Grass Cutter - Mutated Lawns similar games & best alternatives

Grass Cutter - Mutated Lawns

PlayStation 4, Linux, PC (Microsoft Windows), Mac, PlayStation Vita, Xbox One, Nintendo Switch • 2017

Should you play it?

Challenge lawn monsters!

What works
  • Addictive and challenging gameplay
  • Unique and humorous concept
  • Good soundtrack and retro visuals
  • Meaningful progression and upgrades
  • Large amount of content and levels
Things to keep in mind
  • Repetitive core gameplay loop
  • Some bugs and random elements frustrating
  • No multiplayer or social features
  • Monetization and dlc pricing criticized
  • High difficulty spikes may deter casual players

What to play next

Top picks

Games that feel the closest overall

  • Symphony

  • Stealth Inc 2: A Game of Clones

  • Stealth Bastard Deluxe

  • Azure Striker Gunvolt

  • BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien

  • Rift of the NecroDancer

  • Super Meat Boy 3D

  • 10 Second Ninja X

  • Dome Keeper

Hidden Gems

Less popular games with surprisingly high similarity

  • Swords & Souls Legacy Collection

  • Runner3

  • Frogun

If you liked…

Recommendations by what you enjoyed most

  • Competence

    Ys Origin

  • Escapism

    Spacelines from the Far Out

  • Growth

    Tom Clancy’s The Division® 2

From the same developer

From the same developer, ranked by motivational fit.

  • 7th Sector

  • Metropolis: Lux Obscura

  • OVIVO

  • Music Racer

  • Nice Jumper

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Grass Cutter - Mutated Lawns: A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Status, Story, Intimacy. Here, the score leans higher than usual among comparable games on Story. It leans lower than usual among comparable games on Fellowship, Cooperation.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    3

    "Players have control over hand movement, choice of hand skins, and game modes, allowing personal freedom in how to interact with the grass."

    Capsule for Touch Some Grass Touch Some Grass

    "Players control their movement and strategy freely within levels, choosing routes and tactics to mow grass and avoid hazards."

  • Competence

    Game with the same Competence vibe

    4

    "The game features challenging boss fights requiring skill and pattern recognition, with a steep learning curve and rewarding mastery."

    Capsule for Ys Origin Ys Origin

    "Game requires skillful reflexes, strategic planning, and pattern recognition, with a steep learning curve and challenging boss fights."

  • Competition

    Game with the same Competition vibe

    2

    "Includes leaderboards and scoring for missions encouraging players to improve performance, but no multiplayer competition."

    Capsule for Onechanbara Z2: Chaos Onechanbara Z2: Chaos

    "Includes leaderboards and time challenges encouraging players to compete for best scores, though multiplayer is absent."

  • Continuation

    Game with the same Continuation vibe

    3

    "Addictive gameplay loops with meta-progression and endless mode encourage repeated play sessions."

    Capsule for Girls of The Tower Girls of The Tower

    "Addictive gameplay loop with many levels and progression systems encourages repeated play and mastery attempts."

  • Cooperation

    Game with the same Cooperation vibe

    -5

    "Single-player only with no multiplayer or cooperative features."

    Capsule for Quest of Dungeons Quest of Dungeons

    "Single-player only with no multiplayer or cooperative features."

  • Creativity

    Game with the same Creativity vibe

    2

    "Players customize and upgrade their lawn with various crops, animals, and contraptions, adding visual variety and personal expression."

    Capsule for Game of Grass Game of Grass

    "Customization of lawn mowers and unlockable skins provide some creative expression, though gameplay is fixed."

  • Domination

    Game with the same Domination vibe

    -4

    "No evidence of exerting control over others; interactions are solo and non-confrontational with other players."

    Capsule for The Juicer The Juicer

    "No evidence of dominating or controlling other players; interactions are solo and non-confrontational."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players use the game as a fun, lighthearted distraction with humorous and charming sci-fi setting."

    Capsule for Spacelines from the Far Out Spacelines from the Far Out

    "Players use the game as a fun distraction with humorous sci-fi setting and arcade action to escape daily life."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for enjoyment and challenge, not due to obligation or external pressure."

    Capsule for Void Bastards Void Bastards

    "Players engage voluntarily for enjoyment and challenge, not due to obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

    3

    "Players experiment with different strategies, upgrades, and approaches to survive and optimize runs."

    Capsule for PUMPKIN PANIC PUMPKIN PANIC

    "Players experiment with routes, strategies, and upgrades to optimize performance and overcome new hazards."

  • Exploration

    Game with the same Exploration vibe

    2

    "Levels are maze-like and complex, requiring navigation and discovery, though some players find layouts confusing."

    Capsule for Aliens versus Predator Classic 2000 Aliens versus Predator Classic 2000

    "Levels have maze-like layouts with secrets and hidden items, encouraging discovery within a structured environment."

  • Expression

    Game with the same Expression vibe

    2

    "Some cosmetic unlocks and character customization elements allow personal expression."

    Capsule for Neversong Neversong

    "Unlockable skins and alternative mower designs allow some personal expression though limited to cosmetic changes."

  • Fantasy

    Game with the same Fantasy vibe

    3

    "Features imaginative fiction with genetically modified lab animals and a mad scientist narrative."

    Capsule for Tiny Brains Tiny Brains

    "Fictional sci-fi story with mutated grass monsters and anthropomorphic animals adds imaginative elements."

  • Fellowship

    Game with the same Fellowship vibe

    -4

    "No multiplayer or social features; players mostly play solo without community interaction."

    Capsule for Spermination Spermination

    "No multiplayer or social features; players mostly play alone without community integration."

  • Growth

    Game with the same Growth vibe

    4

    "Progression through leveling, gear upgrades, and skill mastery provides learning and personal development."

    Capsule for Tom Clancy’s The Division® 2 Tom Clancy’s The Division® 2

    "Progression through skill improvement, unlocking upgrades, and mastering levels provides learning and development."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary gameplay with no physical activity or health-related features."

    Capsule for Source of Madness Source of Madness

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires focused attention and quick reflexes; not suitable for passive or background play."

    Capsule for Clustertruck Clustertruck

    "Requires focused attention and quick reflexes; not suitable for passive or background play."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No social or emotional relationship building; purely individual gameplay."

    Capsule for The Last Spell The Last Spell

    "No social or emotional relationship building; purely individual gameplay experience."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or group management roles; solo play without guiding others."

    Capsule for How to Make an Atomic Bomb in Your Garden How to Make an Atomic Bomb in Your Garden

    "No leadership or group management roles; solo play without guiding others."

  • Progression

    Game with the same Progression vibe

    4

    "Players accumulate upgrades, unlock achievements, and progress through increasingly difficult levels."

    Capsule for The Chef's Shift The Chef's Shift

    "Players accumulate upgrades, unlock new mowers and skins, and advance through increasingly difficult levels."

  • Relaxation

    Game with the same Relaxation vibe

    1

    "Music and atmosphere provide some relaxation, but combat tension and repetitive grind reduce flow."

    Capsule for Orangeblood Orangeblood

    "Music and arcade style provide some flow, but high difficulty and tension reduce pure relaxation."

  • Sensation

    Game with the same Sensation vibe

    3

    "Colorful visuals, energetic soundtrack, and fast-paced gameplay provide sensory stimulation."

    Capsule for Swords & Souls Legacy Collection Swords & Souls Legacy Collection

    "Bright visuals, energetic soundtrack, and fast-paced gameplay create engaging sensory stimulation."

  • Status

    Game with the same Status vibe

    1

    "Leaderboards provide some recognition, but no social status or popularity mechanisms."

    Capsule for The Juicer The Juicer

    "Leaderboards offer some recognition, but no strong social status or popularity mechanisms."

  • Story

    Game with the same Story vibe

    2

    "Basic sci-fi narrative backdrop with some humor, but story is minimal and mostly context for gameplay."

    Capsule for Bionic Dues Bionic Dues

    "Simple sci-fi narrative provides context and humor, enhancing immersion beyond pure gameplay."

  • Strategy

    Game with the same Strategy vibe

    4

    "Requires planning resource use, base defense, and survival tactics."

    Capsule for Star Shelter Star Shelter

    "Requires planning routes, managing resources, and adapting tactics to enemy behaviors and level hazards."

  • Thrill

    Game with the same Thrill vibe

    3

    "Fast-paced combat and boss fights create moments of suspense and excitement."

    Capsule for ROGUE FLIGHT ROGUE FLIGHT

    "Fast-paced action, tense moments, and boss fights create suspense and excitement."

  • Value

    Game with the same Value vibe

    3

    "Free to play with generous content; some complaints about paid DLC pricing but overall good value."

    Capsule for Home Wind Home Wind

    "Free to play with substantial content; some complaints about DLC pricing but overall good value for time."

  • Violence

    Game with the same Violence vibe

    1

    "Combat involves creature battles but is non-graphic and cartoonish rather than violent."

    Capsule for Miscrits: World of Creatures Miscrits: World of Creatures

    "Combat involves shooting and destroying mutant grass and creatures, but cartoonish and non-graphic."

  • Survival

    Game with the same Survival vibe

    3

    "Players must avoid hazards and manage limited resources to survive levels."

    Capsule for Pid Pid

    "Players must avoid hazards and manage energy to survive and complete levels."

Last update: 10/07/2026