The Last Clockwinder similar games & best alternatives
The Last Clockwinder
2022
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Quick resume
A VR puzzle-automation game. Create intricate clockwork contraptions out of your own clones and restore life to an ancient tree using automation, a collection of rare plants from across the galaxy and a team of clockwork gardeners.
Global score
96/100
Genres
Adventure, Indie, Simulator, Puzzle
Similar games
Pros
- Unique and creative vr gameplay mechanic
- Engaging and satisfying puzzle design
- Beautiful art style and relaxing music
- Well-integrated and touching story with voice acting
- Smooth and intuitive vr interactions
Cons
- Relatively short game length
- Lack of smooth locomotion options
- Some minor bugs and physics inconsistencies
- Limited replay value beyond optimization
- No multiplayer or social features
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to create clones and swap control among them to solve puzzles, allowing personal decision making and exploration."
The Swapper
"Players freely plan and execute their own solutions by recording and coordinating clones, allowing personal freedom in puzzle solving."
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Competence
Game with the same Competence vibe
4"The game challenges players with precise platforming, timing, and puzzle solving, requiring skill and concentration."
Ctrl CV
"The game challenges players to optimize and master precise timing and throwing skills, with feedback on efficiency and puzzle completion."
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Competition
Game with the same Competition vibe
-2"Focus is primarily on personal progression and self-set goals rather than direct competition with others."
Disgaea 2 PC
"Focus is mostly on personal optimization and self-set goals rather than direct competition with others."
-
Continuation
Game with the same Continuation vibe
3"Players engage in long sessions to solve puzzles and optimize solutions, often returning to improve performance and complete optional challenges."
7 Billion Humans
"Players often engage in extended sessions optimizing solutions and replaying puzzles for efficiency."
-
Cooperation
Game with the same Cooperation vibe
-3"Gameplay centers on individual tasks and personal relationships rather than teamwork or multiplayer."
Summer Memories
"Gameplay centers on individual tasks and self-coordination rather than teamwork with other players."
-
Creativity
Game with the same Creativity vibe
5"Highly creative gameplay with modular units, customizable components, and visual programming allowing unique player solutions."
Desynced
"Highly creative gameplay allowing players to devise unique solutions and optimize their own clone-based assembly lines."
-
Domination
Game with the same Domination vibe
-5"Interactions are cooperative or solo; no evidence of exerting control or superiority over others."
Hydroneer
"Interactions are cooperative with self-clones; no evidence of exerting control or superiority over others."
-
Escapism
Game with the same Escapism vibe
4"Players enjoy immersive story, characters, and world, providing a strong escape from real life."
Skyborn
"Players enjoy immersive, relaxing VR environments and engaging story as a pleasant escape from real life."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment, with no indication of obligation or pressure."
The Outlast Trials
"Players engage voluntarily out of intrinsic interest and enjoyment, with no indication of obligation or pressure."
-
Experimenting
Game with the same Experimenting vibe
5"Strong emphasis on trying new solutions, tinkering with components, and exploring puzzle mechanics."
ABI-DOS
"Strong emphasis on trying new approaches, tinkering with mechanics, and exploring multiple puzzle solutions."
-
Exploration
Game with the same Exploration vibe
2"Some exploration of environments and hidden puzzle elements, though mostly within set puzzle rooms."
Magrunner: Dark Pulse
"Some discovery of new puzzle rooms and story elements, though mostly within a defined environment."
-
Expression
Game with the same Expression vibe
-1"Limited customization; focus is on gameplay mechanics rather than avatar or environment personalization."
Ikaruga
"Limited customization; focus is on gameplay mechanics rather than avatar or environment personalization."
-
Fantasy
Game with the same Fantasy vibe
3"Engages players in a fictional, philosophical narrative with imaginative settings and story."
The Talos Principle: Reawakened
"Engages players in a whimsical, imaginative world with fictional story and characters."
-
Fellowship
Game with the same Fellowship vibe
-4"Primarily a solo experience with minimal social interaction or community involvement."
Glittermitten Grove
"Primarily a solo experience with minimal social interaction or community involvement."
-
Growth
Game with the same Growth vibe
3"Players develop coordination and problem-solving skills through puzzle challenges."
39 Days to Mars
"Players develop problem-solving skills and improve physical coordination through puzzle challenges."
-
Health
Game with the same Health vibe
1"Physical activity involved in VR motion and throwing, with some players noting it as a workout."
Zombie Training Simulator
"Involves physical movement like throwing and catching, providing mild physical activity."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and active engagement rather than passive or background play."
Viscera Cleanup Detail
"Requires focused attention and active engagement rather than passive or background play."
-
Intimacy
Game with the same Intimacy vibe
-5"No evidence of forming close relationships or emotional sharing; experience is individual."
The Rise of the Golden Idol
"No evidence of forming close relationships or emotional sharing; experience is individual."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements; gameplay is individual and self-directed."
Surgeon Simulator
"No leadership or group management elements; gameplay is self-directed."
-
Progression
Game with the same Progression vibe
3"Players accumulate completed puzzles and unlock new rooms and cosmetic items."
Wilmot Works It Out
"Players accumulate upgrades in puzzle efficiency and unlock new rooms, showing clear progression."
-
Relaxation
Game with the same Relaxation vibe
4"The game offers a relaxing, immersive atmosphere with balanced challenge and satisfying puzzle solving."
The Room Two
"The game offers a calming atmosphere with satisfying flow and tension release through puzzle solving."
-
Sensation
Game with the same Sensation vibe
3"Enjoyable visuals, sound design, and tactile VR interactions provide sensory stimulation."
Vacation Simulator
"Enjoyable sensory experience with pleasing visuals, music, and tactile VR interactions."
-
Status
Game with the same Status vibe
-4"No social recognition or status systems; focus is on individual achievement."
Mech Engineer
"No social recognition or status systems; focus is on individual achievement."
-
Story
Game with the same Story vibe
3"Narrative immersion with voice acting, cutscenes, and lore integrated into gameplay."
Fortune's Run
"Engaging narrative and voice acting integrated with gameplay, enhancing immersion."
-
Strategy
Game with the same Strategy vibe
4"Requires mental challenge, planning, and problem solving to complete puzzles efficiently."
Delicious! Pretty Girls Mahjong Solitaire
"Requires mental challenge, planning, and problem solving to optimize puzzle solutions."
-
Thrill
Game with the same Thrill vibe
-2"Gameplay is more about thoughtful puzzle solving than suspense or risk."
Toki Tori
"Gameplay is more about thoughtful problem solving and less about suspense or risk."
-
Value
Game with the same Value vibe
3"Players perceive good value in story, atmosphere, and experience despite short length."
The Song of Saya
"Players perceive good value from engaging gameplay and story despite relatively short length."
-
Violence
Game with the same Violence vibe
-5"No combat or destruction; gameplay focuses on constructive puzzle solving."
We Were Here Forever
"No combat or destruction; gameplay focuses on constructive automation and puzzle solving."
-
Survival
Game with the same Survival vibe
-5"Stable, low-risk environment without threats or failure conditions related to survival."
Construction Simulator
"Stable, low-risk environment with no threat or failure conditions related to survival."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Health, Story, Competition, Status. It leans lower than usual among comparable games on Survival, Violence, Thrill.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026