古剑奇谭二(GuJian2) similar games & best alternatives

古剑奇谭二(GuJian2)

2017

Should you play it?

《古剑奇谭二:永夜初晗凝碧天》(《古剑奇谭二》)是由网元圣唐旗下上海烛龙自主研发的大型3D仙侠类单机角色扮演游戏,为古剑系列第二代作品, 已于2013年8月18日发售。 《古剑奇谭二》挑战国产单机传统,采用即时制战斗模式及电影化表现手法,更进行种种突破创新,创造了国产单机游戏新高度。

What works
  • Deep and emotional storytelling
  • Rich chinese fantasy setting
  • Strong character development
  • Immersive music and atmosphere
  • Meaningful progression systems
Things to keep in mind
  • Clunky and frustrating combat system
  • Excessively long and slow-paced cutscenes
  • Technical performance issues and always-online drm
  • Tedious side quests and exploration pacing
  • Some narrative and dialogue redundancy

What to play next

Top picks

Games that feel the closest overall

  • Sword and Fairy 3 Ex

  • Xuan-Yuan Sword: The Gate of Firmament

  • Fate Seeker

  • Fate Seeker II

  • Gujian3(古剑奇谭三)

  • FINAL FANTASY X/X-2 HD Remaster

  • Niplheim's Hunter - Branded Azel

  • 反转21克

  • Tina: Swordswoman of the Scarlet Prison

Hidden Gems

Less popular games with surprisingly high similarity

  • Island SAGA

  • The Forgotten Concluder

  • Small Saga

If you liked…

Recommendations by what you enjoyed most

  • Fantasy

    古剑奇谭(GuJian)

  • Story

    Knights And Bikes

  • Escapism

    Brothers - A Tale of Two Sons

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

古剑奇谭二(GuJian2): Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. Here, the score leans higher than usual among comparable games on Violence, Survival, Intimacy.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

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  • Competence

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  • Competition

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  • Continuation

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  • Creativity

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  • Domination

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  • Escapism

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    "Immersive fantasy world and emotional storytelling provide a strong escape from real life."

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  • Expectation

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    "Players engage voluntarily driven by interest in story, mythology, and atmosphere rather than obligation."

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  • Experimenting

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  • Exploration

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  • Expression

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  • Fantasy

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    "Strongly rooted in Chinese mythology and fantasy, featuring supernatural elements and imaginative fiction."

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    "Strongly rooted in Chinese fantasy, mythology, and supernatural themes."

  • Fellowship

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  • Growth

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  • Health

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  • Idle

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  • Intimacy

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  • Leadership

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  • Progression

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  • Relaxation

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    "Music and story provide some relaxation, but gameplay frustration and slow pacing reduce flow for some players."

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  • Sensation

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  • Status

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  • Story

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  • Strategy

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  • Thrill

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    "Battles lack suspense due to predictable enemy actions and low difficulty."

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  • Value

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  • Violence

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    "Combat involves fighting enemies with weapons and magic, but violence is contextualized within story."

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  • Survival

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Last update: 10/07/2026