The Witch's House MV similar games & best alternatives
The Witch's House MV
2018
Related articles
Quick resume
A young girl, Viola, is drawn inexorably to a mysterious manor that seems to change behind her back. It is a place of pain, turmoil and death. Plumb its detestable depths and abominable history. Untangle riddles that bar your perilous path. And flee the hellish halls of The Witch’s House.
Global score
95/100
Genres
Adventure, Casual, Indie, Role-playing (RPG), Puzzle
Similar games
Pros
- Strong horror atmosphere and story
- Challenging and creative puzzles
- Multiple endings and replay value
- Improved graphics and sound in remaster
- Extra mode adds difficulty and new content
Cons
- Short game length
- Controls can feel clunky
- Some puzzles and chase sequences can be frustrating
- No multiplayer or social features
- Price considered high by some players
Motivations
-
Autonomy
Game with the same Autonomy vibe
3"Players can choose different ways to solve puzzles and escape, showing some freedom in decision-making."
Blameless
"Players navigate puzzles and make choices affecting endings, with some freedom in exploration and puzzle solving."
-
Competence
Game with the same Competence vibe
4"The game challenges players with complex puzzles and requires skillful timing and multitasking to avoid collisions and maintain efficiency."
I am an Air Traffic Controller 4
"The game challenges players with puzzles of varying difficulty and requires skillful timing in chase sequences, especially in Extra mode."
-
Competition
Game with the same Competition vibe
-4"Focus is on individual puzzle solving and personal experience without competitive elements or leaderboards."
Superliminal
"Focus is on individual experience and personal puzzle solving without competitive elements or leaderboards."
-
Continuation
Game with the same Continuation vibe
2"Players often replay to explore multiple endings and achievements, though the game is short and some find replaying tedious."
The Complex
"Players often replay to explore multiple endings and Extra mode, though the game is relatively short."
-
Cooperation
Game with the same Cooperation vibe
-5"Single-player experience with no multiplayer or cooperative gameplay."
The Next BIG Thing
"Single-player experience with no multiplayer or cooperative gameplay."
-
Creativity
Game with the same Creativity vibe
2"Players experiment with different puzzle solutions and endings, but within a predefined environment and structure."
Toilet Chronicles
"Players creatively solve puzzles and explore different endings, but within a fixed game structure."
-
Domination
Game with the same Domination vibe
-5"No elements of exerting control or superiority over others; purely personal experience."
Myst
"No elements of exerting control or superiority over others; purely personal experience."
-
Escapism
Game with the same Escapism vibe
4"Strong horror atmosphere and story provide immersive escape from reality."
Mad Father
"Strong horror atmosphere and story provide immersive escape from reality."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest in horror and puzzle gameplay; no indication of obligation or external pressure."
SONG OF HORROR COMPLETE EDITION
"Players engage voluntarily out of interest in horror and puzzles, with no external pressure."
-
Experimenting
Game with the same Experimenting vibe
3"The addition of hard mode and puzzle difficulty encourages trying new strategies and approaches."
Glass Masquerade 2: Illusions
"Extra mode encourages trying new puzzle solutions and approaches beyond the initial playthrough."
-
Exploration
Game with the same Exploration vibe
3"Players discover secrets, multiple endings, and explore different ways to escape within the house."
SchoolBoy Runaway
"Players explore the witch's house, uncover secrets, and discover multiple endings."
-
Expression
Game with the same Expression vibe
-3"Limited character customization; focus is on narrative and puzzle solving rather than self-expression."
The Inner World
"Limited character customization; focus is on narrative and puzzle solving rather than self-expression."
-
Fantasy
Game with the same Fantasy vibe
4"Engages players in a surreal, meta-fictional horror narrative with supernatural elements."
IMSCARED
"Engages players in a dark fantasy horror setting with supernatural elements and narrative twists."
-
Fellowship
Game with the same Fellowship vibe
-5"Primarily a solo experience with minimal social interaction."
Graveyard Keeper
"Primarily a solo experience with minimal social interaction."
-
Growth
Game with the same Growth vibe
3"Players develop puzzle-solving skills and learn new mechanics throughout the game."
The Room VR: A Dark Matter
"Players develop puzzle-solving skills and learn game mechanics, especially in Extra mode."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity involved."
Grand Theft Auto V Enhanced
"Sedentary gameplay with no physical activity involved."
-
Idle
Game with the same Idle vibe
-4"Requires focused attention due to puzzles and chase sequences."
Garten of Banban 7
"Requires focused attention due to puzzles and timed chase sequences."
-
Intimacy
Game with the same Intimacy vibe
-5"No close social or emotional relationships formed within the game; solitary experience."
Granny
"No close social relationships formed within the game; solitary experience."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements present."
Stray
"No leadership or group management elements present."
-
Progression
Game with the same Progression vibe
3"Progression through puzzle completion, unlocking new areas and endings; some item collection involved."
Bad Dream: Coma
"Progression through puzzle completion and unlocking new areas and endings."
-
Relaxation
Game with the same Relaxation vibe
-3"Sustained tension and suspense dominate the experience, with limited moments of calm."
Suite 776
"Sustained tension and suspense dominate the experience, with moments of relief after overcoming challenges."
-
Sensation
Game with the same Sensation vibe
3"Atmospheric audio and visual effects create sensory stimulation and emotional engagement."
Share
"Atmospheric audio and visual effects create emotional engagement and sensory stimulation."
-
Status
Game with the same Status vibe
-5"No social recognition or status systems involved."
Riddle Joker
"No social recognition or status systems involved."
-
Story
Game with the same Story vibe
4"Strong narrative immersion with memorable characters, multiple endings, and engaging plot."
Smile For Me
"Strong narrative immersion with multiple endings and a memorable plot twist."
-
Strategy
Game with the same Strategy vibe
3"Requires logical thinking and planning to solve puzzles."
Runaway: A Twist of Fate
"Requires logical thinking and problem solving to complete puzzles and avoid dangers."
-
Thrill
Game with the same Thrill vibe
4"Jump scares, suspense, and chase sequences provide strong thrill and tension."
The Beast Inside
"Jump scares, chase sequences, and suspenseful atmosphere provide thrills and tension."
-
Value
Game with the same Value vibe
-2"Some players feel the price is high for the short length; others find it worth the experience."
Is this Game Trying to Kill Me?
"Some players feel the price is high for the short length, but others value the experience and supporting the developer."
-
Violence
Game with the same Violence vibe
4"Combat and dark themes involve violence, including killing and brutal encounters."
BLACK SOULS
"Frequent deaths, gruesome traps, and horror elements involve combat and destruction themes."
-
Survival
Game with the same Survival vibe
4"Players must avoid death from traps and enemies, manage health carefully, and survive through difficult levels."
Vagante
"Players must avoid death and survive traps and monsters throughout the game."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Violence. It leans lower than usual among comparable games on Value, Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026