The Holy Gosh Darn similar games & best alternatives
Should you play it?
Play as Cassiel, a foul-mouthed angel trapped in a time loop with a mission to save Heaven. Use the magical clock bestowed upon you from Death (yes, that Death, from Manual Samuel, stop asking) to jump between timelines across Heaven, Hell, Earth and Helheim to stop Heaven from going boom. Again.
What works
- Innovative and engaging time travel mechanic
- Humorous and clever writing with strong voice acting
- Unique art style and expressive character animations
- Well-paced puzzles with rewarding exploration and secrets
- Strong narrative with memorable characters and lore
Things to keep in mind
- Platforming sections can feel imprecise or awkward
- Short game length with limited replayability for some
- Some players find humor vulgar or irreverent
- Occasional frustrating time loop repetition
- Controls better suited to controller than keyboard
What to play next
Top picks
Games that feel the closest overall
Hidden Gems
Less popular games with surprisingly high similarity
If you liked…
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Similarity map
Explore nearby similar games and see why they’re close.
The Holy Gosh Darn: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Fellowship, Intimacy. It leans lower than usual among comparable games on Violence, Leadership, Survival.
Why this game works
A motivational profile of the game, with the closest similar game for each player motivation.
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Autonomy
Game with the same Autonomy vibe
4"Players have full control over their actions and decisions, including manipulating time freely to rewind, fast forward, and alter sequences."
"Players have significant control over time manipulation and decision-making, allowing freedom to experiment with actions and timing."
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Competence
Game with the same Competence vibe
3"Puzzles require logical thinking and observation, providing satisfying skill-based challenges without being overly difficult."
"Puzzles require logical thinking and planning with time travel mechanics, providing skill challenges though not overly difficult."
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Competition
Game with the same Competition vibe
-4"Focus is on personal progression and puzzle solving without competitive elements or player comparison."
"Focus is on personal progression and puzzle solving without competitive elements or player comparison."
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Continuation
Game with the same Continuation vibe
3"Players engage in multiple loops, with replayability enhanced by procedural anomaly placement and an endless mode, encouraging habitual play."
"Players engage in multiple loops and replay to discover secrets and achievements, showing habitual and extended play."
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Cooperation
Game with the same Cooperation vibe
-5"Single-player experience focused on individual puzzle solving and story progression without multiplayer or teamwork."
"Single-player experience focused on individual puzzle solving and story progression without multiplayer or teamwork."
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Creativity
Game with the same Creativity vibe
4"Unique time manipulation mechanics and intricate puzzle design allow creative problem solving and experimentation."
"Time manipulation and puzzle design encourage creative problem solving and experimentation with game mechanics."
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Domination
Game with the same Domination vibe
-5"No evidence of exerting control over others; interactions are narrative and humorous."
"No evidence of exerting control over others; interactions are balanced and humorous without power dynamics."
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Escapism
Game with the same Escapism vibe
4"Players use the game to escape reality through absurd, surreal, and humorous experiences."
"Players use the game to escape reality through humor, absurdity, and imaginative time-loop gameplay."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily driven by intrinsic interest in humor, story, and puzzles."
"Players engage voluntarily driven by intrinsic interest and enjoyment of humor and puzzles."
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Experimenting
Game with the same Experimenting vibe
4"The game encourages trying different approaches to puzzles and exploring gravity/time mechanics."
"Game encourages trying different approaches with time travel and puzzle solutions, rewarding curiosity."
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Exploration
Game with the same Exploration vibe
3"Players explore varied regions, discover secrets, and complete side quests."
"Players revisit areas with new abilities to discover secrets and side quests, supporting exploration."
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Expression
Game with the same Expression vibe
1"Some character clothing and gear customization but limited self-expression features."
"Some character reactions to clothing and minor customization exist but limited overall expression."
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Fantasy
Game with the same Fantasy vibe
5"Set in a fictional hellish sci-fi universe with supernatural powers and demons, emphasizing imaginative fiction."
"Strongly imaginative setting with angels, demons, and surreal religious parody in a fictional universe."
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Fellowship
Game with the same Fellowship vibe
-5"Solo play with minimal social interaction or community involvement."
"Solo play with minimal social interaction or community involvement."
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Growth
Game with the same Growth vibe
3"Players develop understanding of complex time-loop mechanics and improve puzzle-solving skills."
"Players learn puzzle mechanics and improve time manipulation skills over multiple loops."
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Health
Game with the same Health vibe
-5"Sedentary gameplay typical of adventure and puzzle games."
"Sedentary gameplay typical of adventure and puzzle games."
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Idle
Game with the same Idle vibe
-3"Requires focused attention and puzzle solving; not designed for passive or background play."
"Requires focused attention and puzzle solving; not designed for passive or background play."
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Intimacy
Game with the same Intimacy vibe
-5"No close relationships or emotional sharing; interactions are mostly humorous and surface-level."
"No close relationships or emotional sharing; interactions are humorous and surface-level."
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Leadership
Game with the same Leadership vibe
-5"No leadership roles; player acts independently without managing or guiding others."
"No leadership roles; player acts independently without managing or guiding others."
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Progression
Game with the same Progression vibe
3"Progression through completing challenges and unlocking secrets, though no item collection or upgrades."
"Progression through unlocking time travel upgrades and completing quests, though no extensive item collection."
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Relaxation
Game with the same Relaxation vibe
2"Humorous and lighthearted tone provides casual relaxation despite some challenge."
"Humor and lighthearted tone provide relaxation, though some timed challenges add mild tension."
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Sensation
Game with the same Sensation vibe
2"Appealing cartoonish art and voice acting provide moderate sensory stimulation."
"Vibrant cartoon visuals and expressive voice acting provide moderate sensory stimulation."
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Status
Game with the same Status vibe
-5"No social recognition or status systems present."
"No social recognition or status systems present."
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Story
Game with the same Story vibe
4"Strong narrative focus with engaging characters, lore, and story progression."
"Strong narrative focus with engaging characters, humor, and interconnected lore across trilogy."
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Strategy
Game with the same Strategy vibe
3"Requires planning and logical sequencing of time manipulations to solve puzzles."
"Requires planning and logical sequencing of actions within time loops to solve puzzles efficiently."
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Thrill
Game with the same Thrill vibe
1"Some suspense in puzzles and story twists, but overall a controlled and humorous experience."
"Some mild suspense from time constraints, but overall controlled and humorous experience."
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Value
Game with the same Value vibe
4"Players report high enjoyment and replayability relative to the low price."
"Players report high enjoyment and replayability relative to game length and price."
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Violence
Game with the same Violence vibe
-5"No combat or destructive gameplay; focus on narrative and puzzle solving."
"No combat or destructive gameplay; focus on puzzle solving and narrative."
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Survival
Game with the same Survival vibe
1"Some pressure to complete tasks on time and avoid failure, but no traditional survival mechanics."
"Time pressure creates some urgency but no traditional survival mechanics."
Last update: 19/07/2026