Abandoned Souls similar games & best alternatives
Should you play it?
Abandoned Souls is a horror game, shown through a GoPro lens. You play as a vlogger who specializes in urban exploration.
What works
- Strong atmospheric and sound design
- Immersive visual style with found footage effect
- Effective jump scares without overuse
- Multiple endings add replay value
- Fair price for short indie horror experience
Things to keep in mind
- Very short gameplay duration
- Linear and limited gameplay mechanics
- Slow player movement frustrates some
- Some glitches and optimization issues
- Predictable story and scares for experienced players
What to play next
Top picks
Games that feel the closest overall
Hidden Gems
Less popular games with surprisingly high similarity
If you liked…
Recommendations by what you enjoyed most
Similarity map
Explore nearby similar games and see why they’re close.
Abandoned Souls: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Strategy, Experimenting, Competence, Survival. Here, the score leans higher than usual among comparable games on Violence, Thrill. It leans lower than usual among comparable games on Relaxation.
Why this game works
A motivational profile of the game, with the closest similar game for each player motivation.
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Autonomy
Game with the same Autonomy vibe
-3"Gameplay is linear walking simulator with fixed paths and simple puzzles, limiting player control and decision-making."
"Gameplay is mostly linear walking simulator with limited player choices and exploration constrained to scripted paths."
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Competence
Game with the same Competence vibe
-2"Minimal skill required; gameplay involves repetitive tasks and waiting with little challenge or variation."
"Minimal skill required; gameplay involves simple exploration and reading notes with no complex challenges."
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Competition
Game with the same Competition vibe
-5"No competitive elements or comparison to others; purely single player experience."
"No competitive elements or comparison to other players; purely single-player experience."
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Continuation
Game with the same Continuation vibe
-3"Short playtime (~1-2 hours), limited replayability; players tend to finish quickly and move on."
"Short playtime (~1 hour), limited replayability; some players finish quickly and do not engage long-term."
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Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player with no cooperative or multiplayer features."
"Entirely single-player with no cooperative or multiplayer features."
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Creativity
Game with the same Creativity vibe
-4"Players follow a fixed narrative with minimal ability to create or modify content."
"Players follow a fixed narrative and environment with minimal ability to create or modify content."
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Domination
Game with the same Domination vibe
-5"No social or multiplayer interaction, thus no domination or power over others."
"No social or multiplayer interaction, thus no domination or power over others."
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Escapism
Game with the same Escapism vibe
4"Strong atmospheric horror and immersive sound design provide effective escape from reality."
"Strong atmospheric horror and immersive sound design provide escape from reality and tension relief."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for entertainment and personal interest, not out of obligation."
"Players engage voluntarily for entertainment and personal interest, not out of obligation."
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Experimenting
Game with the same Experimenting vibe
-3"Gameplay is linear and scripted with little room for experimentation or trying new strategies."
"Gameplay is scripted and linear with little room for experimentation or novel strategies."
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Exploration
Game with the same Exploration vibe
2"Exploration limited to hospital environment with some discovery of interactive objects."
"Some exploration of the abandoned hospital environment, though limited and mostly linear."
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Expression
Game with the same Expression vibe
-5"No character customization or self-expression features present."
"No character customization or self-expression features present."
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Fantasy
Game with the same Fantasy vibe
2"Fictional dystopian setting with some horror and supernatural elements, but grounded in a realistic style."
"Horror fiction with supernatural elements, but grounded in a realistic abandoned hospital setting."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; purely solitary experience."
"No community or social features; purely solitary experience."
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Growth
Game with the same Growth vibe
-3"Limited learning or skill development; mostly passive story consumption."
"Limited learning or skill development; mostly passive narrative consumption."
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Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related features."
"Sedentary gameplay with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-4"Requires continuous attention and focus; not a casual or background game."
"Requires focused attention due to atmosphere and tension; not a casual or background game."
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Intimacy
Game with the same Intimacy vibe
-5"No social or emotional relationship building; isolated single-player experience."
"No social or emotional relationship building; isolated single-player experience."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements."
"No leadership or group management elements."
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Progression
Game with the same Progression vibe
1"Some progression through story and unlocking endings; no item collection or upgrades."
"Some item collection and unlocking of endings, but limited progression mechanics overall."
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Relaxation
Game with the same Relaxation vibe
-3"Tense and suspenseful atmosphere creates sustained emotional strain rather than relaxation."
"Tense and suspenseful atmosphere creates sustained emotional strain rather than relaxation."
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Sensation
Game with the same Sensation vibe
4"Immersive sound design and visual effects provide strong sensory stimulation."
"Strong sensory stimulation through immersive sound design and visual effects."
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Status
Game with the same Status vibe
-5"No social recognition or status systems."
"No social recognition or status systems."
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Story
Game with the same Story vibe
3"Narrative unfolds gradually through monologues and environmental storytelling, culminating in a strong ending."
"Narrative-driven experience with multiple endings and environmental storytelling."
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Strategy
Game with the same Strategy vibe
-4"Minimal strategic or problem-solving elements; mostly linear exploration."
"Minimal strategic or problem-solving elements; mostly straightforward exploration."
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Thrill
Game with the same Thrill vibe
4"Effective jump scares and suspenseful moments provide thrill and tension relief."
"Effective jump scares and suspenseful moments provide thrill and tension relief."
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Value
Game with the same Value vibe
2"Generally considered good value at sale price given short length and quality of atmosphere."
"Generally considered fair value for price given short length and quality atmosphere."
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Violence
Game with the same Violence vibe
3"Includes supernatural horror elements with implied violence and disturbing imagery, but no direct combat gameplay."
"Includes horror elements with threats and scares, but no direct combat or destruction gameplay."
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Survival
Game with the same Survival vibe
1"Story involves survival themes but no gameplay survival mechanics."
"Some thematic survival elements in story, but no gameplay mechanics involving survival or resource management."
Last update: 12/07/2026