The Hive similar games & best alternatives
The Hive
2016
Related articles
Quick resume
The Hive is a strategy game with RPG elements where you assume command as the insectoid hivemind. Build and expand your underground colony, harvest resources, and evolve your swarm using DNA. Will you survive in this hostile yet beautiful underworld?
Global score
73/100
Genres
Indie, Strategy
Similar games
Pros
- Unique insectoid sci-fi setting
- Immersive atmosphere and sound design
- Unit customization and rpg elements
- Engaging story-driven campaign
- Active developer support and updates
Cons
- Limited content and unit/building variety
- Lack of multiplayer or cooperative modes
- Some bugs and ui issues
- No save feature during missions
- Difficulty spikes and pacing problems
Motivations
-
Autonomy
Game with the same Autonomy vibe
3"Players have freedom to choose factions, units, and strategies; some routine base building but overall player-directed actions"
8-Bit Hordes
"Players have freedom to build bases, choose unit compositions, and decide strategies, though within RTS constraints."
-
Competence
Game with the same Competence vibe
2"Combat is simple hack and slash with combos, RTS elements require some multitasking and strategy but are considered clunky and sometimes boring."
Brutal Legend
"Game involves RTS skill and some RPG elements like unit leveling and item management, but overall combat and strategy depth is moderate and sometimes simplistic."
-
Competition
Game with the same Competition vibe
-4"No multiplayer or ranked modes; gameplay is focused on solo progression and personal goals without player comparison."
Torchlight
"No multiplayer or ranked modes; focus is on single-player campaign and personal progression without social comparison."
-
Continuation
Game with the same Continuation vibe
1"Players report short play sessions with some replay interest due to story and scares, but limited content and bugs reduce long-term engagement."
The Backrooms 1998 - Found Footage Survival Horror Game
"Players report some attachment due to story and atmosphere, but limited content and lack of save features reduce long-term engagement."
-
Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player experience with no cooperative multiplayer or team-based gameplay."
Sniper Ghost Warrior Contracts 2
"Entirely single-player experience with no cooperative multiplayer or team-based gameplay."
-
Creativity
Game with the same Creativity vibe
2"Players can customize base layout and strategy, but unit/building types and upgrades are limited in early access."
Age of Darkness: Final Stand
"Players can customize units with items and DNA upgrades, and choose unit builds, but base building and unit types are limited."
-
Domination
Game with the same Domination vibe
-5"No evidence of player dominance over others; single-player focus with no PvP or social power dynamics."
DOOM: The Dark Ages
"No evidence of player dominance over others; single-player focus with no PvP or social hierarchy."
-
Escapism
Game with the same Escapism vibe
4"The immersive sci-fi story, alien worlds, and atmospheric gameplay provide strong real-life escape and distraction."
Classic Marathon 2
"Immersive alien world, story-driven gameplay, and atmospheric design provide strong escape from real life."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and enjoyment; no indication of obligation or external pressure."
Atomic Heart
"Players engage voluntarily out of interest and enjoyment; no indication of obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
2"Some experimentation with building and different heroes/abilities, but overall gameplay is repetitive."
1v1.LOL - Battle Royale Game
"Some experimentation with unit builds, item usage, and puzzle solving, but overall gameplay is somewhat repetitive."
-
Exploration
Game with the same Exploration vibe
3"Players explore alien environments and discover resources and story elements, though exploration is limited and guided."
The Alters
"Players explore detailed alien environments, uncover puzzles, and find hidden items, though maps are limited in number."
-
Expression
Game with the same Expression vibe
2"Customization of weapons, skills, and character upgrades allows some personal expression, but no avatar personalization or cosmetic-only modifications noted."
Ghost 1.0
"Unit customization via equipment and DNA upgrades allows some self-expression, but no avatar personalization or cosmetic changes."
-
Fantasy
Game with the same Fantasy vibe
5"Highly imaginative sci-fi setting with alien worlds, strange creatures, and surreal narrative."
Vangers
"Strong fantasy and sci-fi setting with insectoid aliens, mythical creatures, and imaginative story elements."
-
Fellowship
Game with the same Fellowship vibe
-5"No multiplayer or social community features; gameplay is solitary."
Kingdom Rush Vengeance - Tower Defense
"No multiplayer or social community features; gameplay is solitary."
-
Growth
Game with the same Growth vibe
3"Players develop skills and upgrade units, learning game mechanics and improving performance."
Bot Wars
"Players develop units through leveling and upgrades, and learn game mechanics over time."
-
Health
Game with the same Health vibe
-5"Standard sedentary gameplay with no physical activity elements."
Faeria
"Standard sedentary gameplay with no physical activity elements."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention during missions; not designed for casual or background play."
Warhammer 40,000: Darktide
"Requires focused attention during missions; no casual or background play indicated."
-
Intimacy
Game with the same Intimacy vibe
-5"No social or emotional relationship building; single-player experience."
The Room VR: A Dark Matter
"No social or emotional relationship building; single-player experience."
-
Leadership
Game with the same Leadership vibe
3"Players lead and manage their army and base, making strategic decisions and directing units."
Home Wars
"Players lead and manage their insectoid army and base, making strategic decisions."
-
Progression
Game with the same Progression vibe
4"Strong progression through leveling, DNA upgrades, and unlocking new abilities and levels."
Sparkle 3 Genesis
"Strong progression through unlocking units, collecting items, and upgrading via DNA."
-
Relaxation
Game with the same Relaxation vibe
1"Atmospheric and emotional experience with some tension but overall balanced pacing."
Angels of Death
"Generally moderate pacing with some tension spikes; atmosphere is immersive but some difficulty spikes create stress."
-
Sensation
Game with the same Sensation vibe
3"Vibrant visuals, sound design, and alien environments provide sensory stimulation and enjoyment."
Beyond Contact
"Visuals, sound, and music create engaging sensory experience with alien environments and unit designs."
-
Status
Game with the same Status vibe
-5"No social recognition or status systems present."
Crying Suns
"No social recognition or status systems present."
-
Story
Game with the same Story vibe
3"Campaigns have narrative elements and mission briefings with voice acting, providing some story immersion."
Warfare Legacy Collection
"Story-driven campaign with narrative elements and voice acting, though story depth and clarity are mixed."
-
Strategy
Game with the same Strategy vibe
2"Basic RTS strategy with unit management and tactical decisions, though simplified compared to hardcore RTS."
Zombie Tycoon 2: Brainhov's Revenge
"Basic RTS strategy with resource management and unit control; lacks deep strategic complexity."
-
Thrill
Game with the same Thrill vibe
1"Some tension in challenging missions, but overall gameplay is predictable and low risk."
Wooden Battles
"Some challenge and tension in later missions, but overall gameplay is moderate and predictable."
-
Value
Game with the same Value vibe
1"Mixed opinions on value due to early access state; many see it as a good investment for future content."
Wreckfest 2
"Mixed player opinions on value; early access state limits content but potential and updates add perceived value."
-
Violence
Game with the same Violence vibe
4"Combat and destruction of enemy units and bases are core gameplay elements."
Age of Steel: Recharge
"Combat and destruction of enemy units and bases are core gameplay elements."
-
Survival
Game with the same Survival vibe
3"Players must manage resources and defend against threats to survive and progress."
Age of Empires IV: Anniversary Edition
"Players must manage resources and defend against threats to survive and progress."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Leadership, Expression, Violence.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026