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SCP: Labrat similar games & best alternatives

SCP: Labrat

PC (Microsoft Windows), SteamVR • 2022

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Quick resume

You are a test subject in the underground SCP research facility. When a containment breach occurs, you must find your way out. Escape the SCPs, discover anomalous objects, and collect valuable resources along the way.

Global score

82/100

Genres

Action, Adventure, Indie, Free To Play

Similar games

    Pros

    • Immersive and terrifying vr horror experience
    • Faithful recreation of scp: containment breach
    • Free to play with active developer support
    • Multiplayer cooperative gameplay
    • Strong suspense and thrill

    Cons

    • Numerous bugs and glitches affecting gameplay
    • Multiplayer is buggy and unstable
    • Some performance and optimization issues
    • Inventory and save/load system problems
    • Limited polish and graphical fidelity

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      3

      "Players have freedom to explore, solve puzzles, and choose how to approach SCP encounters, though some mechanics like door interactions are restrictive."

      Capsule for SCP: Ground Zero SCP: Ground Zero

      "Players have freedom to explore, experiment with SCPs, and make decisions in a complex environment, though some bugs and procedural generation impose constraints."

    • Competence

      Game with the same Competence vibe

      4

      "The game is described as challenging with significant brain usage, requiring skill to survive and complete achievements."

      Capsule for FIVE NIGHTS AT FREDDY'S: HELP WANTED FIVE NIGHTS AT FREDDY'S: HELP WANTED

      "The game is described as difficult with significant brain usage, requiring skill to survive and progress, with feedback from encounters and puzzles."

    • Competition

      Game with the same Competition vibe

      -3

      "Focus is primarily on solo or cooperative survival and exploration rather than competitive play; multiplayer is limited and quiet."

      Capsule for Duskfont Duskfont

      "Focus is mostly on cooperative or solo survival and exploration rather than ranked or competitive modes; multiplayer is cooperative and buggy."

    • Continuation

      Game with the same Continuation vibe

      4

      "Many players report long play sessions, high replayability, and habitual engagement despite bugs."

      Capsule for Lakeview Valley Lakeview Valley

      "Players report long sessions, habitual play, and high engagement despite bugs; multiplayer and replayability encourage continued play."

    • Cooperation

      Game with the same Cooperation vibe

      4

      "Multiplayer mode encourages working together to clean, causing fun interactions and teamwork."

      Capsule for Viscera Cleanup Detail: Santa's Rampage Viscera Cleanup Detail: Santa's Rampage

      "Multiplayer mode encourages working together with friends to survive SCP threats and complete objectives."

    • Creativity

      Game with the same Creativity vibe

      3

      "Players can experiment with different approaches, use environment and items creatively to solve puzzles and evade enemies."

      Capsule for 2Dark 2Dark

      "Players experiment with SCPs, use physics to interact with environment and items, and try different strategies, though within a defined structure."

    • Domination

      Game with the same Domination vibe

      -4

      "Interactions emphasize shared survival and cooperation rather than exerting control or superiority over others."

      Capsule for Generation Zero® Generation Zero®

      "Interactions emphasize shared survival and cooperation rather than exerting control or superiority over others."

    • Escapism

      Game with the same Escapism vibe

      5

      "Strongly immersive horror experience designed to evoke fear and tension, providing escape from reality."

      Capsule for FAITH: The Unholy Trinity FAITH: The Unholy Trinity

      "Strongly immersive horror VR experience that players use to escape reality and experience primal fear and tension."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of interest and intrinsic motivation; no indication of obligation or pressure."

      Capsule for Amazing Cultivation Simulator Amazing Cultivation Simulator

      "Players engage voluntarily out of interest and intrinsic motivation; no indication of obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      4

      "Players try different upgrade paths, optimize formulas, and explore hidden mechanics and strategies."

      Capsule for Idle Spiral Idle Spiral

      "Players try new things such as testing SCP interactions, using upgrade machines, and exploring different strategies."

    • Exploration

      Game with the same Exploration vibe

      4

      "Game involves discovering new areas, secrets, and collectibles within a maze-like dungeon environment."

      Capsule for House of Detention House of Detention

      "Game involves discovering new areas, secrets, and SCPs in a complex facility with procedural elements."

    • Expression

      Game with the same Expression vibe

      1

      "Some avatar customization and cosmetic items exist; limited but present self-expression opportunities."

      Capsule for Bunny Hop League Bunny Hop League

      "Some avatar customization and item interaction, but limited evidence of deep self-expression or cosmetic personalization."

    • Fantasy

      Game with the same Fantasy vibe

      5

      "Strongly based on fictional SCP universe with supernatural entities and imaginative horror."

      Capsule for SCP: Containment Breach Multiplayer SCP: Containment Breach Multiplayer

      "Strongly based on imaginative fiction and SCP mythos, with supernatural entities and improbable events."

    • Fellowship

      Game with the same Fellowship vibe

      4

      "Players feel part of a community through cooperative multiplayer and shared gameplay experiences."

      Capsule for Ale & Tale Tavern: First Pints Ale & Tale Tavern: First Pints

      "Players feel part of a community through multiplayer, shared experiences, and social interactions."

    • Growth

      Game with the same Growth vibe

      3

      "Players learn game mechanics and improve survival skills over time."

      Capsule for Sophie's Curse Sophie's Curse

      "Players learn game mechanics, SCP behaviors, and improve survival skills over time."

    • Health

      Game with the same Health vibe

      -5

      "Typical sedentary VR gameplay without physical exercise or rehab elements."

      Capsule for War Robots VR: The Skirmish War Robots VR: The Skirmish

      "Primarily sedentary VR gameplay with no physical activity or rehab aspects mentioned."

    • Idle

      Game with the same Idle vibe

      -4

      "Requires continuous attention and focus; not suited for background or idle play."

      Capsule for Rivals of Aether II Rivals of Aether II

      "Requires continuous attention and focus due to tension and threat; not suited for background or idle play."

    • Intimacy

      Game with the same Intimacy vibe

      2

      "Some social interaction and cooperation with friends, but limited evidence of close emotional relationships."

      Capsule for Backrooms Rec. Backrooms Rec.

      "Some social interaction and cooperation with friends, but limited evidence of close emotional relationships."

    • Leadership

      Game with the same Leadership vibe

      1

      "Some players may guide or coordinate groups, but overall balanced cooperative roles."

      Capsule for PILGRIM PILGRIM

      "Some players may guide or coordinate in multiplayer, but mostly cooperative with shared roles."

    • Progression

      Game with the same Progression vibe

      3

      "Players collect items, keycards, and upgrades to unlock new areas and complete missions."

      Capsule for Skin Deep Skin Deep

      "Players collect keycards, items, and upgrades to progress through the facility and unlock new areas."

    • Relaxation

      Game with the same Relaxation vibe

      -4

      "The game induces tension, fear, and adrenaline rather than relaxation or flow."

      Capsule for It Steals It Steals

      "Game induces sustained tension, fear, and adrenaline rather than relaxation or flow."

    • Sensation

      Game with the same Sensation vibe

      4

      "Strong sensory stimulation through VR immersion, visuals, audio, and emotional excitement."

      Capsule for Five Nights at Freddy's: Help Wanted 2 Five Nights at Freddy's: Help Wanted 2

      "Strong sensory stimulation through VR immersion, audio, and horror atmosphere."

    • Status

      Game with the same Status vibe

      -3

      "Little emphasis on social recognition or leaderboards; focus is on personal and group survival."

      Capsule for Duskfont Duskfont

      "Little emphasis on social recognition or leaderboards; focus is on personal and group survival."

    • Story

      Game with the same Story vibe

      3

      "The game includes SCP lore and narrative elements that engage players, though story depth is limited."

      Capsule for SCP Strategy SCP Strategy

      "Contains lore and narrative elements related to SCP universe, though story is not deeply told in-game."

    • Strategy

      Game with the same Strategy vibe

      4

      "Requires mental challenge, planning, and problem solving especially in stealth and boss encounters."

      Capsule for METAL GEAR SOLID - Master Collection Version METAL GEAR SOLID - Master Collection Version

      "Requires mental challenge, planning, and problem solving to survive SCP encounters and navigate the facility."

    • Thrill

      Game with the same Thrill vibe

      5

      "High suspense and thrill from jump scares, tension, and psychological horror."

      Capsule for Unspoken Unspoken

      "High suspense and thrill from horror elements, jump scares, and tense encounters."

    • Value

      Game with the same Value vibe

      5

      "Free to play with frequent updates and active developer support offers high value."

      Capsule for Unfortunate Spacemen Unfortunate Spacemen

      "Free to play with frequent updates and active dev support, providing high perceived value."

    • Violence

      Game with the same Violence vibe

      3

      "Combat and hostile SCP encounters are core gameplay elements involving destruction and danger."

      Capsule for SCP: Containment Breach 2 SCP: Containment Breach 2

      "Includes combat and violent encounters with SCPs, though also cooperative and non-destructive interactions."

    • Survival

      Game with the same Survival vibe

      5

      "Core gameplay revolves around avoiding death, managing resources, and surviving SCP encounters."

      Capsule for SCP: Observer SCP: Observer

      "Core gameplay revolves around avoiding death, managing threats, and surviving hostile SCPs."

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Survival, Thrill. It leans lower than usual among comparable games on Relaxation.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026