Chronicon similar games & best alternatives
Chronicon
2020
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Quick resume
Use the magical device known as the Chronicon to travel into the souls and memories of fallen heroes to re-live their grand tales! Epic adventures full of loot and monsters await!
Global score
94/100
Genres
Action, Adventure, Indie, Role-playing (RPG)
Similar games
Pros
- Deep and flexible build customization
- Free and unlimited respec
- Extensive loot and crafting systems
- Addictive endgame with infinite mastery
- Local multiplayer up to 4 players
Cons
- No online multiplayer
- Minimal story and character customization
- Pixel art graphics may not appeal to all
- Some maps and content can feel repetitive
- Inventory management can be cumbersome
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have extensive freedom to customize builds, respec anytime, and experiment with many skill and weapon combinations."
The Slormancer
"Players have extensive freedom to customize builds, respec skills anytime, and choose difficulty levels freely."
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Competence
Game with the same Competence vibe
4"Game offers complex crafting, class systems, and strategic itemization requiring skill and planning to progress effectively."
B100X - Auto Dungeon RPG
"Game offers deep skill trees, complex item crafting, and challenging endgame content requiring skill and strategy."
-
Competition
Game with the same Competition vibe
-3"Focus is on single player or local co-op play without ranked modes or leaderboards; emphasis on personal progress."
Insanity's Blade
"Focus is on solo or local co-op play with no online multiplayer or ranked modes; players progress at own pace."
-
Continuation
Game with the same Continuation vibe
5"Highly addictive gameplay loop with long play sessions and extensive replayability through upgrades, new game plus, and multiple classes."
Rogue Legacy 2
"Highly addictive gameplay loop with extensive endgame, infinite mastery levels, and continuous build experimentation."
-
Cooperation
Game with the same Cooperation vibe
2"Local multiplayer supports up to 4 players cooperatively or competitively; no online multiplayer yet limits broader cooperation."
Super Indie Karts
"Supports local multiplayer (up to 4 players) but no online multiplayer; cooperation possible but limited."
-
Creativity
Game with the same Creativity vibe
5"Extensive build variety, skill trees, rune systems, weapon crafting, and character customization enable creative playstyles."
Soulstone Survivors
"Extensive build customization, skill tree mixing, item crafting, enchanting, and rune systems encourage creativity."
-
Domination
Game with the same Domination vibe
-4"Interactions are balanced and cooperative in multiplayer; no evidence of domination or power imposition."
Hexen: Beyond Heretic
"No evidence of dominance or power imposition; gameplay is cooperative or solo with balanced interactions."
-
Escapism
Game with the same Escapism vibe
5"Players use the game as a relaxing, immersive escape with stress relief and engaging fantasy elements."
Cornucopia®
"Players use the game to relax, enjoy loot explosions, and escape real life stress through immersive ARPG gameplay."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and personal interest; no pressure or obligation reported."
Pirates Vikings & Knights II
"Players engage voluntarily for fun and personal interest; no pressure or obligation reported."
-
Experimenting
Game with the same Experimenting vibe
5"Strong emphasis on trying new builds, spells, item combinations, and strategies to overcome challenges."
Devil Spire
"Strong emphasis on trying new builds, respecing skills, experimenting with gear and rune combinations."
-
Exploration
Game with the same Exploration vibe
3"Players explore various maps and environments, though some maps are large and can feel repetitive."
Phasmophobia
"Players explore large maps, secrets, and procedurally generated endgame dungeons, though some maps can feel repetitive."
-
Expression
Game with the same Expression vibe
-2"Limited character customization beyond skills and gear; no avatar personalization or cosmetic modifications."
Ancient Enemy
"Limited character customization beyond skill builds; no visual customization of characters or avatars."
-
Fantasy
Game with the same Fantasy vibe
4"Fantasy setting with magic staffs, mythical creatures, and eldritch themes."
One More Dungeon
"Fantasy setting with classes like templar, warlock, and berserker; magical skills and mythical themes."
-
Fellowship
Game with the same Fellowship vibe
0"Some social interaction possible in multiplayer, but community is small and multiplayer rarely active."
Skyworld
"Some local multiplayer community but no strong evidence of social community or online interaction."
-
Growth
Game with the same Growth vibe
5"Continuous learning and skill development through complex mechanics, build optimization, and progression."
Siralim Ultimate
"Continuous learning and build optimization encouraged through complex skill trees and item crafting."
-
Health
Game with the same Health vibe
-5"Typical sedentary ARPG gameplay; no physical activity or health-related features."
Titan Quest II
"Sedentary gameplay typical of ARPGs; no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-4"Requires continuous attention and focus during combat and management; not suited for idle play."
We Who Are About To Die
"Requires focused attention during combat and build management; not suited for idle or background play."
-
Intimacy
Game with the same Intimacy vibe
-4"Limited social interaction; multiplayer is local only and no evidence of close relationships forming."
Devolver Bootleg
"Limited social interaction; multiplayer is local only with no evidence of close social bonds."
-
Leadership
Game with the same Leadership vibe
-3"No evidence of leadership roles; gameplay is individual or cooperative without hierarchical dynamics."
Sairento VR
"No evidence of leadership roles; gameplay is individual or cooperative without hierarchical dynamics."
-
Progression
Game with the same Progression vibe
5"Strong focus on leveling up, acquiring new skills, fusing characters, and collecting items."
Touhou Artificial Dream in Arcadia
"Strong focus on leveling, item upgrades, mastery progression, and continuous character growth."
-
Relaxation
Game with the same Relaxation vibe
3"Gameplay provides flow and catharsis through fast-paced movement and combat, though some tension exists."
Sunset Overdrive
"Gameplay provides flow and catharsis through fast-paced combat and loot rewards, though some find it chaotic."
-
Sensation
Game with the same Sensation vibe
4"Enjoyable visual and auditory feedback with explosions, music, and effects."
BORE BLASTERS
"Visual and auditory feedback with loot explosions, skill effects, and satisfying combat sounds."
-
Status
Game with the same Status vibe
-3"No online leaderboards or social recognition systems; achievements are mostly personal."
Worms Crazy Golf
"No online leaderboards or social status systems; achievements exist but mostly personal."
-
Story
Game with the same Story vibe
-2"Minimal narrative context; gameplay focuses on action rather than story."
Raptor: Call of The Shadows - 2015 Edition
"Story is minimal and serves mainly as context; gameplay focus is on loot and combat rather than narrative."
-
Strategy
Game with the same Strategy vibe
4"Requires planning skill builds, item usage, and progression strategies to optimize performance."
Grim Clicker
"Requires planning of skill builds, item enchantments, and mastery points to optimize character performance."
-
Thrill
Game with the same Thrill vibe
3"Combat includes suspenseful moments and difficulty spikes that create tension and excitement."
Solasta: Crown of the Magister
"Combat intensity and kill streaks provide excitement and tension, though some find it visually overwhelming."
-
Value
Game with the same Value vibe
5"High perceived value for price with extensive content, replayability, and depth."
ATOM RPG: Post-apocalyptic indie game
"High perceived value for price with extensive content, frequent updates, and deep gameplay."
-
Violence
Game with the same Violence vibe
5"Core gameplay involves combat, destruction, and defeating hordes of enemies with various weapons."
NIMRODS
"Core gameplay involves combat, killing hordes of enemies, and destruction typical of hack and slash ARPGs."
-
Survival
Game with the same Survival vibe
3"Players must avoid damage, manage threat levels, and survive increasingly difficult enemies and bosses."
Blade Assault
"Players must manage survivability and damage output to overcome increasingly difficult enemies and bosses."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Cooperation, Fellowship. It leans lower than usual among comparable games on Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026