Stories Untold similar games & best alternatives
Stories Untold
2017
Related articles
Quick resume
Stories Untold is a compilation tape of four experimental adventures, including a remaster of the original hit episode “The House Abandon”.
Global score
87/100
Genres
Adventure, Indie, Puzzle
Similar games
Pros
- Unique and creative storytelling
- Strong atmosphere and sound design
- Engaging puzzle variety
- Short and focused experience
- Nostalgic 80s aesthetic
Cons
- Some puzzles are obtuse or rigid in input
- Short playtime limits depth
- Repetitive text adventure mechanics
- Minor technical issues and ui quirks
- Limited replayability
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players have freedom to explore puzzles and communicate solutions creatively, though puzzle structure guides actions."
In Sink: A Co-op Escape Adventure
"Players have freedom to explore and interact with multiple mechanics and puzzles, though some text inputs are rigid and require specific commands."
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Competence
Game with the same Competence vibe
3"Puzzles vary in difficulty and require problem-solving skills, providing a satisfying challenge without being overly frustrating."
Darkarta: A Broken Heart's Quest Collector's Edition
"Puzzles vary in difficulty, some are straightforward while others require careful observation and problem solving, providing a moderate skill challenge."
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Competition
Game with the same Competition vibe
-5"The game is a single-player narrative experience without competitive elements or player comparison."
Stray Gods: The Roleplaying Musical
"The game is a single-player narrative experience with no competitive elements or player comparison."
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Continuation
Game with the same Continuation vibe
2"Short game length encourages completion in a few sessions; some players replay for achievements or mastery."
Record of Lodoss War-Deedlit in Wonder Labyrinth-
"Short playtime encourages completion in one or two sessions; some players replay to find hidden achievements or appreciate story details."
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Cooperation
Game with the same Cooperation vibe
-5"Entirely a solo experience with no multiplayer or cooperative gameplay."
Fatum Betula
"Entirely a solo experience with no multiplayer or cooperative gameplay."
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Creativity
Game with the same Creativity vibe
4"Game features creative narrative techniques, environmental storytelling, and unique puzzle designs encouraging exploration and interpretation."
Luto
"Unique blend of text adventure, puzzle solving, and environmental interaction with creative storytelling and presentation."
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Domination
Game with the same Domination vibe
-5"No elements of exerting control or superiority over others; purely individual experience."
Poppy Playtime
"No elements of exerting control or superiority over others; purely individual experience."
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Escapism
Game with the same Escapism vibe
4"Strong atmospheric and narrative immersion provides an escape from reality into a surreal, eerie world."
The Music Machine
"Strong atmospheric and narrative immersion provides an escape into a mysterious and eerie world."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily driven by curiosity and interest in story rather than obligation or external pressure."
SUNLESS SEA
"Players engage voluntarily driven by curiosity and interest in unique storytelling rather than obligation."
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Experimenting
Game with the same Experimenting vibe
4"Players explore different combat styles, puzzle solutions, and game mechanics, encouraging experimentation."
FIGHT KNIGHT
"Players explore different gameplay mechanics and puzzle types across episodes, encouraging experimentation."
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Exploration
Game with the same Exploration vibe
3"Encouraged to discover hidden objects and interact with detailed environments, though locations are limited and revisited."
My Brother Rabbit
"Exploration of environments and interaction with objects is integral, though within confined, designed spaces."
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Expression
Game with the same Expression vibe
-3"Limited customization or self-expression; players experience a fixed narrative and environment."
Rhome
"Limited customization or self-expression; players follow scripted narrative and fixed aesthetics."
-
Fantasy
Game with the same Fantasy vibe
3"The game presents an imaginative fictional narrative with supernatural and psychological horror elements, blending reality with fiction."
No Players Online
"Narrative involves psychological horror and sci-fi elements with imaginative storytelling beyond realistic scenarios."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; experience is solitary."
Neon Beats
"No social or community features; experience is solitary."
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Growth
Game with the same Growth vibe
3"Players develop problem-solving skills and understanding of the narrative through puzzle completion and exploration."
Ether One
"Players develop problem-solving skills and understanding of narrative through puzzle solving and exploration."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related features."
THE ENIGMA MACHINE
"Sedentary gameplay with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-3"Requires focused attention to solve puzzles and follow story; not designed for casual or background play."
Broken Age
"Requires focused attention to solve puzzles and follow story; not designed for background or casual play."
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Intimacy
Game with the same Intimacy vibe
-5"No social interactions or relationship-building; purely individual engagement."
Resonance of the Ocean
"No social interaction or relationship building; purely individual engagement."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements; single player narrative."
Contrast
"No leadership or group management elements; single player narrative."
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Progression
Game with the same Progression vibe
2"Progression through story chapters and puzzle completion, but no item collection or upgrades."
Genesis Noir
"Progression through story chapters and puzzle completion, but no item collection or upgrades."
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Relaxation
Game with the same Relaxation vibe
-1"Atmosphere is tense and eerie, but some players find it immersive and engaging rather than stressful."
Layers of Fear
"Atmosphere is tense and eerie rather than relaxing; some players find it suspenseful and unsettling."
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Sensation
Game with the same Sensation vibe
3"Strong sensory engagement through sound design, visual style, and atmospheric tension."
Knock-knock
"Strong sensory engagement through sound design, visuals, and atmospheric tension."
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Status
Game with the same Status vibe
-5"No social recognition or status systems; individual experience."
The Turing Test
"No social recognition or status systems; individual experience."
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Story
Game with the same Story vibe
5"Narrative-driven game with strong character development, plot twists, and emotional engagement."
Ikenfell
"Narrative-driven game with strong storytelling, plot twists, and emotional impact."
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Strategy
Game with the same Strategy vibe
2"Requires logical thinking and puzzle solving but not complex strategic planning."
Slender Threads
"Requires logical thinking and puzzle solving but not complex strategic planning."
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Thrill
Game with the same Thrill vibe
3"Builds suspense and psychological tension without jump scares, creating a steady thrill."
TELEFORUM
"Creates suspense and psychological tension rather than jump scares or high-risk thrills."
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Value
Game with the same Value vibe
3"Generally considered good value for price given the impactful narrative and unique experience."
[Bober Bros] The Hole
"Generally considered good value for price given unique experience and quality of storytelling."
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Violence
Game with the same Violence vibe
-3"Minimal direct violence; focus is on psychological horror and suspense rather than combat."
Left Alone
"Minimal direct violence; focus is on psychological horror and puzzle solving rather than combat."
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Survival
Game with the same Survival vibe
-3"No survival mechanics; stable narrative environment without threats or resource management."
Kyle is Famous: Complete Edition
"No survival mechanics or resource management; stable narrative environment."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Thrill, Story. It leans lower than usual among comparable games on Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026