Rebel Cops similar games & best alternatives
Rebel Cops
2019
Related articles
Quick resume
Lead a ragtag squad of cops in rebellion against their town's new criminal power and see how long you can hold out in this unforgiving turn-based spin-off game from This Is the Police. You'll be desperately short on supplies, and a single shot can cost a cop their life.
Global score
76/100
Genres
Strategy, Adventure, Turn-based strategy (TBS), Role-playing (RPG), Tactical
Similar games
Pros
- Challenging tactical gameplay
- Engaging stealth mechanics
- Stylized art and music
- Good value for price
- Meaningful squad progression
Cons
- Long and sometimes tedious missions
- Limited story depth
- Bugs and technical issues reported
- Lack of multiplayer or social features
- Some ui and camera limitations
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose their own path, tactics, and playstyle in missions, including stealth or direct combat approaches."
METAL GEAR SOLID V: GROUND ZEROES
"Players have direct control over tactical decisions and character actions in missions, with freedom to choose stealth or combat approaches."
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Competence
Game with the same Competence vibe
4"The game offers challenging tactical gameplay requiring skillful planning, timing, and execution, with feedback from mission success and failures."
War Mongrels
"Game is challenging with difficult tactical missions requiring skillful planning and execution; players receive feedback through mission success or failure."
-
Competition
Game with the same Competition vibe
-3"Focus is on campaign and personal progression rather than direct player-vs-player competition or leaderboards."
Ultimate Admiral: Age of Sail
"Focus is on individual campaign progression and personal challenge rather than player-vs-player or leaderboard competition."
-
Continuation
Game with the same Continuation vibe
2"Players report long campaigns and many missions, with some repetition causing fatigue but also attachment due to nostalgia and depth."
Cuban Missile Crisis
"Some players report long sessions and investment in missions, though repetition and mission length can cause fatigue."
-
Cooperation
Game with the same Cooperation vibe
-4"Gameplay centers on managing a small squad independently; no multiplayer or cooperative play reported."
Classified: France '44
"Gameplay centers on controlling a small squad independently; no multiplayer or cooperative play reported."
-
Creativity
Game with the same Creativity vibe
2"Players can choose different approaches and customize loadouts, but within predefined mission structures."
Clandestine
"Players customize loadouts and choose tactical approaches, but missions are linear and maps predefined."
-
Domination
Game with the same Domination vibe
-4"Interactions are tactical and strategic without emphasis on exerting superiority over other players or social dominance."
Rogue Waters
"Interactions are tactical and strategic without social dominance or power assertion over others."
-
Escapism
Game with the same Escapism vibe
3"Players engage in a fictional dystopian world to explore complex social and political themes, providing an immersive escape."
Headliner: NoviNews
"Players engage in a stylized neo-noir world to escape reality, with immersive tactical gameplay and story elements."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and enjoyment; no indication of obligation or external pressure."
Turbo Kid
"Players engage voluntarily out of interest and enjoyment; no indication of obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
3"Players try different loadouts, tactics, and approaches including stealth, combat, and exploration of mechanics."
Ghosts of Tabor
"Players try different tactics, stealth vs combat, and experiment with loadouts and strategies within missions."
-
Exploration
Game with the same Exploration vibe
2"Missions involve varied objectives and environments, but within a structured campaign rather than open-world exploration."
Freespace 2
"Missions involve exploring large maps and uncovering objectives, though environments are predefined and not procedurally generated."
-
Expression
Game with the same Expression vibe
1"Limited character customization through loadouts and star cards; no avatar personalization or cosmetic modifications noted."
STAR WARS™ Battlefront
"Limited character customization mostly via loadouts; no avatar personalization or cosmetic modifications reported."
-
Fantasy
Game with the same Fantasy vibe
-2"The game is grounded in realistic crime investigation and detective work, with minimal fantasy elements."
Still Life
"Game is grounded in a realistic police and crime setting with plausible scenarios rather than high fantasy."
-
Fellowship
Game with the same Fellowship vibe
-4"Single-player focus with minimal social interaction or community involvement."
Max Payne 2: The Fall of Max Payne
"Single-player focused with minimal social interaction or community involvement."
-
Growth
Game with the same Growth vibe
3"Players develop skills, learn character counters, and improve tactics over time."
CRSED: Cuisine Royale
"Players develop skills, level up characters, and improve tactics over time."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related mechanics."
Terror At Oakheart
"Sedentary gameplay with no physical activity or health-related mechanics."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention during missions; not suited for casual or background play."
ACE COMBAT™ 7: SKIES UNKNOWN
"Requires focused attention during long missions; not suited for casual or background play."
-
Intimacy
Game with the same Intimacy vibe
-5"No evidence of close social relationships or emotional sharing in gameplay."
Undead Horde
"No evidence of close social relationships or emotional sharing in gameplay."
-
Leadership
Game with the same Leadership vibe
3"Players lead a squad of characters, managing their actions and coordinating strategies."
Sumerian Six
"Players lead a squad of cops, managing their actions and equipment strategically."
-
Progression
Game with the same Progression vibe
4"Players accumulate experience, unlock new classes, weapons, and equipment, and improve squad capabilities."
Door Kickers
"Players accumulate experience, unlock skills, and collect items to improve their squad."
-
Relaxation
Game with the same Relaxation vibe
-2"Gameplay is tense and challenging with frequent frustration and high stakes."
Realm of the Mad God Exalt
"Gameplay is tense and challenging, with high stakes and potential frustration."
-
Sensation
Game with the same Sensation vibe
2"Stylized visuals and music provide sensory enjoyment, though gameplay is simple and repetitive."
Karateka
"Stylized visuals and music provide sensory enjoyment, though gameplay is more strategic than sensory-driven."
-
Status
Game with the same Status vibe
-4"Achievements and progress are personal; no social recognition or popularity aspects noted."
Touhou Artificial Dream in Arcadia
"Achievements and progress are personal; no social recognition or popularity aspects."
-
Story
Game with the same Story vibe
2"Narrative is minimal and subtle, conveyed through notes and environment rather than direct plot or missions."
Arctico
"Narrative is present but minimal; story mainly serves to connect missions rather than deep immersion."
-
Strategy
Game with the same Strategy vibe
5"Core gameplay revolves around tactical decision making, problem solving, and strategic planning."
Disgaea 4 Complete+
"Core gameplay is focused on tactical planning, problem solving, and strategic decision making."
-
Thrill
Game with the same Thrill vibe
3"Stealth tension and risk of instant failure create suspense and excitement during missions."
The Slater
"High tension from stealth mechanics, risk of instant death, and challenging missions create suspense."
-
Value
Game with the same Value vibe
3"Players feel the game offers good value especially on sale, with many hours of gameplay."
TRADER LIFE SIMULATOR
"Players feel the game offers good value for price, especially on sale, with many hours of gameplay."
-
Violence
Game with the same Violence vibe
3"Combat and destruction are central, with gunfights and explosions; violence is a key gameplay element."
The Forever Winter
"Combat and non-lethal takedowns are central; violence against enemies is a key gameplay element."
-
Survival
Game with the same Survival vibe
4"Players must avoid failure, manage resources, and keep squad members alive under threat."
Door Kickers 2: Task Force North
"Players must avoid failure and death of squad members, managing limited resources and threats."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. It leans lower than usual among comparable games on Fantasy, Relaxation, Continuation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026