The Raven Remastered similar games & best alternatives

The Raven Remastered

PlayStation 4, Linux, PC (Microsoft Windows), Mac, Xbox One, Nintendo Switch • 2018

Should you play it?

London, 1964. An ancient ruby is stolen from the British Museum. At the crime scene: a raven feather. Is somebody trying to follow in the footsteps of The Raven, the legendary master thief who disappeared years before?

What works
  • Engaging detective story with plot twists
  • Well-voiced characters and good soundtrack
  • Multiple perspectives enhance narrative depth
  • Classic point-and-click gameplay
  • Free remaster for original owners
Things to keep in mind
  • Some bugs and glitches affecting gameplay
  • Slow character movement and pacing
  • Linear progression limits exploration and experimentation
  • Dated graphics and stiff animations
  • Some puzzles involve pixel hunting and unintuitive solutions

What to play next

Top picks

Games that feel the closest overall

  • The Shivah

  • Shadows on the Vatican - Act I: Greed

  • The Testament of Sherlock Holmes

  • A Golden Wake

  • Nancy Drew®: The Haunted Carousel

  • SEASON OF MYSTERY: The Cherry Blossom Murders

  • Gabriel Knight: Sins of the Fathers 20th Anniversary Edition

  • Detective Di: The Silk Rose Murders

  • Lost Horizon

Hidden Gems

Less popular games with surprisingly high similarity

  • A Golden Wake

  • SEASON OF MYSTERY: The Cherry Blossom Murders

  • Lost Horizon

If you liked…

Recommendations by what you enjoyed most

  • Story

    Murdered: Soul Suspect

  • Escapism

    LumineNight

  • Autonomy

    Urban Myth Dissolution Center

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

The Raven Remastered: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Leadership. It leans lower than usual among comparable games on Fantasy, Survival, Violence.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    3

    "Players can explore investigation areas and choose dialogue options, but the game is largely linear and guided."

    Capsule for Urban Myth Dissolution Center Urban Myth Dissolution Center

    "Players can explore locations and make decisions in investigation, but gameplay is mostly linear and guided."

  • Competence

    Game with the same Competence vibe

    2

    "Puzzles are mostly logical and solvable, but some are frustrating or require pixel hunting; quick time events near the end add challenge."

    Capsule for Chronicle of Innsmouth Chronicle of Innsmouth

    "Puzzles are logical and moderately challenging but generally not very difficult; some pixel hunting required."

  • Competition

    Game with the same Competition vibe

    -5

    "No evidence of competitive elements; focus is on single-player story experience."

    Capsule for Shardlight Shardlight

    "No evidence of competitive elements; focus is on single-player story experience."

  • Continuation

    Game with the same Continuation vibe

    2

    "Players often replay to explore different endings and uncover more story, showing some attachment."

    Capsule for The Music Machine The Music Machine

    "Players report wanting to continue to uncover story twists; some replay value due to multiple perspectives."

  • Cooperation

    Game with the same Cooperation vibe

    -5

    "Single-player experience without multiplayer or cooperative gameplay."

    Capsule for Towards Future Towards Future

    "Single-player experience without cooperative gameplay."

  • Creativity

    Game with the same Creativity vibe

    -2

    "Players follow a set narrative and puzzle structure with limited creative input or modification."

    Capsule for Nancy Drew®: The White Wolf of Icicle Creek Nancy Drew®: The White Wolf of Icicle Creek

    "Players follow a set narrative and puzzle sequence with limited creative freedom."

  • Domination

    Game with the same Domination vibe

    -5

    "No social dominance or power exertion elements present."

    Capsule for Gemini Rue Gemini Rue

    "No social dominance or power exertion elements present."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players immerse in a fictional detective story and atmospheric world to escape real life."

    Capsule for LumineNight LumineNight

    "Players engage in immersive detective story to escape real life; praised for atmosphere and narrative."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily out of interest in mystery and adventure."

    Capsule for Black Mirror I Black Mirror I

    "Players engage voluntarily out of interest in mystery and adventure genre."

  • Experimenting

    Game with the same Experimenting vibe

    -3

    "Gameplay is straightforward and linear with limited exploration or mechanical experimentation."

    Capsule for Firework Firework

    "Gameplay is mostly linear with limited experimentation; some exploration but constrained."

  • Exploration

    Game with the same Exploration vibe

    1

    "Some exploration of different camera angles, times of day, and puzzle approaches, but limited new area discovery."

    Capsule for URBO: Dream One URBO: Dream One

    "Some exploration of detailed locations but limited by linear progression and fixed camera angles."

  • Expression

    Game with the same Expression vibe

    -3

    "Limited customization or self-expression; character appearance and story are fixed."

    Capsule for Deliver Us Mars Deliver Us Mars

    "Limited customization or self-expression; character models and animations are fixed."

  • Fantasy

    Game with the same Fantasy vibe

    -4

    "Grounded in realistic 1930s crime setting with plausible scenarios and historical detail."

    Capsule for Mafia Mafia

    "Set in a realistic 1960s detective story environment with plausible characters and events."

  • Fellowship

    Game with the same Fellowship vibe

    -5

    "No social or community features; solo play only."

    Capsule for Bright Memory: Infinite Bright Memory: Infinite

    "No social or community features; solo play only."

  • Growth

    Game with the same Growth vibe

    2

    "Players develop investigative skills and understanding of story through choices and puzzle solving."

    Capsule for Twin Mirror Twin Mirror

    "Players develop investigative skills and understanding of story through puzzles and dialogue."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary gameplay with no physical activity elements."

    Capsule for Sunblaze Sunblaze

    "Sedentary gameplay with no physical activity elements."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires focused attention; some slow pacing but continuous engagement needed."

    Capsule for Layers of Fear 2 (2019) Layers of Fear 2 (2019)

    "Requires focused attention; some slow pacing but continuous engagement needed."

  • Intimacy

    Game with the same Intimacy vibe

    -4

    "Limited social interaction; character relationships are narrative only, no player socializing."

    Capsule for The Journey Down: Chapter One The Journey Down: Chapter One

    "Limited social interaction; character relationships are narrative only, no player socializing."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or group management mechanics."

    Capsule for Beeny Beeny

    "No leadership or group management mechanics."

  • Progression

    Game with the same Progression vibe

    3

    "Progression through story chapters and puzzle completion; some item collection and usage."

    Capsule for The Dream Machine: Chapter 1 & 2 The Dream Machine: Chapter 1 & 2

    "Progression through story chapters and puzzle completion; some item collection and use."

  • Relaxation

    Game with the same Relaxation vibe

    3

    "Generally relaxing with atmospheric music and art, though some frustration due to bugs and pacing."

    Capsule for Misadventures of Laura Silver Misadventures of Laura Silver

    "Generally relaxing with atmospheric music and moderate challenge; some frustration from bugs."

  • Sensation

    Game with the same Sensation vibe

    2

    "Enjoyable audio and visual style with atmospheric music and dark humor, but graphics are dated."

    Capsule for Fallout 2: A Post Nuclear Role Playing Game Fallout 2: A Post Nuclear Role Playing Game

    "Enjoyable audio-visual atmosphere but graphics and animations are dated and sometimes stiff."

  • Status

    Game with the same Status vibe

    -5

    "No social recognition or status systems."

    Capsule for Lake Haven - Chrysalis Lake Haven - Chrysalis

    "No social recognition or status systems."

  • Story

    Game with the same Story vibe

    5

    "Strong narrative focus with engaging detective story, character development, and plot twists."

    Capsule for Murdered: Soul Suspect Murdered: Soul Suspect

    "Strong narrative focus with engaging detective story, plot twists, and character perspectives."

  • Strategy

    Game with the same Strategy vibe

    1

    "Some puzzle solving and planning required but overall straightforward gameplay."

    Capsule for Purrgatory Purrgatory

    "Some logical puzzle solving and planning required but overall straightforward gameplay."

  • Thrill

    Game with the same Thrill vibe

    2

    "Elements of suspense and mystery present, though gameplay can be slow and deliberate."

    Capsule for The 25th Ward: The Silver Case The 25th Ward: The Silver Case

    "Moderate suspense and mystery elements provide some thrill, but pacing is slow."

  • Value

    Game with the same Value vibe

    3

    "Players find good value in the remaster for its content, quality of life improvements, and nostalgic appeal."

    Capsule for FINAL FANTASY III FINAL FANTASY III

    "Players appreciate story and content value, especially given free remaster for original owners."

  • Violence

    Game with the same Violence vibe

    -4

    "Minimal violence; focus on investigation and puzzle solving rather than combat."

    Capsule for The Darkside Detective: A Fumble in the Dark The Darkside Detective: A Fumble in the Dark

    "Minimal violence; focus on investigation and puzzle solving rather than combat."

  • Survival

    Game with the same Survival vibe

    -5

    "No survival or threat avoidance mechanics."

    Capsule for your sisters your sisters

    "No survival or threat avoidance mechanics."

Last update: 13/07/2026