OH DEMON! Fix my TV similar games & best alternatives
Should you play it?
In this horror, comedy, and puzzle game, you will play as a demon summoned by an old woman to fix her television, sending you on an adventure beyond all reason.
What works
- Unique gaze-based puzzle mechanics
- Strong audiovisual design and music
- Humor and surreal narrative
- Good voice acting and character charm
- Affordable price for experience
Things to keep in mind
- Short game length
- Technical issues and optimization problems
- Repetitive puzzle types
- Frustrating chase sequences and controls
- Abrupt loading screens breaking immersion
What to play next
Top picks
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Similarity map
Explore nearby similar games and see why they’re close.
OH DEMON! Fix my TV: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Intimacy, Expression. It leans lower than usual among comparable games on Violence.
Why this game works
A motivational profile of the game, with the closest similar game for each player motivation.
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Autonomy
Game with the same Autonomy vibe
3"Players explore environments, solve puzzles, and decide how to proceed with limited combat, emphasizing player control within a linear horror setting."
"Players control the demon and decide how to solve puzzles and explore, though some enemy encounters are scripted."
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Competence
Game with the same Competence vibe
2"Puzzles require some logic and attention, but are generally straightforward; chase sequences add some skill challenge."
"Puzzles require observation and some skill, but many tasks are straightforward and some chase sequences rely on trial and error."
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Competition
Game with the same Competition vibe
-5"No competitive or ranked modes; focus is on solo experience without comparison to others."
"No competitive or ranked modes; focus is on solo experience without comparison to others."
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Continuation
Game with the same Continuation vibe
1"Short game with some replay for collectibles and achievements, but some players find replay tedious and controls frustrating."
"Short game with some replay incentives (achievements, language modes), but some frustration with repetition and technical issues."
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Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player experience with no cooperative elements."
"Entirely single-player experience with no cooperative elements."
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Creativity
Game with the same Creativity vibe
4"Highly creative puzzle design and meta humor, with inventive blending of platforming and point-and-click adventure mechanics."
"Innovative gaze-based puzzle mechanics, surreal environments, and unique blend of horror and absurd comedy."
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Domination
Game with the same Domination vibe
-5"No evidence of dominating others; interactions are single-player and narrative-driven."
"No elements of dominating others; interactions are single-player and narrative-driven."
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Escapism
Game with the same Escapism vibe
4"Strong surreal and absurd elements provide an escape from reality into a bizarre, humorous, and chaotic world."
"Strong surreal and absurd tone provides escape from reality, with humor and horror elements."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and humor, with no obligation or pressure reported."
"Players engage voluntarily for humor, puzzles, and horror; no obligation or pressure reported."
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Experimenting
Game with the same Experimenting vibe
3"Players explore different strategies and puzzle solutions, though some mechanics become repetitive."
"Players explore novel gaze mechanics and puzzle solving, though some repetition in puzzle types."
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Exploration
Game with the same Exploration vibe
2"Players explore detailed environments to find collectibles and clues, though levels are relatively linear and focused."
"Encouraged to explore environments for collectibles and clues, though some areas are confusing or visually dense."
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Expression
Game with the same Expression vibe
1"Limited character customization; expression mainly through choice of actions and narrative paths rather than avatar personalization."
"Limited customization; expression mainly through character interactions and humor rather than avatar personalization."
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Fantasy
Game with the same Fantasy vibe
5"Strongly fantastical and surreal narrative with supernatural elements and bizarre characters."
"Strongly surreal and fantastical narrative with demons, supernatural elements, and absurd scenarios."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; entirely single-player."
"No social or community features; entirely single-player."
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Growth
Game with the same Growth vibe
2"Learning through puzzle solving and social deduction, though limited by repetitive mechanics."
"Some learning curve with puzzles and mechanics, but overall accessible and not highly challenging."
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Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related features."
"Sedentary gameplay with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-3"Requires focused attention during puzzles and chase sequences; not suitable for passive play."
"Requires focused attention due to puzzles and tense chase sequences; not suitable for passive play."
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Intimacy
Game with the same Intimacy vibe
1"Emotional connection to characters and story, but no real social intimacy or relationships formed."
"Emotional connection mainly through character Encarnita and narrative, but no social intimacy."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements; single-player experience."
"No leadership or group management elements; single-player experience."
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Progression
Game with the same Progression vibe
2"Progression through story and puzzle completion, but no complex item or upgrade systems."
"Progression through puzzle completion and collecting tapes; no complex upgrade systems."
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Relaxation
Game with the same Relaxation vibe
-2"Game involves sustained tension and suspense, with moments of humor and chaos providing relief."
"Tension and suspense dominate; some moments of humor but overall sustained pressure."
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Sensation
Game with the same Sensation vibe
4"Engaging audiovisual design with exciting music and visual effects."
"Strong audiovisual design with intense music, sound effects, lighting, and surreal visuals."
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Status
Game with the same Status vibe
-5"No social status or recognition systems; achievements exist but are personal."
"No social status or recognition systems; achievements exist but are personal."
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Story
Game with the same Story vibe
4"Narrative is a key element with surreal, complex storytelling and character development, though sometimes confusing."
"Narrative is a key element with surreal story, character interactions, and humor integrated into gameplay."
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Strategy
Game with the same Strategy vibe
2"Puzzles require some problem solving and logic, but overall gameplay is straightforward."
"Puzzles require some problem solving and observation, but gameplay is generally straightforward."
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Thrill
Game with the same Thrill vibe
3"Chase sequences and jump scares create suspense and moments of thrill."
"Tense chase sequences and jump scares create moments of suspense and thrill."
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Value
Game with the same Value vibe
1"Generally perceived as good value for price given quality, though some note short length and desire more content."
"Generally perceived as good value for price given quality and content, though some note short length."
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Violence
Game with the same Violence vibe
-3"No emphasis on combat or destruction; gameplay focuses on interaction and puzzle solving rather than violent actions."
"No combat or destruction; gameplay focuses on puzzles and evasion rather than violence."
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Survival
Game with the same Survival vibe
2"Timed missions and boss mechanics require managing threats and avoiding failure, but not extreme survival conditions."
"Avoiding enemies and managing timed sequences adds survival tension, though enemies are scripted."
Last update: 12/07/2026