Qbeh-1: The Atlas Cube similar games & best alternatives
Qbeh-1: The Atlas Cube
2014
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Quick resume
QBEH-1 is an atmospheric 1st-person puzzle platformer that takes players on a quest through a series of divergent worlds. Each world is filled with new puzzles that require special cubes to solve as well as fun secrets to uncover. Includes a LEVEL EDITOR and STEAM WORKSHOP support!
Global score
88/100
Genres
Adventure, Casual, Indie, Puzzle
Similar games
Pros
- Beautiful and relaxing atmosphere
- Engaging and progressively challenging puzzles
- Creative cube placement mechanics
- Soothing soundtrack
- Level editor and community content
Cons
- Lack of narrative or story depth
- Checkpoint system can be frustrating
- Some platforming sections cause frustration
- Limited social or multiplayer features
- Some repetitiveness in puzzles
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players freely explore levels and solve simple puzzles at their own pace, with some choice in interaction."
Mushroom Cats 2
"Players can freely explore levels, choose how to place cubes to solve puzzles, and find secrets, indicating a good degree of control over actions."
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Competence
Game with the same Competence vibe
4"The game offers challenging puzzles and platforming that require skill and problem solving, with feedback through discovery."
ANIMAL WELL
"The game offers progressively challenging puzzles requiring skillful thinking and platforming, with feedback through puzzle completion and secret discoveries."
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Competition
Game with the same Competition vibe
-4"Focus is on personal puzzle solving and exploration without competitive elements or leaderboards."
Linelight
"Focus is on personal puzzle solving and exploration without competitive elements or leaderboards."
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Continuation
Game with the same Continuation vibe
3"Many players report being hooked and wanting to complete all side quests and achievements, with some replay value."
Kraken Academy!!
"Many players report being hooked and wanting to continue playing, including replaying for secrets and community levels."
-
Cooperation
Game with the same Cooperation vibe
-5"Single-player experience with no cooperative gameplay elements."
Bayonetta
"Single-player experience with no cooperative gameplay elements."
-
Creativity
Game with the same Creativity vibe
3"Players creatively combine cubes to build different towers and solve puzzles, though within preset mechanics and level designs."
Cubetractor
"Players creatively place cubes to build paths and solve puzzles; level editor and community maps encourage creative expression."
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Domination
Game with the same Domination vibe
-5"No elements of exerting control or superiority over others; purely individual puzzle solving."
The Room VR: A Dark Matter
"No elements of exerting control or superiority over others; purely individual puzzle solving."
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Escapism
Game with the same Escapism vibe
4"Immersive, atmospheric world and relaxing music provide a strong escape from real life."
Slice of Sea
"The relaxing atmosphere, beautiful environments, and meditative music provide a strong escape from real life."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for intrinsic enjoyment and relaxation without obligation or pressure."
Garden of the Sea (VR)
"Players engage voluntarily for intrinsic enjoyment and relaxation without obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
3"Encourages exploration of puzzles and game mechanics, including revisiting locations and trying different approaches."
Underground Blossom
"Encourages exploration and trying different cube placements and puzzle solutions; some players enjoy discovering glitches and alternate routes."
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Exploration
Game with the same Exploration vibe
4"Large, detailed levels with hidden paths and secrets reward exploration."
Deus Ex: Game of the Year Edition
"Game rewards exploration of levels to find hidden pyramids and secrets, with large, open environments."
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Expression
Game with the same Expression vibe
2"Customization mainly through mods and mission editor; limited in-game character or avatar personalization."
EMERGENCY 20
"Customization mainly through level editor and community content; in-game character customization is minimal or absent."
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Fantasy
Game with the same Fantasy vibe
2"The game presents an imaginative, abstract world with unconventional mechanics, though not heavily narrative or mythic."
Leap Year
"The game is set in an imaginative floating cube world with abstract elements, though not heavily narrative or mythological."
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Fellowship
Game with the same Fellowship vibe
-4"Minimal social connection; primarily a solo experience with limited community interaction."
House Flipper
"Primarily a solo experience with minimal social interaction; community content exists but social connection is limited."
-
Growth
Game with the same Growth vibe
3"Players develop puzzle-solving skills and learn new mechanics progressively throughout the game."
Carto
"Players develop puzzle-solving skills and learn new mechanics progressively through the game."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related features."
THE ENIGMA MACHINE
"Sedentary gameplay with no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and puzzle solving; not designed for casual or background play."
Rusty Lake Paradise
"Requires focused attention and puzzle engagement; not designed for casual or background play."
-
Intimacy
Game with the same Intimacy vibe
-5"No close social relationships or emotional sharing; solitary gameplay."
ANIMAL WELL
"No close social relationships or emotional sharing; solitary gameplay."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements; purely individual play."
Electronic Super Joy
"No leadership or group management elements; purely individual play."
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Progression
Game with the same Progression vibe
4"Progression through collecting items, upgrades, and unlocking new areas and abilities."
Wuppo: Definitive Edition
"Progression through levels, unlocking new cube types and worlds, and collecting hidden items."
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Relaxation
Game with the same Relaxation vibe
5"Highly praised for its relaxing atmosphere, soothing music, and calming gameplay."
Terra Nil
"Highly praised for its relaxing atmosphere, soothing music, and meditative gameplay."
-
Sensation
Game with the same Sensation vibe
2"Enjoyable visual style and sound design provide pleasant sensory stimulation without intense excitement."
Outlanders
"Enjoyable visual and auditory aesthetics provide pleasant sensory stimulation without intense excitement."
-
Status
Game with the same Status vibe
-5"No social status or recognition systems; achievements exist but are personal."
Final Theory
"No social status or recognition systems; achievements exist but are personal."
-
Story
Game with the same Story vibe
-4"Minimal to no narrative; story is vague or absent, with no meaningful plot engagement."
SHOWTIME 2073
"Minimal to no narrative; story is implied or absent, focusing on puzzles and atmosphere."
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Strategy
Game with the same Strategy vibe
3"Requires logical thinking, planning block placement, and timing to solve puzzles."
Zup! XS
"Requires logical thinking, planning cube placements, and problem solving."
-
Thrill
Game with the same Thrill vibe
-3"Low suspense or risk; some mild frustration from platforming but mostly controlled experience."
Colortone
"Low risk and suspense; some tension from platforming falls but overall calm experience."
-
Value
Game with the same Value vibe
4"Players report good value for price with many hours of gameplay and content."
BattleBit Remastered
"Players report good value for price, with many hours of gameplay and community content."
-
Violence
Game with the same Violence vibe
-5"No violence; gameplay is constructive and puzzle-based."
Cogs
"No violence; gameplay is constructive and puzzle-based."
-
Survival
Game with the same Survival vibe
-4"Stable environment with no threats or failure states beyond falling; no survival mechanics."
Grow Up
"No survival mechanics; stable conditions without threats beyond falling."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Fantasy, Violence, Story, Thrill. Here, the score leans higher than usual among comparable games on Fantasy, Exploration. It leans lower than usual among comparable games on Leadership.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026