Sherlock Holmes Chapter One similar games & best alternatives
Sherlock Holmes Chapter One
2021
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Quick resume
In this story-driven detective thriller, a young Sherlock Holmes struggles to prove himself as he navigates an exotic, dangerous island in the Mediterranean to investigate the mystery of his mother’s death.
Global score
78/100
Genres
Action, Adventure, Indie
Similar games
Pros
- Engaging detective story and cases
- Open world exploration with many side quests
- Customization and disguise mechanics
- Immersive atmosphere and music
- Multiple endings and moral choices
Cons
- Clunky and frustrating combat system
- Performance issues and graphical glitches
- Some cases feel open-ended without clear resolution
- Lack of hand-holding can confuse new players
- Limited social interaction and replay value
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to explore a large open world, choose quest approaches, and make meaningful moral decisions with multiple outcomes."
Dread Delusion
"Players have freedom to explore an open world, choose which cases to pursue, and make moral decisions affecting outcomes."
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Competence
Game with the same Competence vibe
3"Investigation mechanics require skillful deduction and clue gathering; combat is clunky but requires some resource management and tactical movement."
The Sinking City Remastered
"Investigations require skillful deduction and evidence pinning, though combat is considered clunky and skippable."
-
Competition
Game with the same Competition vibe
-4"Focus is on personal detective work and story progression without competitive or ranked elements."
The Sinking City Remastered
"Focus is on personal detective work and story progression without competitive elements or leaderboards."
-
Continuation
Game with the same Continuation vibe
3"Many players report long playtimes and habitual engagement, with side quests and collectibles encouraging extended play."
Far Cry® 6
"Players report long playtimes with many side quests and cases, encouraging extended engagement."
-
Cooperation
Game with the same Cooperation vibe
-5"Single-player experience focused on individual detective work with no multiplayer or cooperative gameplay."
Kathy Rain 2: Soothsayer
"Single-player experience focused on individual detective work with no multiplayer or cooperative play."
-
Creativity
Game with the same Creativity vibe
3"Players create deductions and combine clues in unique ways; some customization of Sherlock's appearance is possible."
Sherlock Holmes: The Devil's Daughter
"Players customize Sherlock's outfits and use disguises; open world exploration encourages creative approaches."
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Domination
Game with the same Domination vibe
-5"Interactions are balanced and respectful; no evidence of exerting control or superiority over others."
Hyper Light Drifter
"Interactions are balanced and respectful; no evidence of exerting control or superiority over others."
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Escapism
Game with the same Escapism vibe
4"Players use the game to immerse themselves in a detective story and escape real life through narrative and puzzles."
Agatha Christie - Murder on the Orient Express
"Players use the game to immerse in a fictional detective world, escaping real life through story and exploration."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and enjoyment rather than obligation or external pressure."
Sid Meier's Civilization® V
"Players engage voluntarily out of interest and enjoyment rather than obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
3"Players explore different evidence combinations and interrogation approaches to solve cases, encouraging experimentation."
The Darkest Files
"Players explore different cases, try various deductions, and experiment with evidence pinning and disguises."
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Exploration
Game with the same Exploration vibe
4"Open world design encourages discovery of new areas, secrets, and side quests."
Toukiden 2
"Open world design encourages discovering new areas, side quests, and secrets across the island of Cordona."
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Expression
Game with the same Expression vibe
3"Customization of Sherlock's clothing and disguise options allow some self-expression."
Sherlock Holmes: The Devil's Daughter
"Customization of Sherlock's appearance and outfits allows personal expression within the game."
-
Fantasy
Game with the same Fantasy vibe
3"The game is a fictional, imaginative extension of Sherlock Holmes' retirement with some whimsical and cozy storytelling elements."
The Beekeeper's Picnic - A Sherlockian Adventure
"Game presents a fictionalized, imaginative version of Sherlock Holmes' early career with some psychological elements."
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Fellowship
Game with the same Fellowship vibe
-4"Primarily a solo experience with minimal social interaction or community involvement."
Glittermitten Grove
"Primarily a solo experience with minimal social interaction or community involvement."
-
Growth
Game with the same Growth vibe
3"Players learn complex mechanics, improve strategic skills, and develop understanding of game systems."
Medieval Kingdom Wars
"Players learn new mechanics, improve deduction skills, and develop understanding of complex cases."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related features."
THE ENIGMA MACHINE
"Sedentary gameplay with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-3"Requires focused attention to exploration and investigation; not designed for background or idle play."
Paradise Killer
"Requires focused attention on investigations and exploration; not designed for casual or background play."
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Intimacy
Game with the same Intimacy vibe
-4"Limited to character interactions within story; no deep social or emotional connections with other players."
Sherlock Holmes: The Devil's Daughter
"Limited to character interactions in story; no deep social or emotional connections with other players."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements; player acts independently."
Duck Detective: The Ghost of Glamping
"No leadership or group management elements; player acts independently."
-
Progression
Game with the same Progression vibe
3"Players accumulate evidence, unlock cases, and gain story progression."
Apollo Justice: Ace Attorney Trilogy
"Players accumulate evidence, unlock outfits, and complete cases to progress story and character development."
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Relaxation
Game with the same Relaxation vibe
2"Some players find the game relaxing and immersive, though combat can be challenging and tense."
Zoria: Age of Shattering
"Some players find the game relaxing and immersive, though investigation can be challenging and combat tense."
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Sensation
Game with the same Sensation vibe
2"Good sound design and graphics provide sensory enjoyment, though some report issues with audio balance and graphical glitches."
SimRail - The Railway Simulator: Prologue
"Visuals and music provide sensory enjoyment, but some report graphical glitches and performance issues."
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Status
Game with the same Status vibe
-4"Achievements exist but social recognition or popularity is not a major motivator."
Ben and Ed
"Achievements exist but social recognition or popularity is not a major motivator."
-
Story
Game with the same Story vibe
5"Strong narrative focus with engaging plot, character development, and multiple endings."
CHRONO TRIGGER®
"Strong narrative focus with engaging main and side cases, character development, and multiple endings."
-
Strategy
Game with the same Strategy vibe
3"Requires logical deduction, planning dialogue choices, and piecing clues together to solve the mystery."
Soulslayer~灭魂·误佳期~
"Requires logical reasoning, planning deductions, and piecing together clues to solve mysteries."
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Thrill
Game with the same Thrill vibe
1"Some suspense in story and combat, but overall moderate tension and risk."
New Arc Line
"Some suspense in investigations and story twists, but combat is generally low risk and skippable."
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Value
Game with the same Value vibe
1"Generally considered worth buying especially on sale; some feel full price is high for content offered."
Sackboy™: A Big Adventure
"Generally considered worth buying on sale; some feel full price is high for content amount."
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Violence
Game with the same Violence vibe
-3"Limited combat mostly avoidable; focus on investigation and survival rather than violence."
Kona
"Combat exists but is limited, non-lethal options encouraged, and can be skipped; focus is on investigation."
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Survival
Game with the same Survival vibe
-4"No survival mechanics; low risk environment focused on exploration and deduction."
Darkness Within 1: In Pursuit of Loath Nolder
"No survival mechanics; low risk environment focused on exploration and deduction."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Expression, Story. It leans lower than usual among comparable games on Value.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026