Pode similar games & best alternatives

Pode

PlayStation 4, PC (Microsoft Windows), Nintendo Switch • 2020

Should you play it?

Friendship is EVERYTHING! Play this award-winning title together with your friends, or switch between characters as your traverse a cute puzzle adventure on your own! Glo & Bulder come together to charm young and adult alike!

What works
  • Beautiful art and music
  • Engaging cooperative puzzles
  • Heartwarming story without dialogue
  • Accessible gameplay for all ages
  • Relaxing and calming atmosphere
Things to keep in mind
  • Some camera and platforming issues
  • Lack of online co-op
  • Short game length
  • Occasional unclear puzzle hints
  • Minor bugs and glitches

What to play next

Top picks

Games that feel the closest overall

  • PHOGS!

  • Degrees of Separation

  • Pikuniku

  • The Spirit and the Mouse

  • Squirreled Away

  • Lil Gator Game

  • Cats Love Boxes

  • LEGO® Voyagers

  • Dropsy

Hidden Gems

Less popular games with surprisingly high similarity

  • The Spirit and the Mouse

  • Cats Love Boxes

  • Cinnabunny

If you liked…

Recommendations by what you enjoyed most

  • Cooperation

    Bread & Fred

  • Relaxation

    Sudocats

  • Autonomy

    Toodee and Topdee

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Pode: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. Here, the score leans higher than usual among comparable games on Cooperation, Fellowship, Intimacy.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players have freedom to switch between two characters and perspectives, solving puzzles with multiple approaches and difficulty settings."

    Capsule for Toodee and Topdee Toodee and Topdee

    "Players can switch between two characters freely and choose how to solve puzzles, emphasizing personal control and decision-making."

  • Competence

    Game with the same Competence vibe

    2

    "Puzzles require some thinking but are generally easy and straightforward, providing moderate skill challenge."

    Capsule for Lucid Dream Lucid Dream

    "Puzzles require thought and coordination but are generally accessible and not overly difficult, providing moderate skill challenge."

  • Competition

    Game with the same Competition vibe

    -5

    "No competitive elements; focus is on cooperative play and shared experience."

    Capsule for Blanc Blanc

    "No competitive elements; focus is on cooperative play and personal progress without comparison to others."

  • Continuation

    Game with the same Continuation vibe

    1

    "Players engage in a short, immersive experience with some replay for collectibles, but the game is relatively brief and linear."

    Capsule for Narcosis Narcosis

    "Players enjoy the relaxing experience and may replay to find collectibles, but the game is relatively short and linear."

  • Cooperation

    Game with the same Cooperation vibe

    5

    "Core gameplay revolves around working closely with another player, requiring communication and teamwork."

    Capsule for Bread & Fred Bread & Fred

    "Core gameplay revolves around working together, with complementary character abilities requiring teamwork."

  • Creativity

    Game with the same Creativity vibe

    2

    "Players creatively use character abilities and environmental elements to solve puzzles."

    Capsule for Never Alone (Kisima Ingitchuna) Never Alone (Kisima Ingitchuna)

    "Players experiment with character abilities to solve puzzles and explore environments, encouraging creative problem solving."

  • Domination

    Game with the same Domination vibe

    -5

    "Interactions emphasize equality and mutual support rather than control or superiority."

    Capsule for Sam & Dan: Floaty Flatmates Sam & Dan: Floaty Flatmates

    "Interactions are based on equality and mutual support rather than control or superiority."

  • Escapism

    Game with the same Escapism vibe

    4

    "The game provides a calming, immersive atmosphere that helps players escape real-life stress and focus in a soothing environment."

    Capsule for Chill with You : Lo-Fi Story Chill with You : Lo-Fi Story

    "The game offers a calming, immersive world that allows players to relax and escape real-life stress."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for enjoyment and emotional connection, not out of obligation or external pressure."

    Capsule for Five Hearts Under One Roof Five Hearts Under One Roof

    "Players engage voluntarily for enjoyment and emotional connection, not out of obligation or pressure."

  • Experimenting

    Game with the same Experimenting vibe

    3

    "Encourages trying different interactions and puzzle approaches within the environment."

    Capsule for Abode Abode

    "Encourages trying different approaches to puzzles and exploring environmental interactions."

  • Exploration

    Game with the same Exploration vibe

    3

    "Players discover new areas and secrets within levels; the game rewards curiosity and examination of environments."

    Capsule for Lair of the Clockwork God Lair of the Clockwork God

    "Players discover new areas and secrets as the environment transforms, rewarding curiosity."

  • Expression

    Game with the same Expression vibe

    2

    "Customization is limited but players can express themselves through playful interactions and modding potential."

    Capsule for DOGWALK DOGWALK

    "Customization is limited but players express themselves through cooperative play style and interaction with the environment."

  • Fantasy

    Game with the same Fantasy vibe

    4

    "Strong supernatural and cultural folklore elements create an imaginative and fictional experience."

    Capsule for Firework Firework

    "Features imaginative characters and a magical world inspired by folklore, emphasizing a fictional narrative."

  • Fellowship

    Game with the same Fellowship vibe

    4

    "Strong sense of community through co-op play and shared experiences with friends and family."

    Capsule for Borderlands Game of the Year Enhanced Borderlands Game of the Year Enhanced

    "Strong sense of community and shared experience, especially in local co-op play with friends or loved ones."

  • Growth

    Game with the same Growth vibe

    3

    "Players develop understanding of characters and story, and improve puzzle-solving skills."

    Capsule for Tell Me Why Tell Me Why

    "Players develop understanding of character abilities and puzzle mechanics, fostering learning and skill improvement."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary gameplay with no physical activity or health-related features."

    Capsule for Source of Madness Source of Madness

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires focused attention and puzzle solving; not designed for background or idle play."

    Capsule for YEAH! YOU WANT "THOSE GAMES," RIGHT? SO HERE YOU GO! NOW, LET'S SEE YOU CLEAR THEM! YEAH! YOU WANT "THOSE GAMES," RIGHT? SO HERE YOU GO! NOW, LET'S SEE YOU CLEAR THEM!

    "Requires focused attention on puzzles and coordination; not designed for background or idle play."

  • Intimacy

    Game with the same Intimacy vibe

    4

    "Encourages close social interaction and emotional connection through shared story and gameplay."

    Capsule for BOKURA: planet BOKURA: planet

    "Encourages emotional bonding and close interaction through cooperative gameplay and shared story experience."

  • Leadership

    Game with the same Leadership vibe

    -3

    "Players share decision-making and collaborate equally rather than one leading the other."

    Capsule for We Were Here Together We Were Here Together

    "Players share control and collaborate equally rather than one leading or directing the other."

  • Progression

    Game with the same Progression vibe

    3

    "Progression through levels and puzzle completion with some collectible items."

    Capsule for Monochroma Monochroma

    "Linear progression through levels with collectible items and puzzle completion driving advancement."

  • Relaxation

    Game with the same Relaxation vibe

    5

    "Designed to be a calming, soothing experience with relaxing music and gentle challenge."

    Capsule for Sudocats Sudocats

    "Designed to be a calming, soothing experience with gentle music and a slow pace."

  • Sensation

    Game with the same Sensation vibe

    3

    "Enjoyable visual art and music provide sensory pleasure and emotional engagement."

    Capsule for A Sky Full of Stars 仰望夜空的星辰 A Sky Full of Stars 仰望夜空的星辰

    "Enjoyable visual and auditory stimuli with beautiful art and music enhancing emotional engagement."

  • Status

    Game with the same Status vibe

    -5

    "No social recognition or ranking systems; focus is on personal experience."

    Capsule for GYLT GYLT

    "No social ranking or recognition systems; focus is on personal and cooperative experience."

  • Story

    Game with the same Story vibe

    4

    "Narrative immersion through visual storytelling and emotional themes without dialogue."

    Capsule for My Brother Rabbit My Brother Rabbit

    "Narrative is conveyed through visual storytelling and character interaction without dialogue, creating emotional immersion."

  • Strategy

    Game with the same Strategy vibe

    2

    "Puzzles require some planning and timing but are generally straightforward and accessible."

    Capsule for Planet of Lana Planet of Lana

    "Puzzles require some planning and coordination but are generally straightforward and accessible."

  • Thrill

    Game with the same Thrill vibe

    -4

    "The game avoids suspense or risk, focusing on calm and steady experiences."

    Capsule for TOEM: A Photo Adventure TOEM: A Photo Adventure

    "The game avoids suspense or high tension, favoring a calm and steady emotional tone."

  • Value

    Game with the same Value vibe

    1

    "Mixed opinions on price vs. length; many find it worth the cost especially on sale and for co-op fun."

    Capsule for Heavenly Bodies Heavenly Bodies

    "Generally considered good value for a relaxing co-op experience, though some note the price is high for length."

  • Violence

    Game with the same Violence vibe

    -5

    "No combat or destructive elements; gameplay is constructive and cooperative with environment."

    Capsule for Chef: A Restaurant Tycoon Game Chef: A Restaurant Tycoon Game

    "No combat or destructive elements; gameplay focuses on constructive cooperation and environment interaction."

  • Survival

    Game with the same Survival vibe

    -5

    "No threats or failure states; stable and safe gameplay environment."

    Capsule for Fossil Corner Fossil Corner

    "No threats or failure states; stable and safe gameplay environment."

Last update: 26/06/2026