; gameplay is individual and self-directed."
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Progression
Game with the same Progression vibe
3"Progression through finding cats and unlocking achievements provides a sense of accomplishment and collection."
Travellin Cats in Georgia
"Progression is marked by finding cats and unlocking achievements, providing a sense of accomplishment and collection."
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Relaxation
Game with the same Relaxation vibe
5"The game is widely described as relaxing, with soothing music and gentle gameplay."
A Building Full of Cats
"The game is widely described as relaxing with soothing music, gentle challenge, and a calm atmosphere."
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Sensation
Game with the same Sensation vibe
3"Pleasant auditory feedback (cat meows) and charming visuals provide sensory enjoyment."
Travellin Cats in Paris
"Enjoyable auditory and visual stimuli such as cat meows, interactive animations, and seasonal ambiance enhance sensory pleasure."
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Status
Game with the same Status vibe
0"Some leaderboard and achievement recognition exists but not a strong focus on social status."
Snuggle Truck
"Achievements and leaderboards provide some recognition, but social status is not a primary focus."
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Story
Game with the same Story vibe
-3"Minimal narrative; game focuses on gameplay mechanics rather than immersive story or lore."
HALF DEAD 2
"Minimal narrative; the game centers on hidden object gameplay with light thematic elements but no deep story."
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Strategy
Game with the same Strategy vibe
-2"Very limited problem solving; mostly straightforward tasks without complex planning."
VR Flush
"Requires some planning and careful observation but largely straightforward without complex problem solving."
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Thrill
Game with the same Thrill vibe
-2"Low suspense; some unsettling or eerie moments but mostly calm and contemplative."
Indecision.
"Low suspense; the ghost and some surprises add mild excitement but overall the experience is calm and predictable."
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Value
Game with the same Value vibe
5"Highly praised for excellent value given low price and amount of content."
Dead Pixels
"Highly praised for excellent value given its low price, short playtime, and enjoyable content."
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Violence
Game with the same Violence vibe
-5"No violence; gameplay is peaceful and constructive."
Fugl
"No violence; gameplay is peaceful and constructive in nature."
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Survival
Game with the same Survival vibe
-5"No survival or threat elements; the environment is safe and stable."
Teacup
"No survival or threat elements; the environment is safe and stable."
Last update: 26/06/2026